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author | Tim Angus <tim@ngus.net> | 2016-04-09 17:57:28 +0100 |
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committer | Tim Angus <tim@ngus.net> | 2016-04-09 17:57:28 +0100 |
commit | f45fbef604e05144057dec8d1dbfc5d4f5a2a822 (patch) | |
tree | 152d2a428b078f7a89756ea9e156695fc69f1686 /src/renderergl2/glsl/calclevels4x_fp.glsl | |
parent | 7f9e97d611b4b267d9dd913144cb9632f96c90c2 (diff) | |
parent | 87abdd914988724e164ffb16380ad26be8420b84 (diff) |
Merge branch 'master' into gpp
Diffstat (limited to 'src/renderergl2/glsl/calclevels4x_fp.glsl')
-rw-r--r-- | src/renderergl2/glsl/calclevels4x_fp.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/renderergl2/glsl/calclevels4x_fp.glsl b/src/renderergl2/glsl/calclevels4x_fp.glsl index 1de59e9f..8246c4b3 100644 --- a/src/renderergl2/glsl/calclevels4x_fp.glsl +++ b/src/renderergl2/glsl/calclevels4x_fp.glsl @@ -14,8 +14,8 @@ vec3 GetValues(vec2 offset, vec3 current) #ifdef FIRST_PASS - #if defined(r_framebufferGamma) - minAvgMax = pow(minAvgMax, vec3(r_framebufferGamma)); + #if defined(USE_PBR) + minAvgMax *= minAvgMax; #endif float lumi = max(dot(LUMINANCE_VECTOR, minAvgMax), 0.000001); |