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authorSmileTheory <SmileTheory@gmail.com>2015-12-18 06:53:20 -0800
committerTim Angus <tim@ngus.net>2016-04-07 11:46:04 +0100
commit342a3bd68085cdc11f3167253492043459ee9910 (patch)
tree84039c24b28437cf9e563713c4006da5a28bb047 /src/renderergl2
parentfad434534de2f0794f84d6d1c13d8ed171b6a3e1 (diff)
OpenGL2: DDS (compressed textures) support.
Diffstat (limited to 'src/renderergl2')
-rw-r--r--src/renderergl2/tr_image.c130
-rw-r--r--src/renderergl2/tr_image_dds.c448
2 files changed, 563 insertions, 15 deletions
diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c
index 7047a0d6..c35af4c2 100644
--- a/src/renderergl2/tr_image.c
+++ b/src/renderergl2/tr_image.c
@@ -1616,13 +1616,16 @@ static qboolean RawImage_HasAlpha(const byte *scan, int numPixels)
return qfalse;
}
-static GLenum RawImage_GetFormat(const byte *data, int numPixels, qboolean lightMap, imgType_t type, imgFlags_t flags)
+static GLenum RawImage_GetFormat(const byte *data, int numPixels, GLenum picFormat, qboolean lightMap, imgType_t type, imgFlags_t flags)
{
int samples = 3;
GLenum internalFormat = GL_RGB;
qboolean forceNoCompression = (flags & IMGFLAG_NO_COMPRESSION);
qboolean normalmap = (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT);
+ if (picFormat != GL_RGBA8)
+ return picFormat;
+
if(normalmap)
{
if ((type == IMGTYPE_NORMALHEIGHT) && RawImage_HasAlpha(data, numPixels))
@@ -1861,11 +1864,67 @@ static void RawImage_UploadToRgtc2Texture(byte *data, int width, int height, int
}
-static void RawImage_UploadTexture( byte *data, int x, int y, int width, int height, GLenum internalFormat, imgType_t type, imgFlags_t flags, qboolean subtexture )
+static void RawImage_UploadTexture( byte *data, int x, int y, int width, int height, GLenum picFormat, int numMips, GLenum internalFormat, imgType_t type, imgFlags_t flags, qboolean subtexture )
{
int dataFormat, dataType;
qboolean rgtc = (internalFormat == GL_COMPRESSED_RG_RGTC2);
+ if (picFormat != GL_RGBA8 && picFormat != GL_SRGB8_ALPHA8_EXT)
+ {
+ int bytesPer4x4Block = 0;
+ int miplevel = 0;
+
+ switch (picFormat)
+ {
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ bytesPer4x4Block = 8;
+ break;
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
+ case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
+ case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
+ case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB:
+ bytesPer4x4Block = 16;
+ break;
+ default:
+ ri.Printf(PRINT_ALL, "Unsupported texture format %08x\n", picFormat);
+ return;
+ break;
+ }
+
+ for (miplevel = 0; miplevel < numMips; miplevel++)
+ {
+ int size;
+
+ size = ((width + 3) / 4) * ((height + 3) / 4) * bytesPer4x4Block;
+
+ if (subtexture)
+ qglCompressedTexSubImage2DARB(GL_TEXTURE_2D, miplevel, x, y, width, height, internalFormat, size, data);
+ else
+ qglCompressedTexImage2DARB(GL_TEXTURE_2D, miplevel, internalFormat, width, height, 0, size, data);
+
+ x >>= 1;
+ y >>= 1;
+ x -= x % 4;
+ y -= y % 4;
+
+ width = MAX(1, width >> 1);
+ height = MAX(1, height >> 1);
+ data += size;
+ }
+
+ return;
+ }
+
switch(internalFormat)
{
case GL_DEPTH_COMPONENT:
@@ -1949,7 +2008,7 @@ Upload32
===============
*/
-static void Upload32(byte *data, int x, int y, int width, int height, image_t *image)
+static void Upload32(byte *data, int x, int y, int width, int height, GLenum picFormat, int numMips, image_t *image)
{
byte *resampledBuffer = NULL;
int i, c;
@@ -1965,11 +2024,16 @@ static void Upload32(byte *data, int x, int y, int width, int height, image_t *i
if (!data)
{
RawImage_ScaleToPower2(NULL, &width, &height, type, flags, NULL);
- RawImage_UploadTexture(NULL, 0, 0, width, height, internalFormat, type, flags, qfalse);
+ RawImage_UploadTexture(NULL, 0, 0, width, height, GL_RGBA8, 0, internalFormat, type, flags, qfalse);
goto done;
}
else if (!subtexture)
{
+ if (picFormat != GL_RGBA8)
+ {
