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authorTim Angus <tim@ngus.net>2007-11-08 00:05:14 +0000
committerTim Angus <tim@ngus.net>2007-11-08 00:05:14 +0000
commit74c8d33a2b830a47c31272bcf16cbbfd404ce0e8 (patch)
treee57fc261700a619fbf9a09a589706a5165653221 /src/ui/ui_shared.c
parentc6a9027b7cf0d35401cae346b67ca95c5f55b4a1 (diff)
* Merge and move text paint functions into ui_shared.c
* Add aspectBias to indicate alignment on non-4:3 video modes * Add "reset <item>" script command to reset an item * Compensate for aspect ratio in lots and lots and lots of places * Release edit field focus when tabbing away * Fix infinite loop bug in text wrapping code when rect is very narrow * Mung .menu scripts to line things up correctly on non-4:3 ratios
Diffstat (limited to 'src/ui/ui_shared.c')
-rw-r--r--src/ui/ui_shared.c853
1 files changed, 733 insertions, 120 deletions
diff --git a/src/ui/ui_shared.c b/src/ui/ui_shared.c
index ec6a07eb..52aa1fc4 100644
--- a/src/ui/ui_shared.c
+++ b/src/ui/ui_shared.c
@@ -1058,6 +1058,59 @@ void Menu_UpdatePosition(menuDef_t *menu) {
}
}
+static void Menu_AspectiseRect( int bias, Rectangle *rect )
+{
+ switch( bias )
+ {
+ case ALIGN_LEFT:
+ rect->x *= DC->aspectScale;
+ rect->w *= DC->aspectScale;
+ break;
+
+ case ALIGN_CENTER:
+ rect->x = ( rect->x * DC->aspectScale ) +
+ ( 320.0f - ( 320.0f * DC->aspectScale ) );
+ rect->w *= DC->aspectScale;
+ break;
+
+ case ALIGN_RIGHT:
+ rect->x = 640.0f - ( ( 640.0f - rect->x ) * DC->aspectScale );
+ rect->w *= DC->aspectScale;
+ break;
+
+ default:
+ case ASPECT_NONE:
+ break;
+ }
+}
+
+void Menu_AspectCompensate( menuDef_t *menu )
+{
+ int i;
+
+ if( menu->window.aspectBias != ASPECT_NONE )
+ {
+ Menu_AspectiseRect( menu->window.aspectBias, &menu->window.rect );
+
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ menu->items[ i ]->window.rectClient.x *= DC->aspectScale;
+ menu->items[ i ]->window.rectClient.w *= DC->aspectScale;
+ menu->items[ i ]->textalignx *= DC->aspectScale;
+ }
+ }
+ else
+ {
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ Menu_AspectiseRect( menu->items[ i ]->window.aspectBias,
+ &menu->items[ i ]->window.rectClient );
+ if( menu->items[ i ]->window.aspectBias != ASPECT_NONE )
+ menu->items[ i ]->textalignx *= DC->aspectScale;
+ }
+ }
+}
+
void Menu_PostParse(menuDef_t *menu) {
if (menu == NULL) {
return;
@@ -1068,6 +1121,7 @@ void Menu_PostParse(menuDef_t *menu) {
menu->window.rect.w = 640;
menu->window.rect.h = 480;
}
+ Menu_AspectCompensate( menu );
Menu_UpdatePosition(menu);
}
@@ -1485,6 +1539,27 @@ void Script_SetFocus(itemDef_t *item, char **args) {
}
}
+void Script_Reset( itemDef_t *item, char **args )
+{
+ const char *name;
+ itemDef_t *resetItem;
+
+ if( String_Parse( args, &name ) )
+ {
+ resetItem = Menu_FindItemByName( item->parent, name );
+ if( resetItem )
+ {
+ if( resetItem->type == ITEM_TYPE_LISTBOX )
+ {
+ listBoxDef_t *listPtr = (listBoxDef_t*)resetItem->typeData;
+ resetItem->cursorPos = 0;
+ listPtr->startPos = 0;
+ DC->feederSelection( resetItem->special, 0 );
+ }
+ }
+ }
+}
+
void Script_SetPlayerModel(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
@@ -1529,6 +1604,467 @@ void Script_playLooped(itemDef_t *item, char **args) {
}
}
+float UI_Text_Width(const char *text, float scale, int limit) {
+ int count,len;
+ float out;
+ glyphInfo_t *glyph;
+ float useScale;
+ const char *s = text;
+ fontInfo_t *font = &DC->Assets.textFont;
+ if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+ font = &DC->Assets.smallFont;
+ } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ font = &DC->Assets.bigFont;
+ }
+ useScale = scale * font->glyphScale;
+ out = 0;
+ if (text) {
+ len = Q_PrintStrlen( text );
+ if (limit > 0 && len > limit) {
+ len = limit;
+ }
+ count = 0;
+ while (s && *s && count < len) {
+ if ( Q_IsColorString(s) ) {
+ s += 2;
+ continue;
+ } else {
+ glyph = &font->glyphs[(int)*s];
+ out += ( glyph->xSkip * DC->aspectScale );
+ s++;
+ count++;
+ }
+ }
+ }
+ return out * useScale;
+}
+
+float UI_Text_Height(const char *text, float scale, int limit) {
+ int len, count;
+ float max;
