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authorZack Middleton <zturtleman@gmail.com>2013-06-02 21:59:01 -0500
committerTim Angus <tim@ngus.net>2014-06-17 17:43:32 +0100
commitf2566c01933d14fee5c2c252e7c47b993e79b81c (patch)
treeb017a40c0d2a98a464fc803389995a876e348ec9 /src/renderergl1/tr_shader.c
parent9d80a63e44f513ec984375af62969a738a6bbee3 (diff)
Improve warning for shader missing opening brace
Diffstat (limited to 'src/renderergl1/tr_shader.c')
-rw-r--r--src/renderergl1/tr_shader.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/renderergl1/tr_shader.c b/src/renderergl1/tr_shader.c
index 76ac27ca..ad0af3cf 100644
--- a/src/renderergl1/tr_shader.c
+++ b/src/renderergl1/tr_shader.c
@@ -2962,7 +2962,13 @@ static void ScanAndLoadShaderFiles( void )
token = COM_ParseExt(&p, qtrue);
if(token[0] != '{' || token[1] != '\0')
{
- ri.Printf(PRINT_WARNING, "WARNING: Bad shader file %s has incorrect syntax.\n", filename);
+ ri.Printf(PRINT_WARNING, "WARNING: Ignoring shader file %s. Shader \"%s\" on line %d missing opening brace",
+ filename, shaderName, shaderLine);
+ if (token[0])
+ {
+ ri.Printf(PRINT_WARNING, " (found \"%s\" on line %d)", token, COM_GetCurrentParseLine());
+ }
+ ri.Printf(PRINT_WARNING, ".\n");
ri.FS_FreeFile(buffers[i]);
buffers[i] = NULL;
break;