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authorTim Angus <tim@ngus.net>2007-10-02 21:29:25 +0000
committerTim Angus <tim@ngus.net>2007-10-02 21:29:25 +0000
commitdd0dd03f6f94a15b8764973e4c893526d8cfd722 (patch)
tree4a3989e08a16d58e6b4f9fda7380e20ba05b8a28 /src/ui/ui_main.c
parente6513f95705560250f00f1ccc0707e01e318192f (diff)
* Merge of ioq3-r1189
+ Fix bug that prevented key up events getting to cgame/ui when not in game + Use Key_[GS]etCatcher everywhere to set keycatcher + Clear all key states when the catcher changes * Slim down client userinfo somewhat * Remove some redundant client autocomplete commands * Actually make use of "menuStack" in the UI module + No longer close all menus when exiting one, instead reverting to the next one on the stack + Cleanup the menu activation functions a little * Truncate text in list columns if it exceeds the column width * Remove maxChars field from columns member of ITEM_TYPE_LISTBOX * Revert r992 due to more general and less buggy/hacky fix from ioq3
Diffstat (limited to 'src/ui/ui_main.c')
-rw-r--r--src/ui/ui_main.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 0af801a0..768008f6 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -1612,7 +1612,7 @@ static const char *UI_AIFromName(const char *name) {
return uiInfo.aliasList[j].ai;
}
}
- return "James";
+ return "";
}
static qboolean updateOpponentModel = qtrue;
@@ -3926,7 +3926,7 @@ static void UI_RunMenuScript(char **args) {
UI_BuildServerDisplayList(qtrue);
} else {
Menus_CloseByName("joinserver");
- Menus_OpenByName("main");
+ Menus_ActivateByName("main");
}
} else if (Q_stricmp(name, "StopRefresh") == 0) {
UI_StopServerRefresh();
@@ -6092,7 +6092,7 @@ static cvarTable_t cvarTable[] = {
{ &ui_captureLimit, "ui_captureLimit", "5", 0},
{ &ui_smallFont, "ui_smallFont", "0.2", CVAR_ARCHIVE},
{ &ui_bigFont, "ui_bigFont", "0.5", CVAR_ARCHIVE},
- { &ui_findPlayer, "ui_findPlayer", "Sarge", CVAR_ARCHIVE},
+ { &ui_findPlayer, "ui_findPlayer", "", CVAR_ARCHIVE},
{ &ui_Q3Model, "ui_q3model", "0", CVAR_ARCHIVE},
{ &ui_hudFiles, "cg_hudFiles", "ui/hud.txt", CVAR_ARCHIVE},
{ &ui_recordSPDemo, "ui_recordSPDemo", "0", CVAR_ARCHIVE},