+ glyphInfo_t *glyph;
+ float useScale;
+ const char *s = text;
+ fontInfo_t *font = &DC->Assets.textFont;
+ if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+ font = &DC->Assets.smallFont;
+ } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ font = &DC->Assets.bigFont;
+ }
+ useScale = scale * font->glyphScale;
+ max = 0;
+ if (text) {
+ len = strlen(text);
+ if (limit > 0 && len > limit) {
+ len = limit;
+ }
+ count = 0;
+ while (s && *s && count < len) {
+ if ( Q_IsColorString(s) ) {
+ s += 2;
+ continue;
+ } else {
+ glyph = &font->glyphs[(int)*s];
+ if (max < glyph->height) {
+ max = glyph->height;
+ }
+ s++;
+ count++;
+ }
+ }
+ }
+ return max * useScale;
+}
+
+float UI_Text_EmWidth( float scale )
+{
+ return UI_Text_Width( "M", scale, 0 );
+}
+
+float UI_Text_EmHeight( float scale )
+{
+ return UI_Text_Height( "M", scale, 0 );
+}
+
+
+/*
+================
+UI_AdjustFrom640
+
+Adjusted for resolution and screen aspect ratio
+================
+*/
+void UI_AdjustFrom640( float *x, float *y, float *w, float *h ) {
+ *x *= DC->xscale;
+ *y *= DC->yscale;
+ *w *= DC->xscale;
+ *h *= DC->yscale;
+}
+
+static void UI_Text_PaintChar(float x, float y, float width, float height, float scale, float s, float t, float s2, float t2, qhandle_t hShader) {
+ float w, h;
+ w = width * scale;
+ h = height * scale;
+ UI_AdjustFrom640( &x, &y, &w, &h );
+ DC->drawStretchPic( x, y, w, h, s, t, s2, t2, hShader );
+}
+
+void UI_Text_Paint_Limit( float *maxX, float x, float y, float scale,
+ vec4_t color, const char* text, float adjust, int limit )
+{
+ int len, count;
+ vec4_t newColor;
+ glyphInfo_t *glyph;
+
+ if( text )
+ {
+ const char *s = text;
+ float max = *maxX;
+ float useScale;
+ fontInfo_t *font = &DC->Assets.textFont;
+
+ if( scale <= DC->getCVarValue( "ui_smallFont" ) )
+ font = &DC->Assets.smallFont;
+ else if( scale > DC->getCVarValue( "ui_bigFont" ) )
+ font = &DC->Assets.bigFont;
+
+ useScale = scale * font->glyphScale;
+ DC->setColor( color );
+ len = strlen( text );
+
+ if( limit > 0 && len > limit )
+ len = limit;
+
+ count = 0;
+
+ while( s && *s && count < len )
+ {
+ float width, height, skip;
+ glyph = &font->glyphs[ (int)*s ];
+ width = glyph->imageWidth * DC->aspectScale;
+ height = glyph->imageHeight;
+ skip = glyph->xSkip * DC->aspectScale;
+
+ if( Q_IsColorString( s ) )
+ {
+ memcpy( newColor, g_color_table[ ColorIndex( *(s+1) ) ], sizeof( newColor ) );
+ newColor[ 3 ] = color[ 3 ];
+ DC->setColor( newColor );
+ s += 2;
+ continue;
+ }
+ else
+ {
+ float yadj = useScale * glyph->top;
+
+ if( UI_Text_Width( s, useScale, 1 ) + x > max )
+ {
+ *maxX = 0;
+ break;
+ }
+
+ UI_Text_PaintChar( x, y - yadj,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+ x += ( skip * useScale ) + adjust;
+ *maxX = x;
+ count++;
+ s++;
+ }
+ }
+
+ DC->setColor( NULL );
+ }
+}
+
+void UI_Text_Paint(float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit, int style) {
+ int len, count;
+ vec4_t newColor;
+ glyphInfo_t *glyph;
+ float useScale;
+ fontInfo_t *font = &DC->Assets.textFont;
+ if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+ font = &DC->Assets.smallFont;
+ } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ font = &DC->Assets.bigFont;
+ }
+ useScale = scale * font->glyphScale;
+ if (text) {
+ const char *s = text;
+ DC->setColor( color );
+ memcpy(&newColor[0], &color[0], sizeof(vec4_t));
+ len = strlen(text);
+ if (limit > 0 && len > limit) {
+ len = limit;
+ }
+ count = 0;
+ while (s && *s && count < len) {
+ float width, height, skip;
+ glyph = &font->glyphs[(int)*s];
+ width = glyph->imageWidth * DC->aspectScale;
+ height = glyph->imageHeight;
+ skip = glyph->xSkip * DC->aspectScale;
+
+ if ( Q_IsColorString( s ) ) {
+ memcpy( newColor, g_color_table[ColorIndex(*(s+1))], sizeof( newColor ) );
+ newColor[3] = color[3];
+ DC->setColor( newColor );
+ s += 2;
+ continue;
+ } else {
+ float yadj = useScale * glyph->top;
+ if (style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE) {
+ int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2;
+ colorBlack[3] = newColor[3];
+ DC->setColor( colorBlack );
