summaryrefslogtreecommitdiff
path: root/src/server/sv_game.c
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2007-03-21 23:55:51 +0000
committerTim Angus <tim@ngus.net>2007-03-21 23:55:51 +0000
commitd899c25c571ed061bba9725cf7b35d492cc6e518 (patch)
tree25268c9b3e381d00c2885c1fec7a54f46f56d93b /src/server/sv_game.c
parentcb5b4648d45b3f078a6ae3da45707764ca46e241 (diff)
* ioq3-r1052 merge
Diffstat (limited to 'src/server/sv_game.c')
-rw-r--r--src/server/sv_game.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/sv_game.c b/src/server/sv_game.c
index 82a02184..1f56ed01 100644
--- a/src/server/sv_game.c
+++ b/src/server/sv_game.c
@@ -305,10 +305,10 @@ The module is making a system call
intptr_t SV_GameSystemCalls( intptr_t *args ) {
switch( args[0] ) {
case G_PRINT:
- Com_Printf( "%s", VMA(1) );
+ Com_Printf( "%s", (const char*)VMA(1) );
return 0;
case G_ERROR:
- Com_Error( ERR_DROP, "%s", VMA(1) );
+ Com_Error( ERR_DROP, "%s", (const char*)VMA(1) );
return 0;
case G_MILLISECONDS:
return Sys_Milliseconds();
@@ -492,7 +492,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) {
default:
- Com_Error( ERR_DROP, "Bad game system trap: %i", args[0] );
+ Com_Error( ERR_DROP, "Bad game system trap: %ld", (long int) args[0] );
}
return -1;
}