+ RawImage_UploadTexture(data, 0, 0, width, height, picFormat, numMips, internalFormat, type, flags, qfalse);
+ goto done;
+ }
notScaled = RawImage_ScaleToPower2(&data, &width, &height, type, flags, &resampledBuffer);
}
@@ -2007,12 +2071,12 @@ static void Upload32(byte *data, int x, int y, int width, int height, image_t *i
if (subtexture)
{
// FIXME: Incorrect if original texture was not a power of 2 texture or picmipped
- RawImage_UploadTexture(data, x, y, width, height, internalFormat, type, flags, qtrue);
+ RawImage_UploadTexture(data, x, y, width, height, GL_RGBA8, 0, internalFormat, type, flags, qtrue);
GL_CheckErrors();
return;
}
- RawImage_UploadTexture(data, 0, 0, width, height, internalFormat, type, flags, qfalse);
+ RawImage_UploadTexture(data, 0, 0, width, height, GL_RGBA8, 0, internalFormat, type, flags, qfalse);
done:
@@ -2062,12 +2126,12 @@ done:
/*
================
-R_CreateImage
+R_CreateImage2
This is the only way any image_t are created
================
*/
-image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat ) {
+image_t *R_CreateImage2( const char *name, byte *pic, int width, int height, GLenum picFormat, int numMips, imgType_t type, imgFlags_t flags, int internalFormat ) {
image_t *image;
qboolean isLightmap = qfalse;
long hash;
@@ -2105,7 +2169,7 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT
if (image->flags & IMGFLAG_CUBEMAP)
internalFormat = GL_RGBA8;
else
- internalFormat = RawImage_GetFormat(pic, width * height, isLightmap, image->type, image->flags);
+ internalFormat = RawImage_GetFormat(pic, width * height, picFormat, isLightmap, image->type, image->flags);
}
image->internalFormat = internalFormat;
@@ -2156,7 +2220,7 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT
}
else
{
- Upload32( pic, 0, 0, image->width, image->height, image );
+ Upload32( pic, 0, 0, image->width, image->height, picFormat, numMips, image );
qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, glWrapClampMode );
qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, glWrapClampMode );
@@ -2171,6 +2235,20 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT
return image;
}
+
+/*
+================
+R_CreateImage
+
+Wrapper for R_CreateImage2(), for the old parameters.
+================
+*/
+image_t *R_CreateImage(const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat)
+{
+ return R_CreateImage2(name, pic, width, height, GL_RGBA8, 0, type, flags, internalFormat);
+}
+
+
void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height )
{
if (qglActiveTextureARB) {
@@ -2179,13 +2257,16 @@ void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int h
GL_Bind(image);
- Upload32(pic, x, y, width, height, image);
+ Upload32(pic, x, y, width, height, GL_RGBA8, 0, image);
GL_SelectTexture(0);
}
//===================================================================
+// Prototype for dds loader function which isn't common to both renderers
+void R_LoadDDS(const char *filename, byte **pic, int *width, int *height, GLenum *picFormat, int *numMips);
+
typedef struct
{
char *ext;
@@ -2214,7 +2295,7 @@ Loads any of the supported image types into a cannonical
32 bit format.
=================
*/
-void R_LoadImage( const char *name, byte **pic, int *width, int *height )
+void R_LoadImage( const char *name, byte **pic, int *width, int *height, GLenum *picFormat, int *numMips )
{
qboolean orgNameFailed = qfalse;
int orgLoader = -1;
@@ -2226,11 +2307,28 @@ void R_LoadImage( const char *name, byte **pic, int *width, int *height )
*pic = NULL;
*width = 0;
*height = 0;
+ *picFormat = GL_RGBA8;
+ *numMips = 0;
Q_strncpyz( localName, name, MAX_QPATH );
ext = COM_GetExtension( localName );
+ // If compressed textures are enabled, try loading a DDS first, it'll load fastest
+ if (r_ext_compressed_textures->integer)
+ {
+ char ddsName[MAX_QPATH];
+
+ COM_StripExtension(name, ddsName, MAX_QPATH);
+ Q_strcat(ddsName, MAX_QPATH, ".dds");
+
+ R_LoadDDS(ddsName, pic, width, height, picFormat, numMips);
+
+ // If loaded, we're done.
