diff options
author | Zack Middleton <zturtleman@gmail.com> | 2013-05-03 14:28:18 -0500 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-05-31 23:10:45 +0100 |
commit | a65a03b1fb3a491738e9849764fa61388c147db9 (patch) | |
tree | b53a9a1ee399a3d4dba6d1968b5d4e3fa0f4478b /src/renderergl1 | |
parent | 0184118755239f5eef8f3e44abc12e8257b11a08 (diff) |
Show surface names in excessive vertexes and triangles warnings
Add newlines to renderergl2's R_LoadMD3 vertex and triangle warnings.
Diffstat (limited to 'src/renderergl1')
-rw-r--r-- | src/renderergl1/tr_model.c | 30 | ||||
-rw-r--r-- | src/renderergl1/tr_model_iqm.c | 17 |
2 files changed, 31 insertions, 16 deletions
diff --git a/src/renderergl1/tr_model.c b/src/renderergl1/tr_model.c index 770d0066..5ca53031 100644 --- a/src/renderergl1/tr_model.c +++ b/src/renderergl1/tr_model.c @@ -460,13 +460,15 @@ static qboolean R_LoadMD3 (model_t *mod, int lod, void *buffer, const char *mod_ LL(surf->ofsEnd); if ( surf->numVerts > SHADER_MAX_VERTEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadMD3: %s has more than %i verts on a surface (%i).\n", - mod_name, SHADER_MAX_VERTEXES, surf->numVerts ); + ri.Printf(PRINT_WARNING, "R_LoadMD3: %s has more than %i verts on %s (%i).\n", + mod_name, SHADER_MAX_VERTEXES, surf->name[0] ? surf->name : "a surface", + surf->numVerts ); return qfalse; } if ( surf->numTriangles*3 > SHADER_MAX_INDEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadMD3: %s has more than %i triangles on a surface (%i).\n", - mod_name, SHADER_MAX_INDEXES / 3, surf->numTriangles ); + ri.Printf(PRINT_WARNING, "R_LoadMD3: %s has more than %i triangles on %s (%i).\n", + mod_name, SHADER_MAX_INDEXES / 3, surf->name[0] ? surf->name : "a surface", + surf->numTriangles ); return qfalse; } @@ -737,14 +739,16 @@ static qboolean R_LoadMDR( model_t *mod, void *buffer, int filesize, const char // now do the checks that may fail. if ( surf->numVerts > SHADER_MAX_VERTEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadMDR: %s has more than %i verts on a surface (%i).\n", - mod_name, SHADER_MAX_VERTEXES, surf->numVerts ); + ri.Printf(PRINT_WARNING, "R_LoadMDR: %s has more than %i verts on %s (%i).\n", + mod_name, SHADER_MAX_VERTEXES, surf->name[0] ? surf->name : "a surface", + surf->numVerts ); return qfalse; } if ( surf->numTriangles*3 > SHADER_MAX_INDEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadMDR: %s has more than %i triangles on a surface (%i).\n", - mod_name, SHADER_MAX_INDEXES / 3, surf->numTriangles ); + ri.Printf(PRINT_WARNING, "R_LoadMDR: %s has more than %i triangles on %s (%i).\n", + mod_name, SHADER_MAX_INDEXES / 3, surf->name[0] ? surf->name : "a surface", + surf->numTriangles ); return qfalse; } // lowercase the surface name so skin compares are faster @@ -951,13 +955,15 @@ static qboolean R_LoadMD4( model_t *mod, void *buffer, const char *mod_name ) { LL(surf->ofsEnd); if ( surf->numVerts > SHADER_MAX_VERTEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadMD4: %s has more than %i verts on a surface (%i).\n", - mod_name, SHADER_MAX_VERTEXES, surf->numVerts ); + ri.Printf(PRINT_WARNING, "R_LoadMD4: %s has more than %i verts on %s (%i).\n", + mod_name, SHADER_MAX_VERTEXES, surf->name[0] ? surf->name : "a surface", + surf->numVerts ); return qfalse; } if ( surf->numTriangles*3 > SHADER_MAX_INDEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadMD4: %s has more than %i triangles on a surface (%i).\n", - mod_name, SHADER_MAX_INDEXES / 3, surf->numTriangles ); + ri.Printf(PRINT_WARNING, "R_LoadMD4: %s has more than %i triangles on %s (%i).\n", + mod_name, SHADER_MAX_INDEXES / 3, surf->name[0] ? surf->name : "a surface", + surf->numTriangles ); return qfalse; } diff --git a/src/renderergl1/tr_model_iqm.c b/src/renderergl1/tr_model_iqm.c index 47d618ac..0661eb7a 100644 --- a/src/renderergl1/tr_model_iqm.c +++ b/src/renderergl1/tr_model_iqm.c @@ -143,6 +143,7 @@ qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_na size_t size, joint_names; iqmData_t *iqmData; srfIQModel_t *surface; + char meshName[MAX_QPATH]; if( filesize < sizeof(iqmHeader_t) ) { return qfalse; @@ -311,17 +312,25 @@ qboolean R_LoadIQM( model_t *mod, void *buffer, int filesize, const char *mod_na LL( mesh->first_triangle ); LL( mesh->num_triangles ); + if ( mesh->name < header->num_text ) { + Q_strncpyz( meshName, (char*)header + header->ofs_text + mesh->name, sizeof (meshName) ); + } else { + meshName[0] = '\0'; + } + // check ioq3 limits if ( mesh->num_vertexes > SHADER_MAX_VERTEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadIQM: %s has more than %i verts on a surface (%i).\n", - mod_name, SHADER_MAX_VERTEXES, mesh->num_vertexes ); + ri.Printf(PRINT_WARNING, "R_LoadIQM: %s has more than %i verts on %s (%i).\n", + mod_name, SHADER_MAX_VERTEXES, meshName[0] ? meshName : "a surface", + mesh->num_vertexes ); return qfalse; } if ( mesh->num_triangles*3 > SHADER_MAX_INDEXES ) { - ri.Printf(PRINT_WARNING, "R_LoadIQM: %s has more than %i triangles on a surface (%i).\n", - mod_name, SHADER_MAX_INDEXES / 3, mesh->num_triangles ); + ri.Printf(PRINT_WARNING, "R_LoadIQM: %s has more than %i triangles on %s (%i).\n", + mod_name, SHADER_MAX_INDEXES / 3, meshName[0] ? meshName : "a surface", + mesh->num_triangles ); return qfalse; } |