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authorTim Angus <tim@ngus.net>2009-10-03 15:17:16 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:38 +0000
commit6d2ffb4c637a49983bc6ce22b68ccec0ed09e0f4 (patch)
treeff15343e4a2ae5a2512c1c21e05a3821a46f10da /src/renderer/tr_surface.c
parente9e52d0b7ec9bae071534df7581126d69d3e9bf8 (diff)
* Merge ioq3-r1637
Diffstat (limited to 'src/renderer/tr_surface.c')
-rw-r--r--src/renderer/tr_surface.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/renderer/tr_surface.c b/src/renderer/tr_surface.c
index 2a291c84..fca9841c 100644
--- a/src/renderer/tr_surface.c
+++ b/src/renderer/tr_surface.c
@@ -190,7 +190,7 @@ static void RB_SurfaceSprite( void ) {
RB_SurfacePolychain
=============
*/
-void RB_SurfacePolychain( srfPoly_t *p ) {
+static void RB_SurfacePolychain( srfPoly_t *p ) {
int i;
int numv;
@@ -224,7 +224,7 @@ void RB_SurfacePolychain( srfPoly_t *p ) {
RB_SurfaceTriangles
=============
*/
-void RB_SurfaceTriangles( srfTriangles_t *srf ) {
+static void RB_SurfaceTriangles( srfTriangles_t *srf ) {
int i;
drawVert_t *dv;
float *xyz, *normal, *texCoords;
@@ -285,7 +285,7 @@ void RB_SurfaceTriangles( srfTriangles_t *srf ) {
RB_SurfaceBeam
==============
*/
-void RB_SurfaceBeam( void )
+static void RB_SurfaceBeam( void )
{
#define NUM_BEAM_SEGS 6
refEntity_t *e;
@@ -455,7 +455,7 @@ static void DoRailDiscs( int numSegs, const vec3_t start, const vec3_t dir, cons
/*
** RB_SurfaceRailRinges
*/
-void RB_SurfaceRailRings( void ) {
+static void RB_SurfaceRailRings( void ) {
refEntity_t *e;
int numSegs;
int len;
@@ -485,7 +485,7 @@ void RB_SurfaceRailRings( void ) {
/*
** RB_SurfaceRailCore
*/
-void RB_SurfaceRailCore( void ) {
+static void RB_SurfaceRailCore( void ) {
refEntity_t *e;
int len;
vec3_t right;
@@ -515,7 +515,7 @@ void RB_SurfaceRailCore( void ) {
/*
** RB_SurfaceLightningBolt
*/
-void RB_SurfaceLightningBolt( void ) {
+static void RB_SurfaceLightningBolt( void ) {
refEntity_t *e;
int len;
vec3_t right;
@@ -857,7 +857,7 @@ static void LerpMeshVertexes(md3Surface_t *surf, float backlerp)
RB_SurfaceMesh
=============
*/
-void RB_SurfaceMesh(md3Surface_t *surface) {
+static void RB_SurfaceMesh(md3Surface_t *surface) {
int j;
float backlerp;
int *triangles;
@@ -904,7 +904,7 @@ void RB_SurfaceMesh(md3Surface_t *surface) {
RB_SurfaceFace
==============
*/
-void RB_SurfaceFace( srfSurfaceFace_t *surf ) {
+static void RB_SurfaceFace( srfSurfaceFace_t *surf ) {
int i;
unsigned *indices, *tessIndexes;
float *v;
@@ -994,7 +994,7 @@ RB_SurfaceGrid
Just copy the grid of points and triangulate
=============
*/
-void RB_SurfaceGrid( srfGridMesh_t *cv ) {
+static void RB_SurfaceGrid( srfGridMesh_t *cv ) {
int i, j;
float *xyz;
float *texCoords;
@@ -1161,7 +1161,7 @@ RB_SurfaceAxis
Draws x/y/z lines from the origin for orientation debugging
===================
*/
-void RB_SurfaceAxis( void ) {
+static void RB_SurfaceAxis( void ) {
GL_Bind( tr.whiteImage );
qglLineWidth( 3 );
qglBegin( GL_LINES );
@@ -1187,7 +1187,7 @@ RB_SurfaceEntity
Entities that have a single procedurally generated surface
====================
*/
-void RB_SurfaceEntity( surfaceType_t *surfType ) {
+static void RB_SurfaceEntity( surfaceType_t *surfType ) {
switch( backEnd.currentEntity->e.reType ) {
case RT_SPRITE:
RB_SurfaceSprite();
@@ -1211,23 +1211,23 @@ void RB_SurfaceEntity( surfaceType_t *surfType ) {
return;
}
-void RB_SurfaceBad( surfaceType_t *surfType ) {
+static void RB_SurfaceBad( surfaceType_t *surfType ) {
ri.Printf( PRINT_ALL, "Bad surface tesselated.\n" );
}
-void RB_SurfaceFlare(srfFlare_t *surf)
+static void RB_SurfaceFlare(srfFlare_t *surf)
{
if (r_flares->integer)
RB_AddFlare(surf, tess.fogNum, surf->origin, surf->color, surf->normal);
}
-void RB_SurfaceDisplayList( srfDisplayList_t *surf ) {
+static void RB_SurfaceDisplayList( srfDisplayList_t *surf ) {
// all apropriate state must be set in RB_BeginSurface
// this isn't implemented yet...
qglCallList( surf->listNum );
}
-void RB_SurfaceSkip( void *surf ) {
+static void RB_SurfaceSkip( void *surf ) {
}