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authorZack Middleton <zturtleman@gmail.com>2013-07-09 14:41:56 -0500
committerTim Angus <tim@ngus.net>2014-06-17 17:43:32 +0100
commitee8f1384e013d8da0636179a31c0e63162e6961b (patch)
tree026edc69895528c3952b0f3ab857628061753248 /src/renderergl2/glsl/shadowfill_fp.glsl
parent55efee5e90bb048879458e9b3d2b98192f4e4484 (diff)
SDL Mouse Button clean up
Make 'b' variable an int so that key values more than 255 will work (not currently an issue in ioq3 afaik). Use SDL_BUTTON_* for easier transition to SDL2. (SDL2 doesn't have SDL_BUTTON_WHEELUP or SDL_BUTTON_WHEELDOWN, X1/X2 are different values.)
Diffstat (limited to 'src/renderergl2/glsl/shadowfill_fp.glsl')
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