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author | SmileTheory <SmileTheory@gmail.com> | 2016-04-05 02:21:14 -0700 |
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committer | Tim Angus <tim@ngus.net> | 2016-04-07 11:54:15 +0100 |
commit | 137f8bc53e9895826548d0f398d6faaa36215bb5 (patch) | |
tree | 8fc3cffa22feff74f5ce485d300b6782d40d0393 /src/sys/win_resource.h | |
parent | 9ebb714235e29db5c0b1b501eaff31a6be85c569 (diff) |
OpenGL2: Render metals as nonmetal on cubemaps, and some ComputeShaderColors cleanup.
Diffstat (limited to 'src/sys/win_resource.h')
0 files changed, 0 insertions, 0 deletions