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authorSmileTheory <SmileTheory@gmail.com>2014-10-14 06:15:06 -0700
committerTim Angus <tim@ngus.net>2015-03-17 11:38:53 +0000
commitaa5f80b975b4bdef2a056c376d8be3c88d16f5a6 (patch)
treef47c98ab05073fea2276e76a54e932f493228a32 /src/renderergl2/tr_cmds.c
parent263220b82eadc878900668d22d867122fc735968 (diff)
OpenGL2: Reduce redundant GL calls.
Diffstat (limited to 'src/renderergl2/tr_cmds.c')
-rw-r--r--src/renderergl2/tr_cmds.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/renderergl2/tr_cmds.c b/src/renderergl2/tr_cmds.c
index c3983e7d..07fe146f 100644
--- a/src/renderergl2/tr_cmds.c
+++ b/src/renderergl2/tr_cmds.c
@@ -511,7 +511,6 @@ void RE_BeginFrame( stereoFrame_t stereoFrame ) {
backEnd.colorMask[1] = GL_FALSE;
backEnd.colorMask[2] = GL_FALSE;
backEnd.colorMask[3] = GL_FALSE;
- qglClearColor(0.0f, 0.0f, 0.0f, 1.0f);
if (glRefConfig.framebufferObject)
{