diff options
author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 11:59:14 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:34 +0000 |
commit | bb8b36150fe210e050ed47781f8cded1cf753b68 (patch) | |
tree | c4d4fa64600cf3b8869a7f1da57977e20db3ebb3 /src/server | |
parent | ac3e5586cd56657ff1b6f5f64af7e1d7c76b410d (diff) |
* Experimental cg_voipTeamOnly handling on the server
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/sv_client.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/sv_client.c b/src/server/sv_client.c index ca8dd86d..4be1ec10 100644 --- a/src/server/sv_client.c +++ b/src/server/sv_client.c @@ -1536,6 +1536,13 @@ void SV_UserVoip( client_t *cl, msg_t *msg ) { else if ( ((i >= 62) && (i < 93)) && ((recip3 & (1 << (i-62))) == 0) ) continue; // not addressed to this player. + // this is not really the best way to do this + else if (Info_ValueForKey(svs.clients[sender].userinfo, + "cg_voipTeamOnly") && + Info_ValueForKey(svs.clients[sender].userinfo, "t") != + Info_ValueForKey(svs.clients[i].userinfo, "t")) + continue; + // Transmit this packet to the client. // !!! FIXME: I don't like this queueing system. if (client->queuedVoipPackets >= (sizeof (client->voipPacket) / sizeof (client->voipPacket[0]))) { |