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authorTim Angus <tim@ngus.net>2006-04-16 00:21:43 +0000
committerTim Angus <tim@ngus.net>2006-04-16 00:21:43 +0000
commit85a7e9ef79326422e1fea85d7668f37c24c3dd93 (patch)
treeb79f9b98bbe11d4c2938aba5b54c62764eb5034d /src/server/server.h
parent2334d817d142e47ac1965f777e4d7c59aeb97939 (diff)
* Removed server command queueing -- that was a silly idea
Diffstat (limited to 'src/server/server.h')
-rw-r--r--src/server/server.h20
1 files changed, 0 insertions, 20 deletions
diff --git a/src/server/server.h b/src/server/server.h
index bd37c262..091d7e7a 100644
--- a/src/server/server.h
+++ b/src/server/server.h
@@ -171,26 +171,6 @@ typedef struct client_s {
int oldServerTime;
} client_t;
-typedef struct commandQueueElement_s
-{
- qboolean used;
- struct commandQueueElement_s *next;
- char command[ MAX_TOKEN_CHARS ];
-} commandQueueElement_t;
-
-typedef struct commandQueue_s
-{
- int nextCommandTime; //next time that the queue can be popped
-
- int numElements;
- commandQueueElement_t *front;
- commandQueueElement_t *back;
-
- commandQueueElement_t pool[ MAX_RELIABLE_COMMANDS ];
-} commandQueue_t;
-
-void SV_InitCommandQueue( int clientNum );
-
//=============================================================================