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author | /dev/humancontroller <devhc@example.com> | 2017-04-06 20:35:54 +0200 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-04-06 20:35:54 +0200 |
commit | c9f934736945acab1822e3956950c63b9743df98 (patch) | |
tree | 8e00a1cba2bfe1d2f6b82f008b9b085a6033749a /src/renderergl2/tr_local.h | |
parent | 236c5db600ca7710cd63505e1c4fd758686294d4 (diff) |
implement setdisabled: a command to change the set of disabled buildables, classes or equipment during a game
use of this command does not update the client UI lists (eg. which weapons r allowed)
the current design of disabled elements is a big fucking piece of shit anyway
Diffstat (limited to 'src/renderergl2/tr_local.h')
0 files changed, 0 insertions, 0 deletions