diff options
author | /dev/humancontroller <devhc@example.com> | 2014-07-13 18:05:31 +0200 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:11 +0100 |
commit | 8391e8997fad1bdbd6b9d189c6afca22d3e4324c (patch) | |
tree | b1e2f117c23a5a7ef7eb97274dc96e1823a9c9ae /src/renderercommon | |
parent | 59875f1378dca6605cd0426eff89f850d8743c92 (diff) |
request a visual with at least 1 alpha bit: add r_alphabits, defaulting to 1
this is required for binary shaders
Diffstat (limited to 'src/renderercommon')
-rw-r--r-- | src/renderercommon/tr_common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/renderercommon/tr_common.h b/src/renderercommon/tr_common.h index 0dc5653d..005f75a4 100644 --- a/src/renderercommon/tr_common.h +++ b/src/renderercommon/tr_common.h @@ -81,6 +81,7 @@ extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared duri extern cvar_t *r_stencilbits; // number of desired stencil bits extern cvar_t *r_depthbits; // number of desired depth bits extern cvar_t *r_colorbits; // number of desired color bits, only relevant for fullscreen +extern cvar_t *r_alphabits; // number of desired alpha bits extern cvar_t *r_texturebits; // number of desired texture bits extern cvar_t *r_ext_multisample; // 0 = use framebuffer depth |