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authorTim Angus <tim@ngus.net>2004-01-05 02:25:11 +0000
committerTim Angus <tim@ngus.net>2004-01-05 02:25:11 +0000
commit77eec9985622a5f029c5647b83b274c561448f3d (patch)
treeae5265ce761395e5801494c2b5061be48de2440d /src/ui/ui_main.c
parent5fbfe75aa0cdf3a38b0e30a23156fa5affc33996 (diff)
* Added shotgun
* Fixed particle system destruction bug with muzzle systems * Fixed armoury retriggering bug
Diffstat (limited to 'src/ui/ui_main.c')
-rw-r--r--src/ui/ui_main.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index bf32f974..5a98d881 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -3486,7 +3486,7 @@ static void UI_LoadTremHumanArmouryBuys( )
uiInfo.tremHumanArmouryBuyList[ j ].text =
String_Alloc( BG_FindHumanNameForWeapon( i ) );
uiInfo.tremHumanArmouryBuyList[ j ].cmd =
- String_Alloc( va( "cmd buy %s", BG_FindNameForWeapon( i ) ) );
+ String_Alloc( va( "cmd buy %s retrigger", BG_FindNameForWeapon( i ) ) );
uiInfo.tremHumanArmouryBuyList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( i ) ) );
@@ -3506,7 +3506,7 @@ static void UI_LoadTremHumanArmouryBuys( )
uiInfo.tremHumanArmouryBuyList[ j ].text =
String_Alloc( BG_FindHumanNameForUpgrade( i ) );
uiInfo.tremHumanArmouryBuyList[ j ].cmd =
- String_Alloc( va( "cmd buy %s", BG_FindNameForUpgrade( i ) ) );
+ String_Alloc( va( "cmd buy %s retrigger", BG_FindNameForUpgrade( i ) ) );
uiInfo.tremHumanArmouryBuyList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForUpgrade( i ) ) );
@@ -3536,7 +3536,7 @@ static void UI_LoadTremHumanArmourySells( )
{
uiInfo.tremHumanArmourySellList[ j ].text = String_Alloc( BG_FindHumanNameForWeapon( i ) );
uiInfo.tremHumanArmourySellList[ j ].cmd =
- String_Alloc( va( "cmd sell %s", BG_FindNameForWeapon( i ) ) );
+ String_Alloc( va( "cmd sell %s retrigger", BG_FindNameForWeapon( i ) ) );
uiInfo.tremHumanArmourySellList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForWeapon( i ) ) );
@@ -3552,7 +3552,7 @@ static void UI_LoadTremHumanArmourySells( )
{
uiInfo.tremHumanArmourySellList[ j ].text = String_Alloc( BG_FindHumanNameForUpgrade( i ) );
uiInfo.tremHumanArmourySellList[ j ].cmd =
- String_Alloc( va( "cmd sell %s", BG_FindNameForUpgrade( i ) ) );
+ String_Alloc( va( "cmd sell %s retrigger", BG_FindNameForUpgrade( i ) ) );
uiInfo.tremHumanArmourySellList[ j ].infopane =
UI_FindInfoPaneByName( va( "%sitem", BG_FindNameForUpgrade( i ) ) );