diff options
author | Zack Middleton <zturtleman@gmail.com> | 2013-12-10 21:14:13 -0600 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2016-04-07 11:50:43 +0100 |
commit | 975d4d97e4b9459c3d21b4dc3ecd807e9c330d9a (patch) | |
tree | ff58ec02fe6d22a097f71d1163c3527bc9abcea1 /src/server/sv_snapshot.c | |
parent | fae2cb94e089fabe9a69d0909a5c25e1014cb25f (diff) |
Use Opus for VoIP
Server/client VoIP protocol is handled by adding new cvars
cl_voipProtocol and sv_voipProtocol, sv_voip and cl_voip
are used to auto set/clear them. All users need to touch
are cl/sv_voip as 0 or 1 just like before.
Old Speex VoIP packets in demos are skipped.
New VoIP packets are skipped in demos if sv_voipProtocol
doesn't match cl_voipProtocol.
Notable difference between usage of speex and opus codecs,
when using Speex client would be sent 80ms at a time.
Using Opus, 60ms is sent at a time. This was changed because
the Opus codec supports encoding up to 60ms at a time.
(Simpler to send only one codec frame in a packet.)
Diffstat (limited to 'src/server/sv_snapshot.c')
-rw-r--r-- | src/server/sv_snapshot.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/sv_snapshot.c b/src/server/sv_snapshot.c index 71c4b86c..58136388 100644 --- a/src/server/sv_snapshot.c +++ b/src/server/sv_snapshot.c @@ -548,7 +548,7 @@ static void SV_WriteVoipToClient(client_t *cl, msg_t *msg) if (totalbytes > (msg->maxsize - msg->cursize) / 2) break; - MSG_WriteByte(msg, svc_voip); + MSG_WriteByte(msg, svc_voipOpus); MSG_WriteShort(msg, packet->sender); MSG_WriteByte(msg, (byte) packet->generation); MSG_WriteLong(msg, packet->sequence); |