diff options
author | Zack Middleton <zturtleman@gmail.com> | 2012-06-01 19:49:07 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-12 20:30:53 +0000 |
commit | c60497449f0f591e61581f5a868ece271c6a1b30 (patch) | |
tree | 7dd94e5022d917dcc36395e7f7359e730521636d /src/sdl/sdl_input.c | |
parent | e1f917ed8243a45c7cbffda53333d2d97c675a68 (diff) |
Removed unnessicary "!!".
Diffstat (limited to 'src/sdl/sdl_input.c')
-rw-r--r-- | src/sdl/sdl_input.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sdl/sdl_input.c b/src/sdl/sdl_input.c index e5ca815e..800a90df 100644 --- a/src/sdl/sdl_input.c +++ b/src/sdl/sdl_input.c @@ -1025,7 +1025,7 @@ void IN_Frame( void ) IN_ProcessEvents( ); // If not DISCONNECTED (main menu) or ACTIVE (in game), we're loading - loading = !!( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE ); + loading = ( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE ); cursorShowing = Key_GetCatcher( ) & KEYCATCH_UI; if( !Cvar_VariableIntegerValue("r_fullscreen") && ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) |