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author/dev/humancontroller <devhc@example.com>2014-07-14 00:50:56 +0200
committer/dev/humancontroller <devhc@example.com>2017-03-09 13:51:18 +0100
commit7f4c1d68907d33b9e34ae22079e72b0a21f3fb1e (patch)
treed449a0fe84a124b5d64163a8c738fd7085f69ac6 /src/server
parentb392b0d97f3ea048478059873ed6dec8afd9634b (diff)
implement part 2 of the multi-protocol functionality: pk3 control
this contains a simple method to control the serving of alternate pk3 files to clients using the alternate-2 protocol (69); there's also a fixup for the VoIP part the new fs_pk3PrefixPairs cvar has the format "P1&A1|P2&A2|...", where, for each i, Pi and Ai are corresponding primary and alternate pk3 filename prefixes, one of which one may be empty (eg. "P1&|&A2|...") to denote no correspondence
Diffstat (limited to 'src/server')
-rw-r--r--src/server/sv_client.c21
-rw-r--r--src/server/sv_init.c98
2 files changed, 99 insertions, 20 deletions
diff --git a/src/server/sv_client.c b/src/server/sv_client.c
index 91743f8e..126a9d05 100644
--- a/src/server/sv_client.c
+++ b/src/server/sv_client.c
@@ -459,6 +459,8 @@ void SV_DropClient( client_t *drop, const char *reason ) {
}
}
+extern char alternateInfos[2][2][BIG_INFO_STRING];
+
/*
================
SV_SendClientGameState
@@ -475,6 +477,7 @@ static void SV_SendClientGameState( client_t *client ) {
entityState_t *base, nullstate;
msg_t msg;
byte msgBuffer[MAX_MSGLEN];
+ const char *configstring;
Com_DPrintf ("SV_SendClientGameState() for %s\n", client->name);
Com_DPrintf( "Going from CS_CONNECTED to CS_PRIMED for %s\n", client->name );
@@ -505,10 +508,16 @@ static void SV_SendClientGameState( client_t *client ) {
// write the configstrings
for ( start = 0 ; start < MAX_CONFIGSTRINGS ; start++ ) {
- if (sv.configstrings[start].s[0]) {
+ if ( start <= CS_SYSTEMINFO && client->netchan.alternateProtocol != 0 ) {
+ configstring = alternateInfos[start][ client->netchan.alternateProtocol - 1 ];
+ } else {
+ configstring = sv.configstrings[start].s;
+ }
+
+ if (configstring[0]) {
MSG_WriteByte( &msg, svc_configstring );
MSG_WriteShort( &msg, start );
- MSG_WriteBigString( &msg, sv.configstrings[start].s );
+ MSG_WriteBigString( &msg, configstring );
}
}
@@ -713,7 +722,7 @@ int SV_WriteDownloadToClient(client_t *cl, msg_t *msg)
// Check for pk3 filename extension
if(!Q_stricmp(pakptr + 1, "pk3"))
{
- const char *referencedPaks = FS_ReferencedPakNames();
+ const char *referencedPaks = FS_ReferencedPakNames( cl->netchan.alternateProtocol == 2 );
// Check whether the file appears in the list of referenced
// paks to prevent downloading of arbitrary files.
