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authorTim Angus <tim@ngus.net>2007-10-02 21:29:25 +0000
committerTim Angus <tim@ngus.net>2007-10-02 21:29:25 +0000
commitdd0dd03f6f94a15b8764973e4c893526d8cfd722 (patch)
tree4a3989e08a16d58e6b4f9fda7380e20ba05b8a28 /src/sys
parente6513f95705560250f00f1ccc0707e01e318192f (diff)
* Merge of ioq3-r1189
+ Fix bug that prevented key up events getting to cgame/ui when not in game + Use Key_[GS]etCatcher everywhere to set keycatcher + Clear all key states when the catcher changes * Slim down client userinfo somewhat * Remove some redundant client autocomplete commands * Actually make use of "menuStack" in the UI module + No longer close all menus when exiting one, instead reverting to the next one on the stack + Cleanup the menu activation functions a little * Truncate text in list columns if it exceeds the column width * Remove maxChars field from columns member of ITEM_TYPE_LISTBOX * Revert r992 due to more general and less buggy/hacky fix from ioq3
Diffstat (limited to 'src/sys')
-rw-r--r--src/sys/sys_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sys/sys_main.c b/src/sys/sys_main.c
index b235c6c0..3f3bd7d5 100644
--- a/src/sys/sys_main.c
+++ b/src/sys/sys_main.c
@@ -463,7 +463,7 @@ void *Sys_LoadDll( const char *name, char *fqpath ,
assert( name );
getcwd(curpath, sizeof(curpath));
- snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name);
+ Q_snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name);
// TODO: use fs_searchpaths from files.c
pwdpath = Sys_Cwd();