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authorZack Middleton <zturtleman@gmail.com>2013-10-29 20:46:12 -0500
committerTim Angus <tim@ngus.net>2014-06-17 17:43:35 +0100
commit16a2c5bed3771b7aedceeef18f15819b7b162c6b (patch)
treec9b8e98ece97fb00cabf949fc8e02df42cebb7cd /src/renderergl1
parentc75966ccdc58be3cae4a6066c05b12d7b9e9fb39 (diff)
Support IQMs with joints and no poses
Diffstat (limited to 'src/renderergl1')
-rw-r--r--src/renderergl1/tr_local.h1
-rw-r--r--src/renderergl1/tr_model_iqm.c57
2 files changed, 42 insertions, 16 deletions
diff --git a/src/renderergl1/tr_local.h b/src/renderergl1/tr_local.h
index fc8da467..96fa6445 100644
--- a/src/renderergl1/tr_local.h
+++ b/src/renderergl1/tr_local.h
@@ -611,6 +611,7 @@ typedef struct {
int num_frames;
int num_surfaces;
int num_joints;
+ int num_poses;
struct srfIQModel_s *surfaces;
float *positions;
diff --git a/src/renderergl1/tr_model_iqm.c b/src/renderergl1/tr_model_iqm.c
index 4859db4b..1340c7ae 100644
--- a/src/renderergl1/tr_model_iqm.c
+++ b/src/renderergl1/tr_model_iqm.c
@@ -26,6 +26,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define LL(x) x=LittleLong(x)
+// 3x4 identity matrix
+static float identityMatrix[12] = {
+ 1, 0, 0, 0,
+ 0, 1, 0, 0,
+ 0, 0, 1, 0
+};
+
static qboolean IQM_CheckRange( iqmHeader_t *header, int offset,
int count,int size ) {
// return true if the range specified by offset, count and size
@@ -344,7 +351,9 @@ qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_na
}
}
- if( header->num_poses != header->num_joints ) {
+ if( header->num_poses != header->num_joints && header->num_poses != 0 ) {
+ ri.Printf(PRINT_WARNING, "R_LoadIQM: %s has %d poses and %d joints, must have the same number or 0 poses\n",
+ mod_name, header->num_poses, header->num_joints );
return qfalse;
}
@@ -380,7 +389,10 @@ qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_na
joint_names += strlen( (char *)header + header->ofs_text +
joint->name ) + 1;
}
+ }
+ if ( header->num_poses )
+ {
// check and swap poses
if( IQM_CheckRange( header, header->ofs_poses,
header->num_poses, sizeof(iqmPose_t) ) ) {
@@ -439,7 +451,7 @@ qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_na
size = sizeof(iqmData_t);
size += header->num_meshes * sizeof( srfIQModel_t );
size += header->num_joints * 12 * sizeof( float ); // joint mats
- size += header->num_joints * header->num_frames * 12 * sizeof( float ); // pose mats
+ size += header->num_poses * header->num_frames * 12 * sizeof( float ); // pose mats
if(header->ofs_bounds)
size += header->num_frames * 6 * sizeof(float); // model bounds
size += header->num_vertexes * 3 * sizeof(float); // positions
@@ -463,16 +475,17 @@ qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_na
iqmData->num_frames = header->num_frames;
iqmData->num_surfaces = header->num_meshes;
iqmData->num_joints = header->num_joints;
+ iqmData->num_poses = header->num_poses;
iqmData->surfaces = (srfIQModel_t *)(iqmData + 1);
iqmData->jointMats = (float *) (iqmData->surfaces + iqmData->num_surfaces);
iqmData->poseMats = iqmData->jointMats + 12 * header->num_joints;
if(header->ofs_bounds)