@@ -970,9 +979,9 @@ static void SV_VerifyPaks_f( client_t *cl ) {
nChkSum1 = nChkSum2 = 0;
// we run the game, so determine which cgame and ui the client "should" be running
- bGood = (FS_FileIsInPAK("vm/cgame.qvm", &nChkSum1) == 1);
+ bGood = (FS_FileIsInPAK_A(cl->netchan.alternateProtocol == 2, "vm/cgame.qvm", &nChkSum1) == 1);
if (bGood)
- bGood = (FS_FileIsInPAK("vm/ui.qvm", &nChkSum2) == 1);
+ bGood = (FS_FileIsInPAK_A(cl->netchan.alternateProtocol == 2, "vm/ui.qvm", &nChkSum2) == 1);;
nClientPaks = Cmd_Argc();
@@ -1048,7 +1057,7 @@ static void SV_VerifyPaks_f( client_t *cl ) {
break;
// get the pure checksums of the pk3 files loaded by the server
- pPaks = FS_LoadedPakPureChecksums();
+ pPaks = FS_LoadedPakPureChecksums( cl->netchan.alternateProtocol == 2 );
Cmd_TokenizeString( pPaks );
nServerPaks = Cmd_Argc();
if (nServerPaks > 1024)
diff --git a/src/server/sv_init.c b/src/server/sv_init.c
index 16726b40..b661284a 100644
--- a/src/server/sv_init.c
+++ b/src/server/sv_init.c
@@ -24,6 +24,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "server.h"
+char alternateInfos[2][2][BIG_INFO_STRING];
+
/*
===============
SV_SendConfigstring
@@ -34,6 +36,7 @@ given client
*/
static void SV_SendConfigstring(client_t *client, int index)
{
+ const char *configstring;
int maxChunkSize = MAX_STRING_CHARS - 24;
int len;
@@ -44,7 +47,13 @@ static void SV_SendConfigstring(client_t *client, int index)
return;
}
- len = strlen(sv.configstrings[index].s);
+ if ( index <= CS_SYSTEMINFO && client->netchan.alternateProtocol != 0 ) {
+ configstring = alternateInfos[index][ client->netchan.alternateProtocol - 1 ];
+ } else {
+ configstring = sv.configstrings[index].s;
+ }
+
+ len = strlen(configstring);
if( len >= maxChunkSize ) {
int sent = 0;
@@ -62,7 +71,7 @@ static void SV_SendConfigstring(client_t *client, int index)
else {
cmd = "bcs1";
}
- Q_strncpyz( buf, &sv.configstrings[index].s[sent],
+ Q_strncpyz( buf, &configstring[sent],
maxChunkSize );
SV_SendServerCommand( client, "%s %i \"%s\"\n", cmd,
@@ -74,7 +83,7 @@ static void SV_SendConfigstring(client_t *client, int index)
} else {
// standard cs, just send it
SV_SendServerCommand( client, "cs %i \"%s\"\n", index,
- sv.configstrings[index].s );
+ configstring );
}
}
@@ -112,6 +121,7 @@ SV_SetConfigstring
===============
*/
void SV_SetConfigstring (int index, const char *val) {
+ qboolean modified[3] = { qfalse, qfalse, qfalse };
int i;
client_t *client;
@@ -123,14 +133,50 @@ void SV_SetConfigstring (int index, const char *val) {
val = "";
}
- // don't bother broadcasting an update if no change
- if ( !strcmp( val, sv.configstrings[ index ].s ) ) {
- return;
- }
+ if ( index <= CS_SYSTEMINFO ) {
+ for ( i = 1; i < 3; ++i ) {
+ char info[BIG_INFO_STRING];
- // change the string in sv
- Z_Free( sv.configstrings[index].s );
- sv.configstrings[index].s = CopyString( val );
+ if ( index == CS_SERVERINFO ) {
+ Q_strncpyz( info, val, MAX_INFO_STRING );
+ Info_SetValueForKey( info, "protocol", ( i == 1 ? "70" : "69" ) );
+ } else {
+ Q_strncpyz( info, val, BIG_INFO_STRING );
+ Info_SetValueForKey_Big( info, "sv_voipProtocol", NULL );
+ Info_SetValueForKey_Big( info, "voip", va("%i", sv_voip->integer) );
+ if ( i == 2 ) {
+ Info_SetValueForKey_Big( info, "sv_paks", Cvar_VariableString( "sv_alternatePaks" ) );
+ Info_SetValueForKey_Big( info, "sv_pakNames", Cvar_VariableString( "sv_alternatePakNames" ) );
+ Info_SetValueForKey_Big( info, "sv_referencedPaks", Cvar_VariableString( "sv_referencedAlternatePaks" ) );
+ Info_SetValueForKey_Big( info, "sv_referencedPakNames", Cvar_VariableString( "sv_referencedAlternatePakNames" ) );
+ }
+ }
+
+ if ( strcmp( info, alternateInfos[index][i - 1] ) ) {
+ modified[i] = qtrue;
+ strcpy( alternateInfos[index][i - 1], info );
+ }
+ }
+
+ if ( strcmp( val, sv.configstrings[index].s ) ) {
+ modified[0] = qtrue;
