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authorTim Angus <tim@ngus.net>2006-01-26 23:57:50 +0000
committerTim Angus <tim@ngus.net>2006-01-26 23:57:50 +0000
commitc106cea01560ffc77938d6cb3d9239250828c8d5 (patch)
tree6a8f37d98190e4a316386a6f391c7b3f71e926a1 /src/server/sv_main.c
parent7903a19196c7ebc30bd66c99860bd04c981ef281 (diff)
* Removed sv_floodProtect, the functionality is in the game module
Diffstat (limited to 'src/server/sv_main.c')
-rw-r--r--src/server/sv_main.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/sv_main.c b/src/server/sv_main.c
index d017e7b1..be579268 100644
--- a/src/server/sv_main.c
+++ b/src/server/sv_main.c
@@ -49,7 +49,6 @@ cvar_t *sv_maxRate;
cvar_t *sv_minPing;
cvar_t *sv_maxPing;
cvar_t *sv_pure;
-cvar_t *sv_floodProtect;
cvar_t *sv_lanForceRate; // dedicated 1 (LAN) server forces local client rates to 99999 (bug #491)
/*