+ UI_Text_PaintChar(x + ofs, y - yadj + ofs,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph);
+ DC->setColor( newColor );
+ colorBlack[3] = 1.0;
+ }
+ else if( style == ITEM_TEXTSTYLE_NEON )
+ {
+ vec4_t glow, outer, inner, white;
+
+ glow[ 0 ] = newColor[ 0 ] * 0.5;
+ glow[ 1 ] = newColor[ 1 ] * 0.5;
+ glow[ 2 ] = newColor[ 2 ] * 0.5;
+ glow[ 3 ] = newColor[ 3 ] * 0.2;
+
+ outer[ 0 ] = newColor[ 0 ];
+ outer[ 1 ] = newColor[ 1 ];
+ outer[ 2 ] = newColor[ 2 ];
+ outer[ 3 ] = newColor[ 3 ];
+
+ inner[ 0 ] = newColor[ 0 ] * 1.5 > 1.0f ? 1.0f : newColor[ 0 ] * 1.5;
+ inner[ 1 ] = newColor[ 1 ] * 1.5 > 1.0f ? 1.0f : newColor[ 1 ] * 1.5;
+ inner[ 2 ] = newColor[ 2 ] * 1.5 > 1.0f ? 1.0f : newColor[ 2 ] * 1.5;
+ inner[ 3 ] = newColor[ 3 ];
+
+ white[ 0 ] = white[ 1 ] = white[ 2 ] = white[ 3 ] = 1.0f;
+
+ DC->setColor( glow );
+ UI_Text_PaintChar( x - 1.5, y - yadj - 1.5,
+ width + 3,
+ height + 3,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+
+ DC->setColor( outer );
+ UI_Text_PaintChar( x - 1, y - yadj - 1,
+ width + 2,
+ height + 2,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+
+ DC->setColor( inner );
+ UI_Text_PaintChar( x - 0.5, y - yadj - 0.5,
+ width + 1,
+ height + 1,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+
+ DC->setColor( white );
+ }
+
+ UI_Text_PaintChar(x, y - yadj,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph);
+
+ x += (skip * useScale) + adjust;
+ s++;
+ count++;
+ }
+ }
+ DC->setColor( NULL );
+ }
+}
+
+//FIXME: merge this with Text_Paint, somehow
+void UI_Text_PaintWithCursor(float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style) {
+ int len, count;
+ vec4_t newColor;
+ glyphInfo_t *glyph, *glyph2;
+ float yadj;
+ float useScale;
+ fontInfo_t *font = &DC->Assets.textFont;
+ if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+ font = &DC->Assets.smallFont;
+ } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ font = &DC->Assets.bigFont;
+ }
+ useScale = scale * font->glyphScale;
+ if (text) {
+ float width2, height2, skip2;
+ const char *s = text;
+ DC->setColor( color );
+ memcpy(&newColor[0], &color[0], sizeof(vec4_t));
+ len = strlen(text);
+ if (limit > 0 && len > limit) {
+ len = limit;
+ }
+ count = 0;
+ glyph2 = &font->glyphs[ (int) cursor];
+ width2 = glyph2->imageWidth * DC->aspectScale;
+ height2 = glyph2->imageHeight;
+ skip2 = glyph2->xSkip * DC->aspectScale;
+ while (s && *s && count < len) {
+ float width, height, skip;
+ glyph = &font->glyphs[(int)*s];
+ width = glyph->imageWidth * DC->aspectScale;
+ height = glyph->imageHeight;
+ skip = glyph->xSkip * DC->aspectScale;
+
+ yadj = useScale * glyph->top;
+ if (style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE) {
+ int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2;
+ colorBlack[3] = newColor[3];
+ DC->setColor( colorBlack );
+ UI_Text_PaintChar(x + ofs, y - yadj + ofs,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph);
+ colorBlack[3] = 1.0;
+ DC->setColor( newColor );
+ }
+ else if( style == ITEM_TEXTSTYLE_NEON )
+ {
+ vec4_t glow, outer, inner, white;
+
+ glow[ 0 ] = newColor[ 0 ] * 0.5;
+ glow[ 1 ] = newColor[ 1 ] * 0.5;
+ glow[ 2 ] = newColor[ 2 ] * 0.5;
+ glow[ 3 ] = newColor[ 3 ] * 0.2;
+
+ outer[ 0 ] = newColor[ 0 ];
+ outer[ 1 ] = newColor[ 1 ];
+ outer[ 2 ] = newColor[ 2 ];
+ outer[ 3 ] = newColor[ 3 ];
+
+ inner[ 0 ] = newColor[ 0 ] * 1.5 > 1.0f ? 1.0f : newColor[ 0 ] * 1.5;
+ inner[ 1 ] = newColor[ 1 ] * 1.5 > 1.0f ? 1.0f : newColor[ 1 ] * 1.5;
+ inner[ 2 ] = newColor[ 2 ] * 1.5 > 1.0f ? 1.0f : newColor[ 2 ] * 1.5;
+ inner[ 3 ] = newColor[ 3 ];
+
+ white[ 0 ] = white[ 1 ] = white[ 2 ] = white[ 3 ] = 1.0f;
+
+ DC->setColor( glow );
+ UI_Text_PaintChar( x - 1.5, y - yadj - 1.5,
+ width + 3,
+ height + 3,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+
+ DC->setColor( outer );
+ UI_Text_PaintChar( x - 1, y - yadj - 1,
+ width + 2,
+ height + 2,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+
+ DC->setColor( inner );
+ UI_Text_PaintChar( x - 0.5, y - yadj - 0.5,
+ width + 1,
+ height + 1,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+
+ DC->setColor( white );
