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author | Zack Middleton <zturtleman@gmail.com> | 2013-05-24 13:16:56 -0500 |
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committer | Tim Angus <tim@ngus.net> | 2013-05-31 23:10:50 +0100 |
commit | 6febf4217dd20bee709ccf2ba40d14bcb4e55434 (patch) | |
tree | ae0cba4867c4763a5c2ff89114bf0f6ea81e613a /src/renderergl2 | |
parent | a65d9f09a95e01a4972e52ecad1929e98af71ef1 (diff) |
Clarify comment for OpenGL2's RDF_NOFOG
Diffstat (limited to 'src/renderergl2')
-rw-r--r-- | src/renderergl2/tr_extratypes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl2/tr_extratypes.h b/src/renderergl2/tr_extratypes.h index 71cd2df8..84e39a76 100644 --- a/src/renderergl2/tr_extratypes.h +++ b/src/renderergl2/tr_extratypes.h @@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // tr_extratypes.h, for mods that want to extend tr_types.h without losing compatibility with original VMs // extra refdef flags start at 0x0008 -#define RDF_NOFOG 0x0008 // don't apply fog +#define RDF_NOFOG 0x0008 // don't apply fog to polys added using RE_AddPolyToScene #define RDF_EXTRA 0x0010 // Makro - refdefex_t to follow after refdef_t #define RDF_SUNLIGHT 0x0020 // SmileTheory - render sunlight and shadows |