summaryrefslogtreecommitdiff
path: root/src/renderergl2/tr_local.h
diff options
context:
space:
mode:
authorSmileTheory <SmileTheory@gmail.com>2013-04-02 00:17:24 -0700
committerTim Angus <tim@ngus.net>2013-05-03 16:07:36 +0100
commit4bc0dc5594ae2744090d27a5cea10a4f8e8b928d (patch)
tree21359a5f8bc6b503a3ec4d6f24602aba07631492 /src/renderergl2/tr_local.h
parent3866046f497068d518fcb48ae9ba94c0bc7a0a72 (diff)
Add sunlight/lightmap merging by multiply (r_sunlightMode 1) Merge additive sunlight and map lighting into one GLSL shader (r_sunlightMode 2) Change single lightmap blends to use lightall
Diffstat (limited to 'src/renderergl2/tr_local.h')
-rw-r--r--src/renderergl2/tr_local.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/renderergl2/tr_local.h b/src/renderergl2/tr_local.h
index c550ca18..96f657e4 100644
--- a/src/renderergl2/tr_local.h
+++ b/src/renderergl2/tr_local.h
@@ -791,6 +791,11 @@ typedef enum
UNIFORM_AUTOEXPOSUREMINMAX,
UNIFORM_TONEMINAVGMAXLINEAR,
+ UNIFORM_PRIMARYLIGHTORIGIN,
+ UNIFORM_PRIMARYLIGHTCOLOR,
+ UNIFORM_PRIMARYLIGHTAMBIENT,
+ UNIFORM_PRIMARYLIGHTRADIUS,
+
UNIFORM_COUNT
} uniform_t;
@@ -1972,6 +1977,7 @@ extern cvar_t *r_forceSun;
extern cvar_t *r_forceSunMapLightScale;
extern cvar_t *r_forceSunLightScale;
extern cvar_t *r_forceSunAmbientScale;
+extern cvar_t *r_sunlightMode;
extern cvar_t *r_drawSunRays;
extern cvar_t *r_sunShadows;
extern cvar_t *r_shadowFilter;