diff options
author | Tim Angus <tim@ngus.net> | 2007-09-05 22:05:32 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2007-09-05 22:05:32 +0000 |
commit | c99975c73ae2941751d86d3b8466454c5ad122c0 (patch) | |
tree | b5bb65655fbdbc22201426046092939bcf696abe /src/sdl/sdl_input.c | |
parent | 27ad2c0e19891f7f2454c9eedf76878dc1942ba6 (diff) |
* Merge of ioq3-r1163
+ SDL everywhere
+ New R_LoadImage
+ net_ip.c
+ Window icon
+ GUI based dedicated server support
+ Compile time linked OpenGL
* Remove ui_menuFiles cvar
Diffstat (limited to 'src/sdl/sdl_input.c')
-rw-r--r-- | src/sdl/sdl_input.c | 801 |
1 files changed, 801 insertions, 0 deletions
diff --git a/src/sdl/sdl_input.c b/src/sdl/sdl_input.c new file mode 100644 index 00000000..89b8be6d --- /dev/null +++ b/src/sdl/sdl_input.c @@ -0,0 +1,801 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "SDL.h" + +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> + +#include "../renderer/tr_local.h" +#include "../client/client.h" +#include "../sys/sys_local.h" + +#ifdef MACOS_X +// Mouse acceleration needs to be disabled +#define MACOS_X_ACCELERATION_HACK +// Cursor needs hack to hide +#define MACOS_X_CURSOR_HACK +#endif + +#ifdef MACOS_X_ACCELERATION_HACK +#include <IOKit/hidsystem/IOHIDLib.h> +#include <IOKit/hidsystem/IOHIDParameter.h> +#include <drivers/event_status_driver.h> +#endif + +//#define KBD_DBG + +static SDL_Joystick *stick = NULL; + +static qboolean mouseAvailable = qfalse; +static qboolean mouseActive = qfalse; +static qboolean keyRepeatEnabled = qfalse; + +static cvar_t *in_mouse; +#ifdef MACOS_X_ACCELERATION_HACK +static cvar_t *in_disablemacosxmouseaccel; +static double originalMouseSpeed = -1.0; +#endif +static cvar_t *in_nograb; + +static cvar_t *in_joystick = NULL; +static cvar_t *in_joystickDebug = NULL; +static cvar_t *in_joystickThreshold = NULL; + +/* +=============== +IN_TranslateSDLToQ3Key +=============== +*/ +static const char *IN_TranslateSDLToQ3Key(SDL_keysym *keysym, int *key) +{ + static char buf[2] = { '\0', '\0' }; + *buf = '\0'; + + *key = 0; + + // these happen to match the ASCII chars. + if ((keysym->sym >= ' ') && (keysym->sym <= '~')) + { + *key = (int) keysym->sym; + } + else + { + switch (keysym->sym) + { + case SDLK_PAGEUP: *key = K_PGUP; break; + case SDLK_KP9: *key = K_KP_PGUP; break; + case SDLK_PAGEDOWN: *key = K_PGDN; break; + case SDLK_KP3: *key = K_KP_PGDN; break; + case SDLK_KP7: *key = K_KP_HOME; break; + case SDLK_HOME: *key = K_HOME; break; + case SDLK_KP1: *key = K_KP_END; break; + case SDLK_END: *key = K_END; break; + case SDLK_KP4: *key = K_KP_LEFTARROW; break; + case SDLK_LEFT: *key = K_LEFTARROW; break; + case SDLK_KP6: *key = K_KP_RIGHTARROW; break; + case SDLK_RIGHT: *key = K_RIGHTARROW; break; + case SDLK_KP2: *key = K_KP_DOWNARROW; break; + case SDLK_DOWN: *key = K_DOWNARROW; break; + case SDLK_KP8: *key = K_KP_UPARROW; break; + case SDLK_UP: *key = K_UPARROW; break; + case SDLK_ESCAPE: *key = K_ESCAPE; break; + case SDLK_KP_ENTER: *key = K_KP_ENTER; break; + case SDLK_RETURN: *key = K_ENTER; break; + case SDLK_TAB: *key = K_TAB; break; + case SDLK_F1: *key = K_F1; break; + case SDLK_F2: *key = K_F2; break; + case SDLK_F3: *key = K_F3; break; + case SDLK_F4: *key = K_F4; break; + case SDLK_F5: *key = K_F5; break; + case