diff options
author | /dev/humancontroller <devhc@example.com> | 2015-06-08 14:41:57 +0200 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:08 +0100 |
commit | 6da44ba3d5497a30c1f5b13af38bc9fe991d06d2 (patch) | |
tree | 0fdcea3484c7317a03bb895b6d196b06986669f2 /src/server | |
parent | cf75fd58b8bccaddbffa0bb791ea3287515dfee5 (diff) |
remove the crappy "argument sanitization" workaround
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/sv_client.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/sv_client.c b/src/server/sv_client.c index dcf6311e..5a60a271 100644 --- a/src/server/sv_client.c +++ b/src/server/sv_client.c @@ -1319,7 +1319,6 @@ void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) { if (clientOK) { // pass unknown strings to the game if (!u->name && sv.state == SS_GAME && (cl->state == CS_ACTIVE || cl->state == CS_PRIMED)) { - Cmd_Args_Sanitize(); VM_Call( gvm, GAME_CLIENT_COMMAND, cl - svs.clients ); } } |