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author | Tim Angus <tim@ngus.net> | 2014-08-30 17:29:09 +0100 |
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committer | Tim Angus <tim@ngus.net> | 2015-03-17 11:38:07 +0000 |
commit | 61f78e272375bba4c55e8a976c9f73e6ed1b5713 (patch) | |
tree | fa832f3c63db10d0ddb9d936e05b2a5e20b1bb33 /src/renderergl1/tr_shader.c | |
parent | f67547574ba6f11f8e52ceba614992ca953aae4a (diff) |
Fix a few warnings
Diffstat (limited to 'src/renderergl1/tr_shader.c')
-rw-r--r-- | src/renderergl1/tr_shader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl1/tr_shader.c b/src/renderergl1/tr_shader.c index 1408902d..f84d02c6 100644 --- a/src/renderergl1/tr_shader.c +++ b/src/renderergl1/tr_shader.c @@ -2916,7 +2916,7 @@ a single large text block that can be scanned for shader names static void ScanAndLoadShaderFiles( void ) { char **shaderFiles; - char *buffers[MAX_SHADER_FILES]; + char *buffers[MAX_SHADER_FILES] = {0}; char *p; int numShaderFiles; int i; |