diff options
author | Zack Middleton <zturtleman@gmail.com> | 2014-01-10 12:47:33 -0600 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2014-06-17 17:43:38 +0100 |
commit | c9b4d07602c220fb23e49c6493b1d955eebd90ea (patch) | |
tree | 2c161ccee75b7ba17356e66f6d8469a18779493a /src/renderergl2/tr_animation.c | |
parent | 39dd9ae340afb63eae708a3b2def0a6d541b2365 (diff) |
Make GL2 MDR code use R_VboPackNormal for normal
Diffstat (limited to 'src/renderergl2/tr_animation.c')
-rw-r--r-- | src/renderergl2/tr_animation.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl2/tr_animation.c b/src/renderergl2/tr_animation.c index 77bb8611..a74ac2f5 100644 --- a/src/renderergl2/tr_animation.c +++ b/src/renderergl2/tr_animation.c @@ -412,7 +412,7 @@ void RB_MDRSurfaceAnim( mdrSurface_t *surface ) tess.xyz[baseVertex + j][1] = tempVert[1]; tess.xyz[baseVertex + j][2] = tempVert[2]; - tess.normal[baseVertex + j] = R_VboPackTangent(tempNormal); + tess.normal[baseVertex + j] = R_VboPackNormal(tempNormal); tess.texCoords[baseVertex + j][0][0] = v->texCoords[0]; tess.texCoords[baseVertex + j][0][1] = v->texCoords[1]; |