summaryrefslogtreecommitdiff
path: root/src/sdl/sdl_gamma.c
diff options
context:
space:
mode:
author/dev/humancontroller <devhc@example.com>2015-03-28 06:23:51 +0100
committer/dev/humancontroller <devhc@example.com>2017-02-06 17:48:39 +0100
commitcefe2746569d4b9564c4cb99f6c9eaeb0f083d5a (patch)
tree3e49e74bc3706204669c684477781a87544bc209 /src/sdl/sdl_gamma.c
parenta1a020bb77420bc17c81841f16b700aca1fc8296 (diff)
rearrange the build directory structure a bit
- do not use a BASEGAME subdirectory for intermediate (cgame/game/ui module) object files - place all final outputs (executables, libraries and VMs) in the "out" subdirectory of the build directory
Diffstat (limited to 'src/sdl/sdl_gamma.c')
0 files changed, 0 insertions, 0 deletions