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authorTim Angus <tim@ngus.net>2013-02-15 23:46:37 +0000
committerTim Angus <tim@ngus.net>2013-02-16 21:55:58 +0000
commit1fba10104e76e937eeac60bc207a74012ab936dc (patch)
tree7bcb5507cd1aa13e6f07b74c008e9391abbf26ae /src/renderergl2/glsl/pshadow_vp.glsl
parentc1ad10c57be23f89f658a13729e4349b400a8734 (diff)
renderer -> renderergl1, rend2 -> renderergl2
Diffstat (limited to 'src/renderergl2/glsl/pshadow_vp.glsl')
-rw-r--r--src/renderergl2/glsl/pshadow_vp.glsl17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/renderergl2/glsl/pshadow_vp.glsl b/src/renderergl2/glsl/pshadow_vp.glsl
new file mode 100644
index 00000000..0e0e3b3d
--- /dev/null
+++ b/src/renderergl2/glsl/pshadow_vp.glsl
@@ -0,0 +1,17 @@
+attribute vec4 attr_Position;
+attribute vec3 attr_Normal;
+
+uniform mat4 u_ModelViewProjectionMatrix;
+varying vec3 var_Position;
+varying vec3 var_Normal;
+
+
+void main()
+{
+ vec4 position = attr_Position;
+
+ gl_Position = u_ModelViewProjectionMatrix * position;
+
+ var_Position = position.xyz;
+ var_Normal = attr_Normal;
+}