+ }
+
+ UI_Text_PaintChar(x, y - yadj,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph);
+
+ yadj = useScale * glyph2->top;
+ if (count == cursorPos && !((DC->realTime/BLINK_DIVISOR) & 1)) {
+ UI_Text_PaintChar(x, y - yadj,
+ width2,
+ height2,
+ useScale,
+ glyph2->s,
+ glyph2->t,
+ glyph2->s2,
+ glyph2->t2,
+ glyph2->glyph);
+ }
+
+ x += (skip * useScale);
+ s++;
+ count++;
+ }
+ // need to paint cursor at end of text
+ if (cursorPos == len && !((DC->realTime/BLINK_DIVISOR) & 1)) {
+ yadj = useScale * glyph2->top;
+ UI_Text_PaintChar(x, y - yadj,
+ width2,
+ height2,
+ useScale,
+ glyph2->s,
+ glyph2->t,
+ glyph2->s2,
+ glyph2->t2,
+ glyph2->glyph);
+
+ }
+
+ DC->setColor( NULL );
+ }
+}
commandDef_t commandList[] =
{
@@ -1545,6 +2081,7 @@ commandDef_t commandList[] =
{"setitemcolor", &Script_SetItemColor}, // group/name
{"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color
{"setfocus", &Script_SetFocus}, // sets this background color to team color
+ {"reset", &Script_Reset}, // resets the state of the item argument
{"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color
{"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color
{"transition", &Script_Transition}, // group/name
@@ -1724,24 +2261,24 @@ int Item_ListBox_ThumbPosition(itemDef_t *item) {
max = Item_ListBox_MaxScroll(item);
if (item->window.flags & WINDOW_HORIZONTAL) {
- size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
+ size = item->window.rect.w - (SCROLLBAR_WIDTH * 2) - 2;
if (max > 0) {
- pos = (size-SCROLLBAR_SIZE) / (float) max;
+ pos = (size-SCROLLBAR_WIDTH) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
- return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
+ return item->window.rect.x + 1 + SCROLLBAR_WIDTH + pos;
}
else {
- size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
+ size = item->window.rect.h - (SCROLLBAR_HEIGHT * 2) - 2;
if (max > 0) {
- pos = (size-SCROLLBAR_SIZE) / (float) max;
+ pos = (size-SCROLLBAR_HEIGHT) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
- return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
+ return item->window.rect.y + 1 + SCROLLBAR_HEIGHT + pos;
}
}
@@ -1750,20 +2287,20 @@ int Item_ListBox_ThumbDrawPosition(itemDef_t *item) {
if (itemCapture == item) {
if (item->window.flags & WINDOW_HORIZONTAL) {
- min = item->window.rect.x + SCROLLBAR_SIZE + 1;
- max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1;
- if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2) {
- return DC->cursorx - SCROLLBAR_SIZE/2;
+ min = item->window.rect.x + SCROLLBAR_WIDTH + 1;
+ max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_WIDTH - 1;
+ if (DC->cursorx >= min + SCROLLBAR_WIDTH/2 && DC->cursorx <= max + SCROLLBAR_WIDTH/2) {
+ return DC->cursorx - SCROLLBAR_WIDTH/2;
}
else {
return Item_ListBox_ThumbPosition(item);
}
}
else {
- min = item->window.rect.y + SCROLLBAR_SIZE + 1;
- max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
- if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2) {
- return DC->cursory - SCROLLBAR_SIZE/2;
+ min = item->window.rect.y + SCROLLBAR_HEIGHT + 1;
+ max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_HEIGHT - 1;
+ if (DC->cursory >= min + SCROLLBAR_HEIGHT/2 && DC->cursory <= max + SCROLLBAR_HEIGHT/2) {
+ return DC->cursory - SCROLLBAR_HEIGHT/2;
}
else {
return Item_ListBox_ThumbPosition(item);
@@ -1841,13 +2378,14 @@ int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
if (item->window.flags & WINDOW_HORIZONTAL) {
// check if on left arrow
r.x = item->window.rect.x;
- r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
- r.h = r.w = SCROLLBAR_SIZE;
+ r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT;
+ r.w = SCROLLBAR_WIDTH;
+ r.h = SCROLLBAR_HEIGHT;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
// check if on right arrow
- r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
+ r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
@@ -1857,24 +2395,25 @@ int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
- r.x = item->window.rect.x + SCROLLBAR_SIZE;
+ r.x = item->window.rect.x + SCROLLBAR_WIDTH;
