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authorAnthony Pesch <inolen@gmail.com>2014-02-01 09:50:22 -0800
committerTim Angus <tim@ngus.net>2014-06-17 17:43:38 +0100
commit1778f3fb8cabe7400011c84331018b0ebf6a44b1 (patch)
tree89cff373a6635c5931a19e1868c455123e546c49 /src/server
parent8a9ab09aa32c5164da0403c85c5c32ab36f52a5e (diff)
restart the renderer after the hunk mark has been set
Diffstat (limited to 'src/server')
-rw-r--r--src/server/sv_init.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/server/sv_init.c b/src/server/sv_init.c
index 71e5f717..30fd3936 100644
--- a/src/server/sv_init.c
+++ b/src/server/sv_init.c
@@ -452,11 +452,6 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
// clear the whole hunk because we're (re)loading the server
Hunk_Clear();
-#ifndef DEDICATED
- // Restart renderer
- CL_StartHunkUsers( qtrue );
-#endif
-
// clear collision map data
CM_ClearMap();
@@ -608,6 +603,14 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
Hunk_SetMark();
+#ifndef DEDICATED
+ if ( com_dedicated->integer ) {
+ // restart renderer in order to show console for dedicated servers
+ // launched through the regular binary
+ CL_StartHunkUsers( qtrue );
+ }
+#endif
+
Com_Printf ("-----------------------------------\n");
}