diff options
author | Zack Middleton <zturtleman@gmail.com> | 2014-03-17 12:04:59 -0500 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2014-08-28 11:03:32 +0100 |
commit | 515b6ee81240c720ad3fc10940d8f0c6e874fd9c (patch) | |
tree | 5c20a01a563eb0d064bc5e504ecdb293ae40a704 /src/sdl | |
parent | 2818a6da1e1c4a66ce01fe06d12cffd996c40237 (diff) |
Fix multisampling on X11
Setting SDL_GL_ACCELERATED_VISUAL was disabled for ioq3 SDL 1.2
for other reasons. However, it causes creating GL context to fail
if multisampling is enabled on X11 for both SDL1.2 and SDL2.
Tested using nVidia proprietary driver on Debian 7.
Diffstat (limited to 'src/sdl')
-rw-r--r-- | src/sdl/sdl_glimp.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/sdl/sdl_glimp.c b/src/sdl/sdl_glimp.c index 6c313cda..3b619b1b 100644 --- a/src/sdl/sdl_glimp.c +++ b/src/sdl/sdl_glimp.c @@ -422,9 +422,11 @@ static int GLimp_SetMode( qboolean failSafe, qboolean fullscreen, qboolean nobor SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); +#if 0 // if multisampling is enabled on X11, this causes create window to fail. // If not allowing software GL, demand accelerated if( !r_allowSoftwareGL->integer ) SDL_GL_SetAttribute( SDL_GL_ACCELERATED_VISUAL, 1 ); +#endif if( ( SDL_window = SDL_CreateWindow( CLIENT_WINDOW_TITLE, x, y, glConfig.vidWidth, glConfig.vidHeight, flags ) ) == 0 ) |