diff options
author | SmileTheory <SmileTheory@gmail.com> | 2014-02-20 17:01:50 -0800 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2014-06-17 17:43:40 +0100 |
commit | 24b32bee94af9c0a3dc5846bacc515b18df4a26d (patch) | |
tree | f194f1cbacc06ddedd1e71e15662c779aa3e1ccc /src/renderergl2/tr_image.c | |
parent | 900d6d1531811a4847fa1978e4914169ff7ff603 (diff) |
OpenGL2: Remove and force r_softOverbright.
Diffstat (limited to 'src/renderergl2/tr_image.c')
-rw-r--r-- | src/renderergl2/tr_image.c | 41 |
1 files changed, 5 insertions, 36 deletions
diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c index 7bc9773f..3438c939 100644 --- a/src/renderergl2/tr_image.c +++ b/src/renderergl2/tr_image.c @@ -3014,37 +3014,14 @@ void R_SetColorMappings( void ) { int i, j; float g; int inf; - int shift; // setup the overbright lighting tr.overbrightBits = r_overBrightBits->integer; - if ( !glConfig.deviceSupportsGamma ) { - tr.overbrightBits = 0; // need hardware gamma for overbright - } - - // never overbright in windowed mode without soft overbright - if ( !glConfig.isFullscreen && !r_softOverbright->integer ) - { - tr.overbrightBits = 0; - } - - // never overbright with tonemapping - if ( r_toneMap->integer && r_hdr->integer ) - { - tr.overbrightBits = 0; - } - // allow 2 overbright bits in 24 bit, but only 1 in 16 bit - if ( glConfig.colorBits > 16 ) { - if ( tr.overbrightBits > 2 ) { - tr.overbrightBits = 2; - } - } else { - if ( tr.overbrightBits > 1 ) { - tr.overbrightBits = 1; - } - } - if ( tr.overbrightBits < 0 ) { + // allow 2 overbright bits + if ( tr.overbrightBits > 2 ) { + tr.overbrightBits = 2; + } else if ( tr.overbrightBits < 0 ) { tr.overbrightBits = 0; } @@ -3064,14 +3041,6 @@ void R_SetColorMappings( void ) { g = r_gamma->value; - shift = tr.overbrightBits; - - // no shift with soft overbright - if (r_softOverbright->integer) - { - shift = 0; - } - for ( i = 0; i < 256; i++ ) { int i2; @@ -3089,7 +3058,7 @@ void R_SetColorMappings( void ) { } else { inf = 255 * pow ( i2/255.0f, 1.0f / g ) + 0.5f; } - inf <<= shift; + if (inf < 0) { inf = 0; } |