diff options
author | Tim Angus <tim@ngus.net> | 2004-01-25 04:52:23 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-01-25 04:52:23 +0000 |
commit | 4bb84115f10466cf6aa9295830f37ff20238dd6c (patch) | |
tree | 846ef6822fcf1462ae139f4ee502c917193670a3 /src/ui/ui_shared.c | |
parent | 7dcfcac2a6de7e2976990b8620f660ad7af959a9 (diff) |
* Fixed two serious particle system bugs
* Created a general buildable think function
* Fixed the post armoury weapon selection for real
* Balance tweaks
* A pile of other crap
Diffstat (limited to 'src/ui/ui_shared.c')
-rw-r--r-- | src/ui/ui_shared.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/ui/ui_shared.c b/src/ui/ui_shared.c index 90286152..008bd5c0 100644 --- a/src/ui/ui_shared.c +++ b/src/ui/ui_shared.c @@ -4418,7 +4418,9 @@ menuDef_t *Menus_ActivateByName(const char *p) { { if( m->items[ j ]->type == ITEM_TYPE_LISTBOX ) { + listBoxDef_t *listPtr = (listBoxDef_t*)m->items[ j ]->typeData; m->items[ j ]->cursorPos = 0; + listPtr->startPos = 0; DC->feederSelection( m->items[ j ]->special, 0 ); } } |