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author/dev/humancontroller <devhc@example.com>2014-07-13 17:14:58 +0200
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:11 +0100
commit7224c7bf34cf7548f86a3af2247240705c0f4b4b (patch)
tree490bc2ad2d623735ecb05b7d6869aa3895027262 /src/sdl/sdl_input.c
parent36920a29e0ef0d7d9d94597b3ca77abf572994dd (diff)
improve the usability of noclip, notarget, give and godmode:
- godmode protects against everything (except suicides via the kill command) - godmode can also be toggled when dead or spectating - noclip, notarget, and godmode retain their status until explicitly toggled (except when outside of devmode, or when reconnecting), notably, they are not turned off when switching teams or suiciding - funds can be given also when dead - noclipping players do not activate any triggers - map geometry does not interfere with noclipping players when it comes to changing classes
Diffstat (limited to 'src/sdl/sdl_input.c')
0 files changed, 0 insertions, 0 deletions