SDLK_F6: *key = K_F6; break; + case SDLK_F7: *key = K_F7; break; + case SDLK_F8: *key = K_F8; break; + case SDLK_F9: *key = K_F9; break; + case SDLK_F10: *key = K_F10; break; + case SDLK_F11: *key = K_F11; break; + case SDLK_F12: *key = K_F12; break; + case SDLK_F13: *key = K_F13; break; + case SDLK_F14: *key = K_F14; break; + case SDLK_F15: *key = K_F15; break; + + case SDLK_BACKSPACE: *key = K_BACKSPACE; break; // ctrl-h + case SDLK_KP_PERIOD: *key = K_KP_DEL; break; + case SDLK_DELETE: *key = K_DEL; break; + case SDLK_PAUSE: *key = K_PAUSE; break; + + case SDLK_LSHIFT: + case SDLK_RSHIFT: *key = K_SHIFT; break; + + case SDLK_LCTRL: + case SDLK_RCTRL: *key = K_CTRL; break; + + case SDLK_RMETA: + case SDLK_LMETA: + case SDLK_RALT: + case SDLK_LALT: *key = K_ALT; break; + + case SDLK_LSUPER: + case SDLK_RSUPER: *key = K_SUPER; break; + + case SDLK_KP5: *key = K_KP_5; break; + case SDLK_INSERT: *key = K_INS; break; + case SDLK_KP0: *key = K_KP_INS; break; + case SDLK_KP_MULTIPLY: *key = K_KP_STAR; break; + case SDLK_KP_PLUS: *key = K_KP_PLUS; break; + case SDLK_KP_MINUS: *key = K_KP_MINUS; break; + case SDLK_KP_DIVIDE: *key = K_KP_SLASH; break; + + case SDLK_MODE: *key = K_MODE; break; + case SDLK_COMPOSE: *key = K_COMPOSE; break; + case SDLK_HELP: *key = K_HELP; break; + case SDLK_PRINT: *key = K_PRINT; break; + case SDLK_SYSREQ: *key = K_SYSREQ; break; + case SDLK_BREAK: *key = K_BREAK; break; + case SDLK_MENU: *key = K_MENU; break; + case SDLK_POWER: *key = K_POWER; break; + case SDLK_EURO: *key = K_EURO; break; + case SDLK_UNDO: *key = K_UNDO; break; + case SDLK_SCROLLOCK: *key = K_SCROLLOCK; break; + case SDLK_NUMLOCK: *key = K_KP_NUMLOCK; break; + case SDLK_CAPSLOCK: *key = K_CAPSLOCK; break; + + default: + if (keysym->sym >= SDLK_WORLD_0 && keysym->sym <= SDLK_WORLD_95) + *key = (keysym->sym - SDLK_WORLD_0) + K_WORLD_0; + break; + } + } + + if( keysym->unicode <= 127 ) // maps to ASCII? + { + char ch = (char) keysym->unicode; + if (ch == '~') + *key = '~'; // console HACK + + // translate K_BACKSPACE to ctrl-h for MACOS_X (others?) + if (ch == K_BACKSPACE && keysym->sym != SDLK_DELETE) + { + *key = 'h' - 'a' + 1; + buf[0] = *key; + } + else + buf[0] = ch; + } + + return buf; +} + +/* +=============== +IN_PrintKey +=============== +*/ +static void IN_PrintKey(const SDL_Event* event) +{ +#ifdef KBD_DBG + fprintf( stderr, "key name: %s", SDL_GetKeyName (event->key.keysym.sym ) ); + if(event->key.keysym.unicode) + { + fprintf( stderr, " unicode: %hx", event->key.keysym.unicode ); + if( event->key.keysym.unicode >= '0' && + event->key.keysym.unicode <= '~') // printable? + { + fprintf( stderr, " (%c)", (unsigned char)event->key.keysym.unicode ); + } + } + fflush( stderr ); +#endif +} + +#ifdef MACOS_X_ACCELERATION_HACK +/* +=============== +IN_GetIOHandle +=============== +*/ +static io_connect_t IN_GetIOHandle() // mac os x mouse accel hack +{ + io_connect_t iohandle = MACH_PORT_NULL; + kern_return_t status; + io_service_t iohidsystem = MACH_PORT_NULL; + mach_port_t masterport; + + status = IOMasterPort(MACH_PORT_NULL, &masterport); + if(status != KERN_SUCCESS) + return 0; + + iohidsystem = IORegistryEntryFromPath(masterport, kIOServicePlane ":/IOResources/IOHIDSystem"); + if(!iohidsystem) + return 0; + + status = IOServiceOpen(iohidsystem, mach_task_self(), kIOHIDParamConnectType, &iohandle); + IOObjectRelease(iohidsystem); + + return iohandle; +} +#endif + +/* +=============== +IN_ActivateMouse +=============== +*/ +static void IN_ActivateMouse( void ) +{ + if (!mouseAvailable || !SDL_WasInit( SDL_INIT_VIDEO ) ) + return; + +#ifdef MACOS_X_ACCELERATION_HACK + if (!mouseActive) // mac os x mouse accel hack + { + // Save the status of mouse acceleration + originalMouseSpeed = -1.0; // in case of error + if(in_disablemacosxmouseaccel->integer) + { + io_connect_t mouseDev = IN_GetIOHandle(); + if(mouseDev != 0) + { + if(IOHIDGetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), &originalMouseSpeed) == kIOReturnSuccess) + { + Com_Printf("previous mouse acceleration: %f\n", originalMouseSpeed); + if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), -1.0) != kIOReturnSuccess) + { + Com_Printf("Could not disable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n"); + Cvar_Set ("in_disablemacosxmouseaccel", 0); + } + } + else + { + Com_Printf("Could not disable mouse acceleration (failed at IOHIDGetAccelerationWithKey).\n"); + Cvar_Set ("in_disablemacosxmouseaccel", 0); + } + IOServiceClose(mouseDev); + } + else + { + Com_Printf("Could not disable mouse acceleration (failed at IO_GetIOHandle).\n"); + Cvar_Set ("in_disablemacosxmouseaccel", 0); + } + } + } +#endif + + if( !mouseActive ) + { + SDL_WM_GrabInput( SDL_GRAB_ON ); + SDL_ShowCursor( 0 ); + +#ifdef MACOS_X_CURSOR_HACK + // This is a bug in the current SDL/macosx...have to toggle it a few + // times to get the cursor to hide. + SDL_ShowCursor( 1 ); + SDL_ShowCursor( 0 ); +#endif + } + + // in_nograb makes no sense unless fullscreen + if( !r_fullscreen->integer ) + { + if( in_nograb->modified || !mouseActive ) + { + if( in_nograb->integer ) + SDL_WM_GrabInput( SDL_GRAB_OFF ); + else + SDL_WM_GrabInput( SDL_GRAB_ON ); + + in_nograb->modified = qfalse; + } + } + + mouseActive = qtrue; +} + +/* +=============== +IN_DeactivateMouse +=============== +*/ +static void IN_DeactivateMouse( void ) +{ + if (!mouseAvailable || !SDL_WasInit( SDL_INIT_VIDEO ) ) + return; + +#ifdef MACOS_X_ACCELERATION_HACK + if (mouseActive) // mac os x mouse accel hack + { + if(originalMouseSpeed != -1.0) + { + io_connect_t mouseDev = IN_GetIOHandle(); + if(mouseDev != 0) + { + Com_Printf("restoring mouse acceleration to: %f\n", originalMouseSpeed); + if(IOHIDSetAccelerationWithKey(mouseDev, CFSTR(kIOHIDMouseAccelerationType), originalMouseSpeed) != kIOReturnSuccess) + Com_Printf("Could not re-enable mouse acceleration (failed at IOHIDSetAccelerationWithKey).\n"); + IOServiceClose(mouseDev); + } + else + Com_Printf("Could not re-enable mouse acceleration (failed at IO_GetIOHandle).\n"); + } + } +#endif + + if( mouseActive ) + { + SDL_ShowCursor( 1 ); + SDL_WM_GrabInput( SDL_GRAB_OFF ); + + mouseActive = qfalse; + } +} + +// We translate axes movement into keypresses +static int joy_keys[16] = { + K_LEFTARROW, K_RIGHTARROW, + K_UPARROW, K_DOWNARROW, + K_JOY16, K_JOY17, + K_JOY18, K_JOY19, + K_JOY20, K_JOY21, + K_JOY22, K_JOY23, + + K_JOY24, K_JOY25, + K_JOY26, K_JOY27 +}; + +// translate hat events into keypresses +// the 4 highest buttons are used for the first hat ... +static int