r.w = thumbstart - r.x;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
- r.x = thumbstart + SCROLLBAR_SIZE;
- r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
+ r.x = thumbstart + SCROLLBAR_WIDTH;
+ r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
} else {
- r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
+ r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH;
r.y = item->window.rect.y;
- r.h = r.w = SCROLLBAR_SIZE;
+ r.w = SCROLLBAR_WIDTH;
+ r.h = SCROLLBAR_HEIGHT;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
- r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
+ r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
@@ -1883,13 +2422,13 @@ int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
- r.y = item->window.rect.y + SCROLLBAR_SIZE;
+ r.y = item->window.rect.y + SCROLLBAR_HEIGHT;
r.h = thumbstart - r.y;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
- r.y = thumbstart + SCROLLBAR_SIZE;
- r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
+ r.y = thumbstart + SCROLLBAR_HEIGHT;
+ r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
@@ -1912,7 +2451,7 @@ void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
if (listPtr->elementStyle == LISTBOX_IMAGE) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
- r.h = item->window.rect.h - SCROLLBAR_SIZE;
+ r.h = item->window.rect.h - SCROLLBAR_HEIGHT;
r.w = item->window.rect.w - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
@@ -1927,7 +2466,7 @@ void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
} else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
- r.w = item->window.rect.w - SCROLLBAR_SIZE;
+ r.w = item->window.rect.w - SCROLLBAR_WIDTH;
r.h = item->window.rect.h - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
@@ -2156,14 +2695,14 @@ qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolea
// Display_SetCaptureItem(item);
} else {
// select an item
- if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
- Item_RunScript(item, listPtr->doubleClick);
- }
- lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
if (item->cursorPos != listPtr->cursorPos) {
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
+ if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
+ Item_RunScript(item, listPtr->doubleClick);
+ }
+ lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
}
return qtrue;
}
@@ -2376,7 +2915,7 @@ static void Item_TextField_CalcPaintOffset( itemDef_t *item, char *buff )
// string that's visible
if( buff[ item->cursorPos + 1 ] == '\0' )
{
- while( DC->textWidth( &buff[ editPtr->paintOffset ], item->textscale, 0 ) <=
+ while( UI_Text_Width( &buff[ editPtr->paintOffset ], item->textscale, 0 ) <=
( editPtr->maxFieldWidth - EDIT_CURSOR_WIDTH ) && editPtr->paintOffset > 0 )
editPtr->paintOffset--;
}
@@ -2384,7 +2923,7 @@ static void Item_TextField_CalcPaintOffset( itemDef_t *item, char *buff )
buff[ item->cursorPos + 1 ] = '\0';
// Shift paintOffset so that the cursor is visible
- while( DC->textWidth( &buff[ editPtr->paintOffset ], item->textscale, 0 ) >
+ while( UI_Text_Width( &buff[ editPtr->paintOffset ], item->textscale, 0 ) >
( editPtr->maxFieldWidth - EDIT_CURSOR_WIDTH ) )
editPtr->paintOffset++;
}
@@ -2514,12 +3053,23 @@ qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
case K_KP_UPARROW:
newItem = Menu_SetNextCursorItem(item->parent);
if( newItem && ( newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD ) )
+ {
g_editItem = newItem;
+ }
+ else
+ {
+ releaseFocus = qtrue;
+ goto exit;
+ }
break;
case K_ENTER:
case K_KP_ENTER:
case K_ESCAPE:
+ case K_MOUSE1:
+ case K_MOUSE2:
+ case K_MOUSE3:
+ case K_MOUSE4:
releaseFocus = qtrue;
goto exit;
@@ -2565,13 +3115,13 @@ static void Scroll_ListBox_ThumbFunc(void *p) {
if (DC->cursorx == si->xStart) {
return;
}
- r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
- r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
- r.h = SCROLLBAR_SIZE;
- r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2;
+ r.x = si->item->window.rect.x + SCROLLBAR_WIDTH + 1;
+ r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_HEIGHT - 1;