+ if (*pic)
+ return;
+ }
+
if( *ext )
{
// Look for the correct loader and use it
@@ -2302,6 +2400,8 @@ image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags )
image_t *image;
int width, height;
byte *pic;
+ GLenum picFormat;
+ int picNumMips;
long hash;
if (!name) {
@@ -2328,12 +2428,12 @@ image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags )
//
// load the pic from disk
//
- R_LoadImage( name, &pic, &width, &height );
+ R_LoadImage( name, &pic, &width, &height, &picFormat, &picNumMips );
if ( pic == NULL ) {
return NULL;
}
- if (r_normalMapping->integer && !(type == IMGTYPE_NORMAL) && (flags & IMGFLAG_PICMIP) && (flags & IMGFLAG_MIPMAP) && (flags & IMGFLAG_GENNORMALMAP))
+ if (r_normalMapping->integer && (picFormat == GL_RGBA8) && !(type == IMGTYPE_NORMAL) && (flags & IMGFLAG_PICMIP) && (flags & IMGFLAG_MIPMAP) && (flags & IMGFLAG_GENNORMALMAP))
{
char normalName[MAX_QPATH];
image_t *normalImage;
@@ -2436,7 +2536,7 @@ image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags )
}
}
- image = R_CreateImage( ( char * ) name, pic, width, height, type, flags, 0 );
+ image = R_CreateImage2( ( char * ) name, pic, width, height, picFormat, picNumMips, type, flags, 0 );
ri.Free( pic );
return image;
}
diff --git a/src/renderergl2/tr_image_dds.c b/src/renderergl2/tr_image_dds.c
new file mode 100644
index 00000000..578b3eda
--- /dev/null
+++ b/src/renderergl2/tr_image_dds.c
@@ -0,0 +1,448 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+ 2015 James Canete
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "../renderercommon/tr_common.h"
+
+typedef unsigned int ui32_t;
+
+typedef struct ddsHeader_s
+{
+ ui32_t headerSize;
+ ui32_t flags;
+ ui32_t height;
+ ui32_t width;
+ ui32_t pitchOrFirstMipSize;
+ ui32_t volumeDepth;
+ ui32_t numMips;
+ ui32_t reserved1[11];
+ ui32_t always_0x00000020;
+ ui32_t pixelFormatFlags;
+ ui32_t fourCC;
+ ui32_t rgbBitCount;
+ ui32_t rBitMask;
+ ui32_t gBitMask;
+ ui32_t bBitMask;
+ ui32_t aBitMask;
+ ui32_t caps;
+ ui32_t caps2;
+ ui32_t caps3;
+ ui32_t caps4;
+ ui32_t reserved2;
+}
+ddsHeader_t;
+
+// flags:
+#define _DDSFLAGS_REQUIRED 0x001007
+#define _DDSFLAGS_PITCH 0x8
+#define _DDSFLAGS_MIPMAPCOUNT 0x20000
+#define _DDSFLAGS_FIRSTMIPSIZE 0x80000
+#define _DDSFLAGS_VOLUMEDEPTH 0x800000
+
+// pixelFormatFlags:
+#define DDSPF_ALPHAPIXELS 0x1
+#define DDSPF_ALPHA 0x2
+#define DDSPF_FOURCC 0x4
+#define DDSPF_RGB 0x40
+#define DDSPF_YUV 0x200
+#define DDSPF_LUMINANCE 0x20000
+
+// caps:
+#define DDSCAPS_COMPLEX 0x8
+#define DDSCAPS_MIPMAP 0x400000
+#define DDSCAPS_REQUIRED 0x1000
+
+// caps2:
+#define DDSCAPS2_CUBEMAP 0xFE00
+#define DDSCAPS2_VOLUME 0x200000
+
+typedef struct ddsHeaderDxt10_s
+{
