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author | Ben Millwood <thebenmachine@gmail.com> | 2011-04-14 21:23:46 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:18:04 +0000 |
commit | f63617c32ed2252f1ee41f4a2cab8e99fdbdae63 (patch) | |
tree | 4d0283fdbb0142b32075913385999b53713deeb3 /src/renderer/tr_sky.c | |
parent | e7d2b4ed776af4bf8aa8c45461fd5c4aeef65c1d (diff) |
* Stop bad array indices in spawn point selection, by removing the arrays entirely
* Merge duplicated code in G_Select{Alien,Human}SpawnPoint into a single G_SelectSpawnBuildable function
* Don't initialise some distance variables unnecessarily
Diffstat (limited to 'src/renderer/tr_sky.c')
0 files changed, 0 insertions, 0 deletions