diff options
author | SmileTheory <SmileTheory@gmail.com> | 2014-07-22 11:43:19 -0700 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2014-08-28 11:13:04 +0100 |
commit | eb26d7c10d8f6dfecc114963c428f064ca69c551 (patch) | |
tree | 2426576d0cb77efd696c3bf8df7460a5609a9713 /src/renderergl2 | |
parent | 4d04096c324adf88e9cf5f427b4a0d01c31c5e49 (diff) |
OpenGL2: Replace R_MipMapsRGB() with faster version.
Diffstat (limited to 'src/renderergl2')
-rw-r--r-- | src/renderergl2/tr_extramath.h | 3 | ||||
-rw-r--r-- | src/renderergl2/tr_image.c | 64 |
2 files changed, 36 insertions, 31 deletions
diff --git a/src/renderergl2/tr_extramath.h b/src/renderergl2/tr_extramath.h index f1ea5767..131d9f6b 100644 --- a/src/renderergl2/tr_extramath.h +++ b/src/renderergl2/tr_extramath.h @@ -56,9 +56,6 @@ void Mat4SimpleInverse( const mat4_t in, mat4_t out); #define ByteToFloat(a) ((float)(a) * 1.0f/255.0f) #define FloatToByte(a) (byte)((a) * 255.0f) -#define RGBtosRGB(a) (((a) < 0.0031308f) ? (12.92f * (a)) : (1.055f * pow((a), 0.41666f) - 0.055f)) -#define sRGBtoRGB(a) (((a) <= 0.04045f) ? ((a) / 12.92f) : (pow((((a) + 0.055f) / 1.055f), 2.4)) ) - static ID_INLINE int VectorCompare4(const vec4_t v1, const vec4_t v2) { if(v1[0] != v2[0] || v1[1] != v2[1] || v1[2] != v2[2] || v1[3] != v2[3]) diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c index 6f005247..b7237f53 100644 --- a/src/renderergl2/tr_image.c +++ b/src/renderergl2/tr_image.c @@ -1333,43 +1333,51 @@ static void R_MipMap2( byte *in, int inWidth, int inHeight ) { static void R_MipMapsRGB( byte *in, int inWidth, int inHeight) { - int i, j, k; - int outWidth, outHeight; - byte *temp; + int x, y, c, stride; + const byte *in2; + float total; + static float downmipSrgbLookup[256]; + static int downmipSrgbLookupSet = 0; + byte *out = in; - outWidth = inWidth >> 1; - outHeight = inHeight >> 1; - temp = ri.Hunk_AllocateTempMemory( outWidth * outHeight * 4 ); + if (!downmipSrgbLookupSet) { + for (x = 0; x < 256; x++) + downmipSrgbLookup[x] = ((x < 10) ? x / 3294.6f : powf((x / 255.0f + 0.055f) / 1.055f, 2.4f)) * 0.25f; + downmipSrgbLookupSet = 1; + } - for ( i = 0 ; i < outHeight ; i++ ) { - byte *outbyte = temp + ( i * outWidth ) * 4; - byte *inbyte1 = in + ( i * 2 * inWidth ) * 4; - byte *inbyte2 = in + ( (i * 2 + 1) * inWidth ) * 4; - for ( j = 0 ; j < outWidth ; j++ ) { - for ( k = 0 ; k < 3 ; k++ ) { - float total, current; + if (inWidth == 1 && inHeight == 1) + return; - current = ByteToFloat(inbyte1[0]); total = sRGBtoRGB(current); - current = ByteToFloat(inbyte1[4]); total += sRGBtoRGB(current); - current = ByteToFloat(inbyte2[0]); total += sRGBtoRGB(current); - current = ByteToFloat(inbyte2[4]); total += sRGBtoRGB(current); + if (inWidth == 1 || inHeight == 1) { + for (x = (inWidth * inHeight) >> 1; x; x--) { + for (c = 3; c; c--, in++) { + total = (downmipSrgbLookup[*(in)] + downmipSrgbLookup[*(in + 4)]) * 2.0f; - total *= 0.25f; + *out++ = (byte)(powf(total, 1.0f / 2.2f) * 255.0f); + } + *out++ = (*(in) + *(in + 4)) >> 1; in += 5; + } + + return; + } + + stride = inWidth * 4; + inWidth >>= 1; inHeight >>= 1; - inbyte1++; - inbyte2++; + in2 = in + stride; + for (y = inHeight; y; y--, in += stride, in2 += stride) { + for (x = inWidth; x; x--) { + for (c = 3; c; c--, in++, in2++) { + total = downmipSrgbLookup[*(in)] + downmipSrgbLookup[*(in + 4)] + + downmipSrgbLookup[*(in2)] + downmipSrgbLookup[*(in2 + 4)]; - current = RGBtosRGB(total); - *outbyte++ = FloatToByte(current); + *out++ = (byte)(powf(total, 1.0f / 2.2f) * 255.0f); } - *outbyte++ = (inbyte1[0] + inbyte1[4] + inbyte2[0] + inbyte2[4]) >> 2; - inbyte1 += 5; - inbyte2 += 5; + + *out++ = (*(in) + *(in + 4) + *(in2) + *(in2 + 4)) >> 2; in += 5, in2 += 5; } } - - Com_Memcpy( in, temp, outWidth * outHeight * 4 ); - ri.Hunk_FreeTempMemory( temp ); } /* |