diff options
author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-06-22 23:00:36 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-10 21:51:33 +0000 |
commit | aa3e32997bf3decdce451c8a6a915c27a489d84c (patch) | |
tree | c0077358b9a622796d6cf50ccd009dcec39bf5ae /src/qcommon/qcommon.h | |
parent | 1e5a28cf92afc069a38fd42f58dcdcd803ca2fe1 (diff) |
- Automatically reset fs_game to "" if it was supplied by the user and is equal to com_basegame - Fix problem where users could change values of CVAR_INIT variables after the call to Cvar_Get() via Com_StartupVariable() - Move sound shutdown after client shutdown so VMs don't hold invalid sound handles in memory
Diffstat (limited to 'src/qcommon/qcommon.h')
-rw-r--r-- | src/qcommon/qcommon.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/qcommon/qcommon.h b/src/qcommon/qcommon.h index 10f548e3..8a7dbe7f 100644 --- a/src/qcommon/qcommon.h +++ b/src/qcommon/qcommon.h @@ -493,6 +493,9 @@ void Cvar_Update( vmCvar_t *vmCvar ); void Cvar_Set( const char *var_name, const char *value ); // will create the variable with no flags if it doesn't exist +cvar_t *Cvar_Set2(const char *var_name, const char *value, qboolean force); +// same as Cvar_Set, but allows more control over setting of cvar + void Cvar_SetSafe( const char *var_name, const char *value ); // sometimes we set variables from an untrusted source: fail if flags & CVAR_PROTECTED |