diff options
author | Tim Angus <tim@ngus.net> | 2005-12-10 03:23:37 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-12-10 03:23:37 +0000 |
commit | bf23ecf17f432cf8e47302ef7464612c17be9bbe (patch) | |
tree | 6e3d28ecaa038199d6ba63830e81f05270b199c3 /src/ui/ui_public.h | |
parent | 22f322884cf7715c01500ef0b4579b87b1cb1973 (diff) |
* Move the game source from mod/src/ to src/
Diffstat (limited to 'src/ui/ui_public.h')
-rw-r--r-- | src/ui/ui_public.h | 187 |
1 files changed, 187 insertions, 0 deletions
diff --git a/src/ui/ui_public.h b/src/ui/ui_public.h new file mode 100644 index 00000000..9cf36d66 --- /dev/null +++ b/src/ui/ui_public.h @@ -0,0 +1,187 @@ +// Copyright (C) 1999-2000 Id Software, Inc. +// + +/* + * Portions Copyright (C) 2000-2001 Tim Angus + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the OSML - Open Source Modification License v1.0 as + * described in the file COPYING which is distributed with this source + * code. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + */ + +#ifndef __UI_PUBLIC_H__ +#define __UI_PUBLIC_H__ + +#define UI_API_VERSION 6 + +typedef struct { + connstate_t connState; + int connectPacketCount; + int clientNum; + char servername[MAX_STRING_CHARS]; + char updateInfoString[MAX_STRING_CHARS]; + char messageString[MAX_STRING_CHARS]; +} uiClientState_t; + +typedef enum { + UI_ERROR, + UI_PRINT, + UI_MILLISECONDS, + UI_CVAR_SET, + UI_CVAR_VARIABLEVALUE, + UI_CVAR_VARIABLESTRINGBUFFER, + UI_CVAR_SETVALUE, + UI_CVAR_RESET, + UI_CVAR_CREATE, + UI_CVAR_INFOSTRINGBUFFER, + UI_ARGC, + UI_ARGV, + UI_CMD_EXECUTETEXT, + UI_FS_FOPENFILE, + UI_FS_READ, + UI_FS_WRITE, + UI_FS_FCLOSEFILE, + UI_FS_GETFILELIST, + UI_R_REGISTERMODEL, + UI_R_REGISTERSKIN, + UI_R_REGISTERSHADERNOMIP, + UI_R_CLEARSCENE, + UI_R_ADDREFENTITYTOSCENE, + UI_R_ADDPOLYTOSCENE, + UI_R_ADDLIGHTTOSCENE, + UI_R_RENDERSCENE, + UI_R_SETCOLOR, + UI_R_DRAWSTRETCHPIC, + UI_UPDATESCREEN, + UI_CM_LERPTAG, + UI_CM_LOADMODEL, + UI_S_REGISTERSOUND, + UI_S_STARTLOCALSOUND, + UI_KEY_KEYNUMTOSTRINGBUF, + UI_KEY_GETBINDINGBUF, + UI_KEY_SETBINDING, + UI_KEY_ISDOWN, + UI_KEY_GETOVERSTRIKEMODE, + UI_KEY_SETOVERSTRIKEMODE, + UI_KEY_CLEARSTATES, + UI_KEY_GETCATCHER, + UI_KEY_SETCATCHER, + UI_GETCLIPBOARDDATA, + UI_GETGLCONFIG, + UI_GETCLIENTSTATE, + UI_GETCONFIGSTRING, + UI_LAN_GETPINGQUEUECOUNT, + UI_LAN_CLEARPING, + UI_LAN_GETPING, + UI_LAN_GETPINGINFO, + UI_CVAR_REGISTER, + UI_CVAR_UPDATE, + UI_MEMORY_REMAINING, + UI_GET_CDKEY, + UI_SET_CDKEY, + UI_R_REGISTERFONT, + UI_R_MODELBOUNDS, + UI_PC_ADD_GLOBAL_DEFINE, + UI_PC_LOAD_SOURCE, + UI_PC_FREE_SOURCE, + UI_PC_READ_TOKEN, + UI_PC_SOURCE_FILE_AND_LINE, + UI_S_STOPBACKGROUNDTRACK, + UI_S_STARTBACKGROUNDTRACK, + UI_REAL_TIME, + UI_LAN_GETSERVERCOUNT, + UI_LAN_GETSERVERADDRESSSTRING, + UI_LAN_GETSERVERINFO, + UI_LAN_MARKSERVERVISIBLE, + UI_LAN_UPDATEVISIBLEPINGS, + UI_LAN_RESETPINGS, + UI_LAN_LOADCACHEDSERVERS, + UI_LAN_SAVECACHEDSERVERS, + UI_LAN_ADDSERVER, + UI_LAN_REMOVESERVER, + UI_CIN_PLAYCINEMATIC, + UI_CIN_STOPCINEMATIC, + UI_CIN_RUNCINEMATIC, + UI_CIN_DRAWCINEMATIC, + UI_CIN_SETEXTENTS, + UI_R_REMAP_SHADER, + UI_VERIFY_CDKEY, + UI_LAN_SERVERSTATUS, + UI_LAN_GETSERVERPING, + UI_LAN_SERVERISVISIBLE, + UI_LAN_COMPARESERVERS, + // 1.32 + UI_FS_SEEK, + UI_SET_PBCLSTATUS, + + UI_MEMSET = 100, + UI_MEMCPY, + UI_STRNCPY, + UI_SIN, + UI_COS, + UI_ATAN2, + UI_SQRT, + UI_FLOOR, + UI_CEIL +} uiImport_t; + +typedef enum { + UIMENU_NONE, + UIMENU_MAIN, + UIMENU_INGAME, + UIMENU_NEED_CD, + UIMENU_BAD_CD_KEY, + UIMENU_TEAM, + UIMENU_POSTGAME +} uiMenuCommand_t; + +typedef enum +{ + SORT_HOST, + SORT_MAP, + SORT_CLIENTS, + SORT_PUNKBUSTER, + SORT_PING +} serverSortField_t; + +typedef enum { + UI_GETAPIVERSION = 0, // system reserved + + UI_INIT, +// void UI_Init( void ); + + UI_SHUTDOWN, +// void UI_Shutdown( void ); + + UI_KEY_EVENT, +// void UI_KeyEvent( int key ); + + UI_MOUSE_EVENT, +// void UI_MouseEvent( int dx, int dy ); + + UI_REFRESH, +// void UI_Refresh( int time ); + + UI_IS_FULLSCREEN, +// qboolean UI_IsFullscreen( void ); + + UI_SET_ACTIVE_MENU, +// void UI_SetActiveMenu( uiMenuCommand_t menu ); + + UI_CONSOLE_COMMAND, +// qboolean UI_ConsoleCommand( int realTime ); + + UI_DRAW_CONNECT_SCREEN, +// void UI_DrawConnectScreen( qboolean overlay ); + UI_HASUNIQUECDKEY +// if !overlay, the background will be drawn, otherwise it will be +// overlayed over whatever the cgame has drawn. +// a GetClientState syscall will be made to get the current strings +} uiExport_t; + +#endif |