diff options
author | Tim Angus <tim@ngus.net> | 2007-10-02 21:29:25 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-10-02 21:29:25 +0000 |
commit | dd0dd03f6f94a15b8764973e4c893526d8cfd722 (patch) | |
tree | 4a3989e08a16d58e6b4f9fda7380e20ba05b8a28 /src/sys | |
parent | e6513f95705560250f00f1ccc0707e01e318192f (diff) |
* Merge of ioq3-r1189
+ Fix bug that prevented key up events getting to cgame/ui when not in game
+ Use Key_[GS]etCatcher everywhere to set keycatcher
+ Clear all key states when the catcher changes
* Slim down client userinfo somewhat
* Remove some redundant client autocomplete commands
* Actually make use of "menuStack" in the UI module
+ No longer close all menus when exiting one, instead reverting to the
next one on the stack
+ Cleanup the menu activation functions a little
* Truncate text in list columns if it exceeds the column width
* Remove maxChars field from columns member of ITEM_TYPE_LISTBOX
* Revert r992 due to more general and less buggy/hacky fix from ioq3
Diffstat (limited to 'src/sys')
-rw-r--r-- | src/sys/sys_main.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sys/sys_main.c b/src/sys/sys_main.c index b235c6c0..3f3bd7d5 100644 --- a/src/sys/sys_main.c +++ b/src/sys/sys_main.c @@ -463,7 +463,7 @@ void *Sys_LoadDll( const char *name, char *fqpath , assert( name ); getcwd(curpath, sizeof(curpath)); - snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name); + Q_snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name); // TODO: use fs_searchpaths from files.c pwdpath = Sys_Cwd(); |