+ r.w = si->item->window.rect.w - (SCROLLBAR_WIDTH*2) - 2;
+ r.h = SCROLLBAR_HEIGHT;
max = Item_ListBox_MaxScroll(si->item);
//
- pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE);
+ pos = (DC->cursorx - r.x - SCROLLBAR_WIDTH/2) * max / (r.w - SCROLLBAR_WIDTH);
if (pos < 0) {
pos = 0;
}
@@ -2583,13 +3133,13 @@ static void Scroll_ListBox_ThumbFunc(void *p) {
}
else if (DC->cursory != si->yStart) {
- r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
- r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
- r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
- r.w = SCROLLBAR_SIZE;
+ r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_WIDTH - 1;
+ r.y = si->item->window.rect.y + SCROLLBAR_HEIGHT + 1;
+ r.w = SCROLLBAR_WIDTH;
+ r.h = si->item->window.rect.h - (SCROLLBAR_HEIGHT*2) - 2;
max = Item_ListBox_MaxScroll(si->item);
//
- pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
+ pos = (DC->cursory - r.y - SCROLLBAR_HEIGHT/2) * max / (r.h - SCROLLBAR_HEIGHT);
if (pos < 0) {
pos = 0;
}
@@ -3167,37 +3717,37 @@ void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *t
*height = item->textRect.h;
// keeps us from computing the widths and heights more than once
- if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)) {
+ if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ALIGN_CENTER)) {
int originalWidth;
- if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) {
+ if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ALIGN_CENTER && item->cvar) {
//FIXME: this will only be called once?
char buff[256];
DC->getCVarString(item->cvar, buff, 256);
- originalWidth = DC->textWidth(item->text, item->textscale, 0) +
- DC->textWidth(buff, item->textscale, 0);
+ originalWidth = UI_Text_Width(item->text, item->textscale, 0) +
+ UI_Text_Width(buff, item->textscale, 0);
} else {
- originalWidth = DC->textWidth(item->text, item->textscale, 0);
+ originalWidth = UI_Text_Width(item->text, item->textscale, 0);
}
- *width = DC->textWidth(textPtr, item->textscale, 0);
- *height = DC->textHeight(textPtr, item->textscale, 0);
+ *width = UI_Text_Width(textPtr, item->textscale, 0);
+ *height = UI_Text_Height(textPtr, item->textscale, 0);
item->textRect.w = *width;
item->textRect.h = *height;
- if (item->textvalignment == ITEM_VALIGN_BOTTOM) {
+ if (item->textvalignment == VALIGN_BOTTOM) {
item->textRect.y = item->textaligny + item->window.rect.h;
- } else if (item->textvalignment == ITEM_VALIGN_CENTER) {
+ } else if (item->textvalignment == VALIGN_CENTER) {
item->textRect.y = item->textaligny + ( ( *height + item->window.rect.h ) / 2.0f );
- } else if (item->textvalignment == ITEM_VALIGN_TOP) {
+ } else if (item->textvalignment == VALIGN_TOP) {
item->textRect.y = item->textaligny + *height;
}
- if (item->textalignment == ITEM_ALIGN_LEFT) {
+ if (item->textalignment == ALIGN_LEFT) {
item->textRect.x = item->textalignx;
- } else if (item->textalignment == ITEM_ALIGN_CENTER) {
+ } else if (item->textalignment == ALIGN_CENTER) {
item->textRect.x = item->textalignx + ( ( item->window.rect.w - originalWidth ) / 2.0f );
- } else if (item->textalignment == ITEM_ALIGN_RIGHT) {
+ } else if (item->textalignment == ALIGN_RIGHT) {
item->textRect.x = item->textalignx + item->window.rect.w - originalWidth;
}
@@ -3271,8 +3821,14 @@ static const char *Item_Text_Wrap( const char *text, float scale, float width )
testLength = 1;
eol = p;
-
- while( DC->textWidth( p, scale, testLength ) < width )
+ q = p;
+ while( Q_IsColorString( q ) )
+ q += 2;
+ q++;
+ while( Q_IsColorString( q ) )
+ q += 2;
+
+ while( UI_Text_Width( p, scale, testLength ) < width )
{
if( testLength >= strlen( p ) )
{
@@ -3465,14 +4021,14 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
{
while( UI_NextWrapLine( &p, &x, &y ) )
{
- DC->drawText( x, y, item->textscale, color,
+ UI_Text_Paint( x, y, item->textscale, color,
p, 0, 0, item->textStyle );
}
}
else
{
char buff[ 1024 ];
- float fontHeight = DC->textEmHeight( item->textscale );
+ float fontHeight = UI_Text_EmHeight( item->textscale );
const float lineSpacing = fontHeight * 0.4f;
float lineHeight = fontHeight + lineSpacing;
