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author | Tim Angus <tim@ngus.net> | 2016-04-09 17:57:28 +0100 |
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committer | Tim Angus <tim@ngus.net> | 2016-04-09 17:57:28 +0100 |
commit | f45fbef604e05144057dec8d1dbfc5d4f5a2a822 (patch) | |
tree | 152d2a428b078f7a89756ea9e156695fc69f1686 /src/renderergl2/glsl/depthblur_vp.glsl | |
parent | 7f9e97d611b4b267d9dd913144cb9632f96c90c2 (diff) | |
parent | 87abdd914988724e164ffb16380ad26be8420b84 (diff) |
Merge branch 'master' into gpp
Diffstat (limited to 'src/renderergl2/glsl/depthblur_vp.glsl')
-rw-r--r-- | src/renderergl2/glsl/depthblur_vp.glsl | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/renderergl2/glsl/depthblur_vp.glsl b/src/renderergl2/glsl/depthblur_vp.glsl index 9c46a79f..9c47660c 100644 --- a/src/renderergl2/glsl/depthblur_vp.glsl +++ b/src/renderergl2/glsl/depthblur_vp.glsl @@ -1,12 +1,16 @@ attribute vec4 attr_Position; attribute vec4 attr_TexCoord0; +uniform vec4 u_ViewInfo; // zfar / znear, zfar, 1/width, 1/height + varying vec2 var_ScreenTex; void main() { gl_Position = attr_Position; - var_ScreenTex = attr_TexCoord0.xy; + vec2 wh = vec2(1.0) / u_ViewInfo.zw - vec2(1.0); + var_ScreenTex = (floor(attr_TexCoord0.xy * wh) + vec2(0.5)) * u_ViewInfo.zw; + //vec2 screenCoords = gl_Position.xy / gl_Position.w; //var_ScreenTex = screenCoords * 0.5 + 0.5; } |