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author/dev/humancontroller <devhc@example.com>2015-02-02 17:06:50 +0100
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:14 +0100
commit572719119e7f727d8eb91ed50fec15b71ea4117d (patch)
treeeb3c7b779ca639a12a01729dc10b2474a9252d3a /src/renderergl1/tr_shade_calc.c
parente52255589bcd37a841cf275e13ae1abf427c7c79 (diff)
drop the use of the origin and angles fields of entityState_t in the game module
clear the r.currentAngles field for brushmodel-related entities using the ''angle'' spawn var
Diffstat (limited to 'src/renderergl1/tr_shade_calc.c')
0 files changed, 0 insertions, 0 deletions