float textHeight;
@@ -3508,15 +4064,15 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
switch( item->textvalignment )
{
default:
- case ITEM_VALIGN_BOTTOM:
+ case VALIGN_BOTTOM:
paintY = y + ( h - textHeight );
break;
- case ITEM_VALIGN_CENTER:
+ case VALIGN_CENTER:
paintY = y + ( ( h - textHeight ) / 2.0f );
break;
- case ITEM_VALIGN_TOP:
+ case VALIGN_TOP:
paintY = y;
break;
}
@@ -3543,7 +4099,7 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
lineItem.textStyle = item->textStyle;
lineItem.text = buff;
lineItem.textalignment = item->textalignment;
- lineItem.textvalignment = ITEM_VALIGN_TOP;
+ lineItem.textvalignment = VALIGN_TOP;
lineItem.textalignx = 0.0f;
lineItem.textaligny = 0.0f;
@@ -3566,7 +4122,7 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
}
Item_SetTextExtents( &lineItem, &width, &height, buff );
- DC->drawText( lineItem.textRect.x, lineItem.textRect.y,
+ UI_Text_Paint( lineItem.textRect.x, lineItem.textRect.y,
lineItem.textscale, color, buff, 0, 0,
lineItem.textStyle );
UI_AddCacheEntryLine( buff, lineItem.textRect.x, lineItem.textRect.y );
@@ -3661,7 +4217,7 @@ void Item_Text_Paint(itemDef_t *item) {
if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
- DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
+ UI_Text_Paint(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
}
*/
@@ -3678,10 +4234,10 @@ void Item_Text_Paint(itemDef_t *item) {
// Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// */
-// DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
+// UI_Text_Paint(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
// }
- DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle);
+ UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle);
}
@@ -3719,7 +4275,7 @@ void Item_TextField_Paint(itemDef_t *item)
editPtr->paintOffset = 0;
// Shorten string to max viewable
- while( DC->textWidth( buff + editPtr->paintOffset, item->textscale, 0 ) >
+ while( UI_Text_Width( buff + editPtr->paintOffset, item->textscale, 0 ) >
( editPtr->maxFieldWidth - cursorWidth ) && strlen( buff ) > 0 )
buff[ strlen( buff ) - 1 ] = '\0';
@@ -3732,7 +4288,7 @@ void Item_TextField_Paint(itemDef_t *item)
if( editing )
{
- DC->drawTextWithCursor( item->textRect.x + item->textRect.w + offset,
+ UI_Text_PaintWithCursor( item->textRect.x + item->textRect.w + offset,
item->textRect.y, item->textscale, newColor,
buff + editPtr->paintOffset,
item->cursorPos - editPtr->paintOffset,
@@ -3740,7 +4296,7 @@ void Item_TextField_Paint(itemDef_t *item)
}
else
{
- DC->drawText( item->textRect.x + item->textRect.w + offset,
+ UI_Text_Paint( item->textRect.x + item->textRect.w + offset,
item->textRect.y, item->textscale, newColor,
buff + editPtr->paintOffset, 0,
editPtr->maxPaintChars, item->textStyle );
@@ -3765,9 +4321,9 @@ void Item_YesNo_Paint(itemDef_t *item) {
offset = (item->text && *item->text) ? ITEM_VALUE_OFFSET : 0;
if (item->text) {
Item_Text_Paint(item);
- DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
+ UI_Text_Paint(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
} else {
- DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
+ UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
}
}
@@ -3786,9 +4342,9 @@ void Item_Multi_Paint(itemDef_t *item) {
if (item->text) {
Item_Text_Paint(item);
- DC->drawText(item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
+ UI_Text_Paint(item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
} else {
- DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
+ UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
}
}
@@ -4103,17 +4659,17 @@ void Item_Bind_Paint(itemDef_t *item) {
if( g_bindItem == item && g_waitingForKey )
{
- DC->drawText( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y,
+ UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y,
item->textscale, newColor, "Press key", 0, maxChars, item->textStyle);
}
else
{
BindingFromName(item->cvar);
- DC->drawText( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y,
+ UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y,
item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle);
}