+ ui32_t dxgiFormat;
+ ui32_t dimensions;
+ ui32_t miscFlags;
+ ui32_t arraySize;
+ ui32_t miscFlags2;
+}
+ddsHeaderDxt10_t;
+
+// dxgiFormat
+// from http://msdn.microsoft.com/en-us/library/windows/desktop/bb173059%28v=vs.85%29.aspx
+typedef enum DXGI_FORMAT {
+ DXGI_FORMAT_UNKNOWN = 0,
+ DXGI_FORMAT_R32G32B32A32_TYPELESS = 1,
+ DXGI_FORMAT_R32G32B32A32_FLOAT = 2,
+ DXGI_FORMAT_R32G32B32A32_UINT = 3,
+ DXGI_FORMAT_R32G32B32A32_SINT = 4,
+ DXGI_FORMAT_R32G32B32_TYPELESS = 5,
+ DXGI_FORMAT_R32G32B32_FLOAT = 6,
+ DXGI_FORMAT_R32G32B32_UINT = 7,
+ DXGI_FORMAT_R32G32B32_SINT = 8,
+ DXGI_FORMAT_R16G16B16A16_TYPELESS = 9,
+ DXGI_FORMAT_R16G16B16A16_FLOAT = 10,
+ DXGI_FORMAT_R16G16B16A16_UNORM = 11,
+ DXGI_FORMAT_R16G16B16A16_UINT = 12,
+ DXGI_FORMAT_R16G16B16A16_SNORM = 13,
+ DXGI_FORMAT_R16G16B16A16_SINT = 14,
+ DXGI_FORMAT_R32G32_TYPELESS = 15,
+ DXGI_FORMAT_R32G32_FLOAT = 16,
+ DXGI_FORMAT_R32G32_UINT = 17,
+ DXGI_FORMAT_R32G32_SINT = 18,
+ DXGI_FORMAT_R32G8X24_TYPELESS = 19,
+ DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20,
+ DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21,
+ DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22,
+ DXGI_FORMAT_R10G10B10A2_TYPELESS = 23,
+ DXGI_FORMAT_R10G10B10A2_UNORM = 24,
+ DXGI_FORMAT_R10G10B10A2_UINT = 25,
+ DXGI_FORMAT_R11G11B10_FLOAT = 26,
+ DXGI_FORMAT_R8G8B8A8_TYPELESS = 27,
+ DXGI_FORMAT_R8G8B8A8_UNORM = 28,
+ DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29,
+ DXGI_FORMAT_R8G8B8A8_UINT = 30,
+ DXGI_FORMAT_R8G8B8A8_SNORM = 31,
+ DXGI_FORMAT_R8G8B8A8_SINT = 32,
+ DXGI_FORMAT_R16G16_TYPELESS = 33,
+ DXGI_FORMAT_R16G16_FLOAT = 34,
+ DXGI_FORMAT_R16G16_UNORM = 35,
+ DXGI_FORMAT_R16G16_UINT = 36,
+ DXGI_FORMAT_R16G16_SNORM = 37,
+ DXGI_FORMAT_R16G16_SINT = 38,
+ DXGI_FORMAT_R32_TYPELESS = 39,
+ DXGI_FORMAT_D32_FLOAT = 40,
+ DXGI_FORMAT_R32_FLOAT = 41,
+ DXGI_FORMAT_R32_UINT = 42,
+ DXGI_FORMAT_R32_SINT = 43,
+ DXGI_FORMAT_R24G8_TYPELESS = 44,
+ DXGI_FORMAT_D24_UNORM_S8_UINT = 45,
+ DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46,
+ DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47,
+ DXGI_FORMAT_R8G8_TYPELESS = 48,
+ DXGI_FORMAT_R8G8_UNORM = 49,
+ DXGI_FORMAT_R8G8_UINT = 50,
+ DXGI_FORMAT_R8G8_SNORM = 51,
+ DXGI_FORMAT_R8G8_SINT = 52,
+ DXGI_FORMAT_R16_TYPELESS = 53,
+ DXGI_FORMAT_R16_FLOAT = 54,
+ DXGI_FORMAT_D16_UNORM = 55,
+ DXGI_FORMAT_R16_UNORM = 56,
+ DXGI_FORMAT_R16_UINT = 57,
+ DXGI_FORMAT_R16_SNORM = 58,
+ DXGI_FORMAT_R16_SINT = 59,
+ DXGI_FORMAT_R8_TYPELESS = 60,
+ DXGI_FORMAT_R8_UNORM = 61,
+ DXGI_FORMAT_R8_UINT = 62,
+ DXGI_FORMAT_R8_SNORM = 63,
+ DXGI_FORMAT_R8_SINT = 64,
+ DXGI_FORMAT_A8_UNORM = 65,
+ DXGI_FORMAT_R1_UNORM = 66,
+ DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67,
