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authorcmf028 <cmf1292@hotmail.com>2013-12-01 21:19:26 -0600
committerTim Angus <tim@ngus.net>2014-06-17 17:43:37 +0100
commite16578155885685774c09e64f31e2b1466cebcf8 (patch)
treecb45e55b3d9c1f95b78b48846b2f437164afb280 /src/renderergl2/glsl
parent57fa04dc9be750ec4a3e32c991f93734accaa32c (diff)
Fix glsl DEFORM_BULGE calculation
Diffstat (limited to 'src/renderergl2/glsl')
-rw-r--r--src/renderergl2/glsl/dlight_vp.glsl2
-rw-r--r--src/renderergl2/glsl/fogpass_vp.glsl2
-rw-r--r--src/renderergl2/glsl/generic_vp.glsl2
-rw-r--r--src/renderergl2/glsl/shadowfill_vp.glsl2
4 files changed, 4 insertions, 4 deletions
diff --git a/src/renderergl2/glsl/dlight_vp.glsl b/src/renderergl2/glsl/dlight_vp.glsl
index d9fd71d0..61531ad6 100644
--- a/src/renderergl2/glsl/dlight_vp.glsl
+++ b/src/renderergl2/glsl/dlight_vp.glsl
@@ -32,7 +32,7 @@ vec3 DeformPosition(const vec3 pos, const vec3 normal, const vec2 st)
if (u_DeformGen == DGEN_BULGE)
{
- phase *= M_PI * 0.25 * st.x;
+ phase *= st.x;
}
else // if (u_DeformGen <= DGEN_WAVE_INVERSE_SAWTOOTH)
{
diff --git a/src/renderergl2/glsl/fogpass_vp.glsl b/src/renderergl2/glsl/fogpass_vp.glsl
index ce0e015b..a07a5fdd 100644
--- a/src/renderergl2/glsl/fogpass_vp.glsl
+++ b/src/renderergl2/glsl/fogpass_vp.glsl
@@ -41,7 +41,7 @@ vec3 DeformPosition(const vec3 pos, const vec3 normal, const vec2 st)
if (u_DeformGen == DGEN_BULGE)
{
- phase *= M_PI * 0.25 * st.x;
+ phase *= st.x;
}
else // if (u_DeformGen <= DGEN_WAVE_INVERSE_SAWTOOTH)
{
diff --git a/src/renderergl2/glsl/generic_vp.glsl b/src/renderergl2/glsl/generic_vp.glsl
index baae6046..b8cfff07 100644
--- a/src/renderergl2/glsl/generic_vp.glsl
+++ b/src/renderergl2/glsl/generic_vp.glsl
@@ -73,7 +73,7 @@ vec3 DeformPosition(const vec3 pos, const vec3 normal, const vec2 st)
if (u_DeformGen == DGEN_BULGE)
{
- phase *= M_PI * 0.25 * st.x;
+ phase *= st.x;
}
else // if (u_DeformGen <= DGEN_WAVE_INVERSE_SAWTOOTH)
{
diff --git a/src/renderergl2/glsl/shadowfill_vp.glsl b/src/renderergl2/glsl/shadowfill_vp.glsl
index 10802eca..af5a14ff 100644
--- a/src/renderergl2/glsl/shadowfill_vp.glsl
+++ b/src/renderergl2/glsl/shadowfill_vp.glsl
@@ -38,7 +38,7 @@ vec3 DeformPosition(const vec3 pos, const vec3 normal, const vec2 st)
if (u_DeformGen == DGEN_BULGE)
{
- phase *= M_PI * 0.25 * st.x;
+ phase *= st.x;
}
else // if (u_DeformGen <= DGEN_WAVE_INVERSE_SAWTOOTH)
{