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authorTim Angus <tim@ngus.net>2013-03-12 19:41:52 +0000
committerTim Angus <tim@ngus.net>2013-03-19 16:41:19 +0000
commit3c3fdd5e958a439fcbe2513349b21f4ed3e9a32b (patch)
treea4a5c58ae7ceace7d76379f92bc9e0a5de5965ff /src/renderergl2
parent0241b91ba55583d9fcc8d0699da33078d6427264 (diff)
Fix USE_FREETYPE breakage
Diffstat (limited to 'src/renderergl2')
-rw-r--r--src/renderergl2/tr_local.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/renderergl2/tr_local.h b/src/renderergl2/tr_local.h
index 8372755b..b5873107 100644
--- a/src/renderergl2/tr_local.h
+++ b/src/renderergl2/tr_local.h
@@ -100,44 +100,6 @@ typedef struct {
typedef enum
{
- IMGTYPE_COLORALPHA, // for color, lightmap, diffuse, and specular
- IMGTYPE_NORMAL,
- IMGTYPE_NORMALHEIGHT,
- IMGTYPE_DELUXE, // normals are swizzled, deluxe are not
-} imgType_t;
-
-typedef enum
-{
- IMGFLAG_NONE = 0x0000,
- IMGFLAG_MIPMAP = 0x0001,
- IMGFLAG_PICMIP = 0x0002,
- IMGFLAG_CUBEMAP = 0x0004,
- IMGFLAG_NO_COMPRESSION = 0x0010,
- IMGFLAG_NOLIGHTSCALE = 0x0020,
- IMGFLAG_CLAMPTOEDGE = 0x0040,
- IMGFLAG_SRGB = 0x0080,
- IMGFLAG_GENNORMALMAP = 0x0100,
-} imgFlags_t;
-
-typedef struct image_s {
- char imgName[MAX_QPATH]; // game path, including extension
- int width, height; // source image
- int uploadWidth, uploadHeight; // after power of two and picmip but not including clamp to MAX_TEXTURE_SIZE
- GLuint texnum; // gl texture binding
-
- int frameUsed; // for texture usage in frame statistics
-
- int internalFormat;
- int TMU; // only needed for voodoo2
-
- imgType_t type;
- imgFlags_t flags;
-
- struct image_s* next;
-} image_t;
-
-typedef enum
-{
VBO_USAGE_STATIC,
VBO_USAGE_DYNAMIC
} vboUsage_t;
@@ -448,13 +410,6 @@ typedef struct {
struct shaderCommands_s;
-// any change in the LIGHTMAP_* defines here MUST be reflected in
-// R_FindShader() in tr_bsp.c
-#define LIGHTMAP_2D -4 // shader is for 2D rendering
-#define LIGHTMAP_BY_VERTEX -3 // pre-lit triangle models
-#define LIGHTMAP_WHITEIMAGE -2
-#define LIGHTMAP_NONE -1
-
typedef enum {
CT_FRONT_SIDED,
CT_BACK_SIDED,
@@ -2103,7 +2058,6 @@ extern cvar_t *r_showImages;
extern cvar_t *r_debugSort;
extern cvar_t *r_printShaders;
-extern cvar_t *r_saveFontData;
extern cvar_t *r_marksOnTriangleMeshes;
@@ -2220,8 +2174,6 @@ qboolean R_GetEntityToken( char *buffer, int size );
model_t *R_AllocModel( void );
void R_Init( void );
-image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags );
-image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat );
void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height );
void R_SetColorMappings( void );
@@ -2248,11 +2200,6 @@ const void *RB_TakeVideoFrameCmd( const void *data );
//
// tr_shader.c
//
-qhandle_t RE_RegisterShaderLightMap( const char *name, int lightmapIndex );
-qhandle_t RE_RegisterShader( const char *name );
-qhandle_t RE_RegisterShaderNoMip( const char *name );
-qhandle_t RE_RegisterShaderFromImage(const char *name, int lightmapIndex, image_t *image, qboolean mipRawImage);
-
shader_t *R_FindShader( const char *name, int lightmapIndex, qboolean mipRawImage );
shader_t *R_GetShaderByHandle( qhandle_t hShader );
shader_t *R_GetShaderByState( int index, long *cycleTime );