diff options
author | Tim Angus <tim@ngus.net> | 2001-09-19 22:44:11 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2001-09-19 22:44:11 +0000 |
commit | 5c6c20cfb07fb6f223daf4679bf20d2e11c76a37 (patch) | |
tree | 2beda8782208ff80da64f5920fc53d389ffacb86 /src/ui/ui_main.c | |
parent | 93b163274c3726e87aab10b8494d5a910efe45db (diff) |
More integration of TA UI stuff
Diffstat (limited to 'src/ui/ui_main.c')
-rw-r--r-- | src/ui/ui_main.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index 0d545dfc..35d8f67e 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -5219,6 +5219,7 @@ void UI_LoadNonIngame() { void _UI_SetActiveMenu( uiMenuCommand_t menu ) { char buf[256]; + Com_Printf( "_UI_SetActiveMenu\n" ); // this should be the ONLY way the menu system is brought up // enusure minumum menu data is cached if (Menu_Count() > 0) { |