hat_keys[16] = { + K_JOY29, K_JOY30, + K_JOY31, K_JOY32, + K_JOY25, K_JOY26, + K_JOY27, K_JOY28, + K_JOY21, K_JOY22, + K_JOY23, K_JOY24, + K_JOY17, K_JOY18, + K_JOY19, K_JOY20 +}; + + +extern cvar_t * in_joystick; +extern cvar_t * in_joystickDebug; +extern cvar_t * in_joystickThreshold; +cvar_t *in_joystickNo; + +#define ARRAYLEN(x) (sizeof (x) / sizeof (x[0])) +struct +{ + qboolean buttons[16]; // !!! FIXME: these might be too many. + unsigned int oldaxes; + unsigned int oldhats; +} stick_state; + + +/* +=============== +IN_StartupJoystick +=============== +*/ +static void IN_StartupJoystick( void ) +{ + int i = 0; + int total = 0; + + if (stick != NULL) + SDL_JoystickClose(stick); + + stick = NULL; + memset(&stick_state, '\0', sizeof (stick_state)); + + if( !in_joystick->integer ) { + Com_DPrintf( "Joystick is not active.\n" ); + return; + } + + if (!SDL_WasInit(SDL_INIT_JOYSTICK)) + { + Com_DPrintf("Calling SDL_Init(SDL_INIT_JOYSTICK)...\n"); + if (SDL_Init(SDL_INIT_JOYSTICK) == -1) + { + Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) failed: %s\n", SDL_GetError()); + return; + } + Com_DPrintf("SDL_Init(SDL_INIT_JOYSTICK) passed.\n"); + } + + total = SDL_NumJoysticks(); + Com_DPrintf("%d possible joysticks\n", total); + for (i = 0; i < total; i++) + Com_DPrintf("[%d] %s\n", i, SDL_JoystickName(i)); + + in_joystickNo = Cvar_Get( "in_joystickNo", "0", CVAR_ARCHIVE ); + if( in_joystickNo->integer < 0 || in_joystickNo->integer >= total ) + Cvar_Set( "in_joystickNo", "0" ); + + stick = SDL_JoystickOpen( in_joystickNo->integer ); + + if (stick == NULL) { + Com_DPrintf( "No joystick opened.\n" ); + return; + } + + Com_DPrintf( "Joystick %d opened\n", in_joystickNo->integer ); + Com_DPrintf( "Name: %s\n", SDL_JoystickName(in_joystickNo->integer) ); + Com_DPrintf( "Axes: %d\n", SDL_JoystickNumAxes(stick) ); + Com_DPrintf( "Hats: %d\n", SDL_JoystickNumHats(stick) ); + Com_DPrintf( "Buttons: %d\n", SDL_JoystickNumButtons(stick) ); + Com_DPrintf( "Balls: %d\n", SDL_JoystickNumBalls(stick) ); + + SDL_JoystickEventState(SDL_QUERY); + + return; +} + +/* +=============== +IN_JoyMove +=============== +*/ +static void IN_JoyMove( void ) +{ + qboolean joy_pressed[ARRAYLEN(joy_keys)]; + unsigned int axes = 0; + unsigned int hats = 0; + int total = 0; + int i = 0; + + if (!stick) + return; + + SDL_JoystickUpdate(); + + memset(joy_pressed, '\0', sizeof (joy_pressed)); + + // update the ball state. + total = SDL_JoystickNumBalls(stick); + if (total > 0) + { + int balldx = 0; + int balldy = 0; + for (i = 0; i < total; i++) + { + int dx = 0; + int dy = 0; + SDL_JoystickGetBall(stick, i, &dx, &dy); + balldx += dx; + balldy += dy; + } + if (balldx || balldy) + { + // !!! FIXME: is this good for stick balls, or just mice? + // Scale like the mouse input... + if (abs(balldx) > 1) + balldx *= 2; + if (abs(balldy) > 1) + balldy *= 2; + Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); + } + } + + // now query the stick buttons... + total = SDL_JoystickNumButtons(stick); + if (total > 0) + { + if (total > ARRAYLEN(stick_state.buttons)) + total = ARRAYLEN(stick_state.buttons); + for (i = 0; i < total; i++) + { + qboolean pressed = (SDL_JoystickGetButton(stick, i) != 0); + if (pressed != stick_state.buttons[i]) + { + Com_QueueEvent( 0, SE_KEY, K_JOY1 + i, pressed, 0, NULL ); + stick_state.buttons[i] = pressed; + } + } + } + + // look at the hats... + total = SDL_JoystickNumHats(stick); + if (total > 0) + { + if (total > 4) total = 4; + for (i = 0; i < total; i++) + { + ((Uint8 *)&hats)[i] = SDL_JoystickGetHat(stick, i); + } + } + + // update hat state + if (hats != stick_state.oldhats) + { + for( i = 0; i < 4; i++ ) { + if( ((Uint8 *)&hats)[i] != ((Uint8 *)&stick_state.oldhats)[i] ) { + // release event + switch( ((Uint8 *)&stick_state.oldhats)[i] ) { + case SDL_HAT_UP: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL ); + break; + case SDL_HAT_RIGHT: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL ); + break; + case SDL_HAT_DOWN: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL ); + break; + case SDL_HAT_LEFT: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL ); + break; + case SDL_HAT_RIGHTUP: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL ); + break; + case SDL_HAT_RIGHTDOWN: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qfalse, 0, NULL ); + break; + case SDL_HAT_LEFTUP: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qfalse, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL ); + break; + case SDL_HAT_LEFTDOWN: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qfalse, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qfalse, 0, NULL ); + break; + default: + break; + } + // press event + switch( ((Uint8 *)&hats)[i] ) { + case SDL_HAT_UP: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL ); + break; + case SDL_HAT_RIGHT: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL ); + break; + case SDL_HAT_DOWN: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL ); + break; + case SDL_HAT_LEFT: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL ); + break; + case SDL_HAT_RIGHTUP: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL ); + break; + case SDL_HAT_RIGHTDOWN: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 1], qtrue, 0, NULL ); + break; + case SDL_HAT_LEFTUP: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 0], qtrue, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL ); + break; + case SDL_HAT_LEFTDOWN: + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 2], qtrue, 0, NULL ); + Com_QueueEvent( 0, SE_KEY, hat_keys[4*i + 3], qtrue, 0, NULL ); + break; + default: + break; + } + } + } + } + + // save hat state + stick_state.oldhats = hats; + + // finally, look at the axes... + total = SDL_JoystickNumAxes(stick); + if (total > 0) + { + if (total > 16) total = 16; + for (i = 0; i < total; i++) + { + Sint16 axis = SDL_JoystickGetAxis(stick, i); + float f = ( (float) axis ) / 32767.0f; + if( f < -in_joystickThreshold->value ) { + axes |= ( 1 << ( i * 2 ) ); + } else if( f > in_joystickThreshold->value ) { + axes |= ( 1 << ( ( i * 2 ) + 1 ) ); + } + } + } + + /* Time to update axes state based on old vs. new. */ + if (axes != stick_state.oldaxes) + { + for( i = 0; i < 16; i++ ) { + if( ( axes & ( 1 << i ) ) && !( stick_state.oldaxes & ( 1 << i ) ) ) { + Com_QueueEvent( 0, SE_KEY, joy_keys[i], qtrue, 0, NULL ); + } + + if( !