diff options
author | Tim Angus <tim@ngus.net> | 2006-04-09 22:05:35 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2006-04-09 22:05:35 +0000 |
commit | 25fcd1f90c39ce5c7eb4dfab0fedb4388ad4289c (patch) | |
tree | 9680d9ae32cd6fb4cfcfc175a2c4446d237c969c /src/server/sv_init.c | |
parent | cf9b7835e0f7021739bc620ac51c6081036faaee (diff) |
* Removed CS_SCORE? config strings -- they were unused
* Moved server command queuing from game to server -- sv_dequeuePeriod probably
needs to be lowered
* Added g_friendlyBuildableFire to enable friendly buildable fire
Diffstat (limited to 'src/server/sv_init.c')
-rw-r--r-- | src/server/sv_init.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/sv_init.c b/src/server/sv_init.c index 251dfcac..c30b1228 100644 --- a/src/server/sv_init.c +++ b/src/server/sv_init.c @@ -610,6 +610,7 @@ void SV_Init (void) { sv_killserver = Cvar_Get ("sv_killserver", "0", 0); sv_mapChecksum = Cvar_Get ("sv_mapChecksum", "", CVAR_ROM); sv_lanForceRate = Cvar_Get ("sv_lanForceRate", "1", CVAR_ARCHIVE ); + sv_dequeuePeriod = Cvar_Get ("sv_dequeuePeriod", "500", CVAR_ARCHIVE ); // initialize bot cvars so they are listed and can be set before loading the botlib SV_BotInitCvars(); |