summaryrefslogtreecommitdiff
path: root/src/server/sv_ccmds.c
diff options
context:
space:
mode:
authorMichael Levin <risujin@fastmail.fm>2009-10-03 11:20:08 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:14:53 +0000
commitc9083efba65343e9242ab05acd82ee7fcfa17e54 (patch)
tree717e309c90f141ffa600d45da78fbe241dfc0c66 /src/server/sv_ccmds.c
parentb6fd1bffca359783d14cd2000d39cd422ce64eb3 (diff)
* Pulse Rifle has a small impact "particle system" to show impact flash
Lucifer Cannon aesthetic changes: * Secondary fire has a blaster-like trail and impact flash * Primary fire missile sprite and impact particles scale their size with charge strength * Other players can hear Humans overcharge
Diffstat (limited to 'src/server/sv_ccmds.c')
0 files changed, 0 insertions, 0 deletions