( axes & ( 1 << i ) ) && ( stick_state.oldaxes & ( 1 << i ) ) ) { + Com_QueueEvent( 0, SE_KEY, joy_keys[i], qfalse, 0, NULL ); + } + } + } + + /* Save for future generations. */ + stick_state.oldaxes = axes; +} + +/* +=============== +IN_ProcessEvents +=============== +*/ +static void IN_ProcessEvents( void ) +{ + SDL_Event e; + const char *p = NULL; + int key = 0; + + if( !SDL_WasInit( SDL_INIT_VIDEO ) ) + return; + + if( cls.keyCatchers == 0 && keyRepeatEnabled ) + { + SDL_EnableKeyRepeat( 0, 0 ); + keyRepeatEnabled = qfalse; + } + else if( !keyRepeatEnabled ) + { + SDL_EnableKeyRepeat( SDL_DEFAULT_REPEAT_DELAY, + SDL_DEFAULT_REPEAT_INTERVAL ); + keyRepeatEnabled = qtrue; + } + + while (SDL_PollEvent(&e)) + { + switch (e.type) + { + case SDL_KEYDOWN: + IN_PrintKey(&e); + p = IN_TranslateSDLToQ3Key(&e.key.keysym, &key); + if( key ) + Com_QueueEvent( 0, SE_KEY, key, qtrue, 0, NULL ); + + if( p ) + { + while( *p ) + Com_QueueEvent( 0, SE_CHAR, *p++, 0, 0, NULL ); + } + break; + + case SDL_KEYUP: + IN_TranslateSDLToQ3Key(&e.key.keysym, &key); + Com_QueueEvent( 0, SE_KEY, key, qfalse, 0, NULL ); + break; + + case SDL_MOUSEMOTION: + if (mouseActive) + Com_QueueEvent( 0, SE_MOUSE, e.motion.xrel, e.motion.yrel, 0, NULL ); + break; + + case SDL_MOUSEBUTTONDOWN: + case SDL_MOUSEBUTTONUP: + { + unsigned char b; + switch (e.button.button) + { + case 1: b = K_MOUSE1; break; + case 2: b = K_MOUSE3; break; + case 3: b = K_MOUSE2; break; + case 4: b = K_MWHEELUP; break; + case 5: b = K_MWHEELDOWN; break; + case 6: b = K_MOUSE4; break; + case 7: b = K_MOUSE5; break; + default: b = K_AUX1 + (e.button.button - 8)%16; break; + } + Com_QueueEvent( 0, SE_KEY, b, + ( e.type == SDL_MOUSEBUTTONDOWN ? qtrue : qfalse ), 0, NULL ); + } + break; + + case SDL_QUIT: + Sys_Quit(); + break; + + default: + break; + } + } +} + +/* +=============== +IN_Frame +=============== +*/ +void IN_Frame (void) +{ + IN_JoyMove( ); + + // Release the mouse if the console if down and we're windowed + if( ( cls.keyCatchers & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) + IN_DeactivateMouse( ); + else + IN_ActivateMouse( ); + + IN_ProcessEvents( ); +} + +/* +=============== +IN_Init +=============== +*/ +void IN_Init(void) +{ + if( !SDL_WasInit( SDL_INIT_VIDEO ) ) + { + Com_Error( ERR_FATAL, "IN_Init called before SDL_Init( SDL_INIT_VIDEO )\n" ); + return; + } + + Com_DPrintf ("\n------- Input Initialization -------\n"); + + // mouse variables + in_mouse = Cvar_Get ("in_mouse", "1", CVAR_ARCHIVE); + in_nograb = Cvar_Get ("in_nograb", "0", CVAR_ARCHIVE); + + in_joystick = Cvar_Get ("in_joystick", "0", CVAR_ARCHIVE|CVAR_LATCH); + in_joystickDebug = Cvar_Get ("in_debugjoystick", "0", CVAR_TEMP); + in_joystickThreshold = Cvar_Get ("in_joystickThreshold", "0.15", CVAR_ARCHIVE); + +#ifdef MACOS_X_ACCELERATION_HACK + in_disablemacosxmouseaccel = Cvar_Get ("in_disablemacosxmouseaccel", "1", CVAR_ARCHIVE); +#endif + + Cvar_Set( "cl_platformSensitivity", "1.0" ); + + SDL_EnableUNICODE(1); + SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); + keyRepeatEnabled = qtrue; + + if (in_mouse->value) + mouseAvailable = qtrue; + else + mouseAvailable = qfalse; + + IN_StartupJoystick( ); + Com_DPrintf ("------------------------------------\n"); +} + +/* +=============== +IN_Shutdown +=============== +*/ +void IN_Shutdown(void) +{ + IN_DeactivateMouse(); + + mouseAvailable = qfalse; + + if (stick) + { + SDL_JoystickClose(stick); + stick = NULL; + } + + SDL_QuitSubSystem(SDL_INIT_JOYSTICK); +} |