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author/dev/humancontroller <devhc@example.com>2015-06-08 14:41:57 +0200
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:08 +0100
commit6da44ba3d5497a30c1f5b13af38bc9fe991d06d2 (patch)
tree0fdcea3484c7317a03bb895b6d196b06986669f2 /src/server
parentcf75fd58b8bccaddbffa0bb791ea3287515dfee5 (diff)
remove the crappy "argument sanitization" workaround
Diffstat (limited to 'src/server')
-rw-r--r--src/server/sv_client.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/sv_client.c b/src/server/sv_client.c
index dcf6311e..5a60a271 100644
--- a/src/server/sv_client.c
+++ b/src/server/sv_client.c
@@ -1319,7 +1319,6 @@ void SV_ExecuteClientCommand( client_t *cl, const char *s, qboolean clientOK ) {
if (clientOK) {
// pass unknown strings to the game
if (!u->name && sv.state == SS_GAME && (cl->state == CS_ACTIVE || cl->state == CS_PRIMED)) {
- Cmd_Args_Sanitize();
VM_Call( gvm, GAME_CLIENT_COMMAND, cl - svs.clients );
}
}