+ DXGI_FORMAT_R8G8_B8G8_UNORM = 68,
+ DXGI_FORMAT_G8R8_G8B8_UNORM = 69,
+ DXGI_FORMAT_BC1_TYPELESS = 70,
+ DXGI_FORMAT_BC1_UNORM = 71,
+ DXGI_FORMAT_BC1_UNORM_SRGB = 72,
+ DXGI_FORMAT_BC2_TYPELESS = 73,
+ DXGI_FORMAT_BC2_UNORM = 74,
+ DXGI_FORMAT_BC2_UNORM_SRGB = 75,
+ DXGI_FORMAT_BC3_TYPELESS = 76,
+ DXGI_FORMAT_BC3_UNORM = 77,
+ DXGI_FORMAT_BC3_UNORM_SRGB = 78,
+ DXGI_FORMAT_BC4_TYPELESS = 79,
+ DXGI_FORMAT_BC4_UNORM = 80,
+ DXGI_FORMAT_BC4_SNORM = 81,
+ DXGI_FORMAT_BC5_TYPELESS = 82,
+ DXGI_FORMAT_BC5_UNORM = 83,
+ DXGI_FORMAT_BC5_SNORM = 84,
+ DXGI_FORMAT_B5G6R5_UNORM = 85,
+ DXGI_FORMAT_B5G5R5A1_UNORM = 86,
+ DXGI_FORMAT_B8G8R8A8_UNORM = 87,
+ DXGI_FORMAT_B8G8R8X8_UNORM = 88,
+ DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89,
+ DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
+ DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
+ DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
+ DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
+ DXGI_FORMAT_BC6H_TYPELESS = 94,
+ DXGI_FORMAT_BC6H_UF16 = 95,
+ DXGI_FORMAT_BC6H_SF16 = 96,
+ DXGI_FORMAT_BC7_TYPELESS = 97,
+ DXGI_FORMAT_BC7_UNORM = 98,
+ DXGI_FORMAT_BC7_UNORM_SRGB = 99,
+ DXGI_FORMAT_AYUV = 100,
+ DXGI_FORMAT_Y410 = 101,
+ DXGI_FORMAT_Y416 = 102,
+ DXGI_FORMAT_NV12 = 103,
+ DXGI_FORMAT_P010 = 104,
+ DXGI_FORMAT_P016 = 105,
+ DXGI_FORMAT_420_OPAQUE = 106,
+ DXGI_FORMAT_YUY2 = 107,
+ DXGI_FORMAT_Y210 = 108,
+ DXGI_FORMAT_Y216 = 109,
+ DXGI_FORMAT_NV11 = 110,
+ DXGI_FORMAT_AI44 = 111,
+ DXGI_FORMAT_IA44 = 112,
+ DXGI_FORMAT_P8 = 113,
+ DXGI_FORMAT_A8P8 = 114,
+ DXGI_FORMAT_B4G4R4A4_UNORM = 115,
+ DXGI_FORMAT_FORCE_UINT = 0xffffffffUL
+} DXGI_FORMAT;
+
+#define EncodeFourCC(x) ((((ui32_t)((x)[0])) ) | \
+ (((ui32_t)((x)[1])) << 8 ) | \
+ (((ui32_t)((x)[2])) << 16) | \
+ (((ui32_t)((x)[3])) << 24) )
+
+
+void R_LoadDDS ( const char *filename, byte **pic, int *width, int *height, GLenum *picFormat, int *numMips )
+{
+ union {
+ byte *b;
+ void *v;
+ } buffer;
+ int len;
+ ddsHeader_t *ddsHeader = NULL;
+ ddsHeaderDxt10_t *ddsHeaderDxt10 = NULL;
+ byte *data;
+
+ if (!picFormat)
+ {
+ ri.Printf(PRINT_ERROR, "R_LoadDDS() called without picFormat parameter!");
+ return;
+ }
+
+ if (width)
+ *width = 0;
+ if (height)
+ *height = 0;
+ if (picFormat)
+ *picFormat = GL_RGBA8;
+ if (numMips)
+ *numMips = 1;
+
+ *pic = NULL;
+
+ //
+ // load the file
+ //
+ len = ri.FS_ReadFile( ( char * ) filename, &buffer.v);
+ if (!buffer.b || len < 0) {
+ return;
+ }
+
+ //
+ // reject files that are too small to hold even a header
+ //
+ if (len < 4 + sizeof(*ddsHeader))
+ {
+ ri.Printf(PRINT_ALL, "File %s is too small to be a DDS file.\n", filename);
+ ri.FS_FreeFile(buffer.v);