+ Z_Free( sv.configstrings[index].s );
+ sv.configstrings[index].s = CopyString( val );
+ }
+
+ if ( !modified[0] && !modified[1] && !modified[2] ) {
+ return;
+ }
+ } else {
+ // don't bother broadcasting an update if no change
+ if ( !strcmp( val, sv.configstrings[ index ].s ) ) {
+ return;
+ }
+
+ // change the string in sv
+ Z_Free( sv.configstrings[index].s );
+ sv.configstrings[index].s = CopyString( val );
+ }
// send it to all the clients if we aren't
// spawning a new server
@@ -138,6 +184,10 @@ void SV_SetConfigstring (int index, const char *val) {
// send the data to all relevent clients
for (i = 0, client = svs.clients; i < sv_maxclients->integer ; i++, client++) {
+ if ( index <= CS_SYSTEMINFO && !modified[ client->netchan.alternateProtocol ] ) {
+ continue;
+ }
+
if ( client->state < CS_ACTIVE ) {
if ( client->state == CS_PRIMED )
client->csUpdated[ index ] = qtrue;
@@ -396,6 +446,9 @@ static void SV_ClearServer(void) {
int i;
for ( i = 0 ; i < MAX_CONFIGSTRINGS ; i++ ) {
+ if ( i <= CS_SYSTEMINFO ) {
+ alternateInfos[i][0][0] = alternateInfos[i][1][0] = '\0';
+ }
if ( sv.configstrings[i].s ) {
Z_Free( sv.configstrings[i].s );
}
@@ -486,6 +539,9 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
// wipe the entire per-level structure
SV_ClearServer();
for ( i = 0 ; i < MAX_CONFIGSTRINGS ; i++ ) {
+ if ( i <= CS_SYSTEMINFO ) {
+ alternateInfos[i][0][0] = alternateInfos[i][1][0] = '\0';
+ }
sv.configstrings[i].s = CopyString("");
sv.configstrings[i].restricted = qfalse;
Com_Memset(&sv.configstrings[i].clientList, 0, sizeof(clientList_t));
@@ -563,13 +619,17 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
if ( sv_pure->integer ) {
// the server sends these to the clients so they will only
// load pk3s also loaded at the server
- p = FS_LoadedPakChecksums();
+ p = FS_LoadedPakChecksums( qfalse );
Cvar_Set( "sv_paks", p );
+ p = FS_LoadedPakChecksums( qtrue );
+ Cvar_Set( "sv_alternatePaks", p );
if (strlen(p) == 0) {
Com_Printf( "WARNING: sv_pure set but no PK3 files loaded\n" );
}
- p = FS_LoadedPakNames();
+ p = FS_LoadedPakNames( qfalse );
Cvar_Set( "sv_pakNames", p );
+ p = FS_LoadedPakNames( qtrue );
+ Cvar_Set( "sv_alternatePakNames", p );
// if a dedicated pure server we need to touch the cgame because it could be in a
// seperate pk3 file and the client will need to load the latest cgame.qvm
@@ -580,13 +640,19 @@ void SV_SpawnServer( char *server, qboolean killBots ) {
else {
Cvar_Set( "sv_paks", "" );
Cvar_Set( "sv_pakNames", "" );
+ Cvar_Set( "sv_alternatePaks", "" );
+ Cvar_Set( "sv_alternatePakNames", "" );
}
// the server sends these to the clients so they can figure
// out which pk3s should be auto-downloaded
- p = FS_ReferencedPakChecksums();
+ p = FS_ReferencedPakChecksums( qfalse );
Cvar_Set( "sv_referencedPaks", p );
- p = FS_ReferencedPakNames();
+ p = FS_ReferencedPakChecksums( qtrue );
+ Cvar_Set( "sv_referencedAlternatePaks", p );
+ p = FS_ReferencedPakNames( qfalse );
Cvar_Set( "sv_referencedPakNames", p );
+ p = FS_ReferencedPakNames( qtrue );
+ Cvar_Set( "sv_referencedAlternatePakNames", p );
// save systeminfo and serverinfo strings
Q_strncpyz( systemInfo, Cvar_InfoString_Big( CVAR_SYSTEMINFO ), sizeof( systemInfo ) );
@@ -658,6 +724,10 @@ void SV_Init (void)
Cvar_Get ("sv_pakNames", "", CVAR_SYSTEMINFO | CVAR_ROM );
Cvar_Get ("sv_referencedPaks", "", CVAR_SYSTEMINFO | CVAR_ROM );
Cvar_Get ("sv_referencedPakNames", "", CVAR_SYSTEMINFO | CVAR_ROM );
+ Cvar_Get ("sv_alternatePaks", "", CVAR_ALTERNATE_SYSTEMINFO | CVAR_ROM );
+ Cvar_Get ("sv_alternatePakNames", "", CVAR_ALTERNATE_SYSTEMINFO | CVAR_ROM );
+ Cvar_Get ("sv_referencedAlternatePaks", "", CVAR_ALTERNATE_SYSTEMINFO | CVAR_ROM );
+ Cvar_Get ("sv_referencedAlternatePakNames", "", CVAR_ALTERNATE_SYSTEMINFO | CVAR_ROM );
// server vars
sv_rconPassword = Cvar_Get ("rconPassword", "", CVAR_TEMP );