{
- iqmData->bounds = iqmData->poseMats + 12 * header->num_joints * header->num_frames;
+ iqmData->bounds = iqmData->poseMats + 12 * header->num_poses * header->num_frames;
iqmData->positions = iqmData->bounds + 6 * header->num_frames;
}
else
- iqmData->positions = iqmData->poseMats + 12 * header->num_joints * header->num_frames;
+ iqmData->positions = iqmData->poseMats + 12 * header->num_poses * header->num_frames;
iqmData->texcoords = iqmData->positions + 3 * header->num_vertexes;
iqmData->normals = iqmData->texcoords + 2 * header->num_vertexes;
iqmData->tangents = iqmData->normals + 3 * header->num_vertexes;
@@ -484,7 +497,10 @@ qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_na
iqmData->names = (char *)(iqmData->triangles + 3 * header->num_triangles);
if ( header->num_joints == 0 )
- iqmData->jointMats = iqmData->poseMats = NULL;
+ iqmData->jointMats = NULL;
+
+ if ( header->num_poses == 0 )
+ iqmData->poseMats = NULL;
// calculate joint matrices and their inverses
// joint inverses are needed only until the pose matrices are calculated
@@ -893,21 +909,33 @@ static void ComputePoseMats( iqmData_t *data, int frame, int oldframe,
int *joint = data->jointParents;
int i;
- if ( oldframe == frame ) {
- mat1 = data->poseMats + 12 * data->num_joints * frame;
+ if ( data->num_poses == 0 ) {
for( i = 0; i < data->num_joints; i++, joint++ ) {
if( *joint >= 0 ) {
Matrix34Multiply( mat + 12 * *joint,
+ identityMatrix, mat + 12*i );
+ } else {
+ Com_Memcpy( mat + 12*i, identityMatrix, 12 * sizeof(float) );
+ }
+ }
+ return;
+ }
+
+ if ( oldframe == frame ) {
+ mat1 = data->poseMats + 12 * data->num_poses * frame;
+ for( i = 0; i < data->num_poses; i++, joint++ ) {
+ if( *joint >= 0 ) {
+ Matrix34Multiply( mat + 12 * *joint,
mat1 + 12*i, mat + 12*i );
} else {
Com_Memcpy( mat + 12*i, mat1 + 12*i, 12 * sizeof(float) );
}
}
} else {
- mat1 = data->poseMats + 12 * data->num_joints * frame;
- mat2 = data->poseMats + 12 * data->num_joints * oldframe;
+ mat1 = data->poseMats + 12 * data->num_poses * frame;
+ mat2 = data->poseMats + 12 * data->num_poses * oldframe;
- for( i = 0; i < data->num_joints; i++, joint++ ) {
+ for( i = 0; i < data->num_poses; i++, joint++ ) {
if( *joint >= 0 ) {
float tmpMat[12];
InterpolateMatrix( mat1 + 12*i, mat2 + 12*i,
@@ -975,7 +1003,7 @@ void RB_IQMSurfaceAnim( surfaceType_t *surface ) {
outColor = &tess.vertexColors[tess.numVertexes];
// compute interpolated joint matrices
- if ( data->num_joints > 0 ) {
+ if ( data->num_poses > 0 ) {
ComputePoseMats( data, frame, oldframe, backlerp, jointMats );
}
@@ -987,12 +1015,9 @@ void RB_IQMSurfaceAnim( surfaceType_t *surface ) {
float nrmMat[9];
int vtx = i + surf->first_vertex;
- if ( data->num_joints == 0 || data->blendWeights[4*vtx] <= 0 ) {
+ if ( data->num_poses == 0 || data->blendWeights[4*vtx] <= 0 ) {
// no blend joint, use identity matrix.
- for( j = 0; j < 3; j++ ) {
- for( k = 0; k < 4; k++ )
- vtxMat[4*j+k] = ( k == j ) ? 1 : 0;
- }
+ Com_Memcpy( vtxMat, identityMatrix, 12 * sizeof (float) );
} else {
// compute the vertex matrix by blending the up to
// four blend weights