+ return;
+ }
+
+ //
+ // reject files that don't start with "DDS "
+ //
+ if (*((ui32_t *)(buffer.b)) != EncodeFourCC("DDS "))
+ {
+ ri.Printf(PRINT_ALL, "File %s is not a DDS file.\n", filename);
+ ri.FS_FreeFile(buffer.v);
+ return;
+ }
+
+ //
+ // parse header and dx10 header if available
+ //
+ ddsHeader = (ddsHeader_t *)(buffer.b + 4);
+ if ((ddsHeader->pixelFormatFlags & DDSPF_FOURCC) && ddsHeader->fourCC == EncodeFourCC("DX10"))
+ {
+ if (len < 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10))
+ {
+ ri.Printf(PRINT_ALL, "File %s indicates a DX10 header it is too small to contain.\n", filename);
+ ri.FS_FreeFile(buffer.v);
+ return;
+ }
+
+ ddsHeaderDxt10 = (ddsHeaderDxt10_t *)(buffer.b + 4 + sizeof(ddsHeader_t));
+ data = buffer.b + 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10);
+ len -= 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10);
+ }
+ else
+ {
+ data = buffer.b + 4 + sizeof(*ddsHeader);
+ len -= 4 + sizeof(*ddsHeader);
+ }
+
+ *width = ddsHeader->width;
+ *height = ddsHeader->height;
+
+ if (ddsHeader->flags & _DDSFLAGS_MIPMAPCOUNT)
+ *numMips = ddsHeader->numMips;
+ else
+ *numMips = 1;
+
+ // FIXME: handle cube map
+ //if ((ddsHeader->caps2 & DDSCAPS2_CUBEMAP) == DDSCAPS2_CUBEMAP)
+
+ //
+ // Convert DXGI format/FourCC into OpenGL format
+ //
+ if (ddsHeaderDxt10)
+ {
+ switch (ddsHeaderDxt10->dxgiFormat)
+ {
+ case DXGI_FORMAT_BC1_TYPELESS:
+ case DXGI_FORMAT_BC1_UNORM:
+ // FIXME: check for GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
+ *picFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+ break;
+
+ case DXGI_FORMAT_BC1_UNORM_SRGB:
+ // FIXME: check for GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
+ *picFormat = GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
+ break;
+
+ case DXGI_FORMAT_BC2_TYPELESS:
+ case DXGI_FORMAT_BC2_UNORM:
+ *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ break;
+
+ case DXGI_FORMAT_BC2_UNORM_SRGB:
+ *picFormat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
+ break;
+
+ case DXGI_FORMAT_BC3_TYPELESS:
+ case DXGI_FORMAT_BC3_UNORM:
+ *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ break;
+
+ case DXGI_FORMAT_BC3_UNORM_SRGB:
+ *picFormat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
+ break;
+
+ case DXGI_FORMAT_BC4_TYPELESS:
+ case DXGI_FORMAT_BC4_UNORM:
+ *picFormat = GL_COMPRESSED_RED_RGTC1;
+ break;
+
+ case DXGI_FORMAT_BC4_SNORM:
+ *picFormat = GL_COMPRESSED_SIGNED_RED_RGTC1;
+ break;
+
+ case DXGI_FORMAT_BC5_TYPELESS:
+ case DXGI_FORMAT_BC5_UNORM:
+ *picFormat = GL_COMPRESSED_RG_RGTC2;
+ break;
+
+ case DXGI_FORMAT_BC5_SNORM:
+ *picFormat = GL_COMPRESSED_SIGNED_RG_RGTC2;
+ break;
+
+ case DXGI_FORMAT_BC6H_TYPELESS:
+ case DXGI_FORMAT_BC6H_UF16:
+ *picFormat = GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB;
+ break;
+
+ case DXGI_FORMAT_BC6H_SF16:
+ *picFormat = GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB;
+ break;
+
+ case DXGI_FORMAT_BC7_TYPELESS:
+ case DXGI_FORMAT_BC7_UNORM:
+ *picFormat = GL_COMPRESSED_RGBA_BPTC_UNORM_ARB;
+ break;
+
+ case DXGI_FORMAT_BC7_UNORM_SRGB:
+ *picFormat = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB;
+ break;
+
+ case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
+ *picFormat = GL_SRGB8_ALPHA8_EXT;
+ break;
+
+ case DXGI_FORMAT_R8G8B8A8_UNORM:
+ case DXGI_FORMAT_R8G8B8A8_SNORM:
+ *picFormat = GL_RGBA8;
+ break;
+
+ default:
+ ri.Printf(PRINT_ALL, "DDS File %s has unsupported DXGI format %d.", filename, ddsHeaderDxt10->dxgiFormat);
+ ri.FS_FreeFile(buffer.v);
+ return;
+ break;
+ }
+ }
+ else
+ {
+ if (ddsHeader->pixelFormatFlags & DDSPF_FOURCC)
+ {
+ if (ddsHeader->fourCC == EncodeFourCC("DXT1"))
+ *picFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
+ else if (ddsHeader->fourCC == EncodeFourCC("DXT2"))
+ *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ else if (ddsHeader->fourCC == EncodeFourCC("DXT3"))
+ *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
+ else if (ddsHeader->fourCC == EncodeFourCC("DXT4"))
+ *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ else if (ddsHeader->fourCC == EncodeFourCC("DXT5"))
+ *picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
+ else if (ddsHeader->fourCC == EncodeFourCC("ATI1"))
+ *picFormat = GL_COMPRESSED_RED_RGTC1;
+ else if (ddsHeader->fourCC == EncodeFourCC("BC4U"))
+ *picFormat = GL_COMPRESSED_RED_RGTC1;
+ else if (ddsHeader->fourCC == EncodeFourCC("BC4S"))
+ *picFormat = GL_COMPRESSED_SIGNED_RED_RGTC1;
+ else if (ddsHeader->fourCC == EncodeFourCC("ATI2"))
+ *picFormat = GL_COMPRESSED_RG_RGTC2;
+ else if (ddsHeader->fourCC == EncodeFourCC("BC5U"))
+ *picFormat = GL_COMPRESSED_RG_RGTC2;
+ else if (ddsHeader->fourCC == EncodeFourCC("BC5S"))
+ *picFormat = GL_COMPRESSED_SIGNED_RG_RGTC2;
+ else
+ {
+ ri.Printf(PRINT_ALL, "DDS File %s has unsupported FourCC.", filename);
+ ri.FS_FreeFile(buffer.v);
+ return;
+ }
+ }
+ else if (ddsHeader->pixelFormatFlags == (DDSPF_RGB | DDSPF_ALPHAPIXELS)
+ && ddsHeader->rgbBitCount == 32
+ && ddsHeader->rBitMask == 0x000000ff
+ && ddsHeader->gBitMask == 0x0000ff00
+ && ddsHeader->bBitMask == 0x00ff0000
+ && ddsHeader->aBitMask == 0xff000000)
+ {
+ *picFormat = GL_RGBA8;
+ }
+ else
+ {
+ ri.Printf(PRINT_ALL, "DDS File %s has unsupported RGBA format.", filename);
+ ri.FS_FreeFile(buffer.v);
+ return;
+ }
+ }
+
+ *pic = ri.Malloc(len);
+ Com_Memcpy(*pic, data, len);
+
+ ri.FS_FreeFile(buffer.v);
+}