} else {
- DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle);
+ UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle);
}
}
@@ -4323,6 +4879,19 @@ void Item_ListBox_Paint(itemDef_t *item) {
qhandle_t image;
qhandle_t optionalImage;
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+ menuDef_t *menu = (menuDef_t *)item->parent;
+ float one, two;
+
+ if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE )
+ {
+ one = 1.0f * DC->aspectScale;
+ two = 2.0f * DC->aspectScale;
+ }
+ else
+ {
+ one = 1.0f;
+ two = 2.0f;
+ }
// the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
@@ -4331,24 +4900,25 @@ void Item_ListBox_Paint(itemDef_t *item) {
count = DC->feederCount(item->special);
// default is vertical if horizontal flag is not here
if (item->window.flags & WINDOW_HORIZONTAL) {
+ //FIXME: unmaintained cruft?
if( !listPtr->notselectable )
{
// draw scrollbar in bottom of the window
// bar
x = item->window.rect.x + 1;
- y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
- DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
- x += SCROLLBAR_SIZE - 1;
- size = item->window.rect.w - (SCROLLBAR_SIZE * 2);
- DC->drawHandlePic(x, y, size+1, SCROLLBAR_SIZE, DC->Assets.scrollBar);
+ y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT - 1;
+ DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowLeft);
+ x += SCROLLBAR_WIDTH - 1;
+ size = item->window.rect.w - (SCROLLBAR_WIDTH * 2);
+ DC->drawHandlePic(x, y, size+1, SCROLLBAR_HEIGHT, DC->Assets.scrollBar);
x += size - 1;
- DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
+ DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowRight);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
- if (thumb > x - SCROLLBAR_SIZE - 1) {
- thumb = x - SCROLLBAR_SIZE - 1;
+ if (thumb > x - SCROLLBAR_WIDTH - 1) {
+ thumb = x - SCROLLBAR_WIDTH - 1;
}
- DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
+ DC->drawHandlePic(thumb, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb);
//
listPtr->endPos = listPtr->startPos;
}
@@ -4388,40 +4958,41 @@ void Item_ListBox_Paint(itemDef_t *item) {
if( !listPtr->notselectable )
{
// draw scrollbar to right side of the window
- x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
+ x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH - one;
y = item->window.rect.y + 1;
- DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
- y += SCROLLBAR_SIZE - 1;
+ DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowUp);
+ y += SCROLLBAR_HEIGHT - 1;
listPtr->endPos = listPtr->startPos;
- size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
- DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
+ size = item->window.rect.h - (SCROLLBAR_HEIGHT * 2);
+ DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, size+1, DC->Assets.scrollBar);
y += size - 1;
- DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
+ DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowDown);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
- if (thumb > y - SCROLLBAR_SIZE - 1) {
- thumb = y - SCROLLBAR_SIZE - 1;
+ if (thumb > y - SCROLLBAR_HEIGHT - 1) {
+ thumb = y - SCROLLBAR_HEIGHT - 1;
}
- DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
+ DC->drawHandlePic(x, thumb, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb);
}
// adjust size for item painting
size = item->window.rect.h - 2;
if (listPtr->elementStyle == LISTBOX_IMAGE) {
// fit = 0;
- x = item->window.rect.x + 1;
+ x = item->window.rect.x + one;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
image = DC->feederItemImage(item->special, i);
if (image) {
- DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
+ DC->drawHandlePic(x+one, y+1, listPtr->elementWidth - two, listPtr->elementHeight - 2, image);
}
if (i == item->cursorPos) {
- DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor);
+ DC->drawRect( x, y, listPtr->elementWidth - one, listPtr->elementHeight - 1,
+ item->window.borderSize, item->window.borderColor);
}
listPtr->endPos++;
@@ -4434,8 +5005,8 @@ void Item_ListBox_Paint(itemDef_t *item) {
// fit++;
}
} else {
- float m = DC->textEmHeight( item->textscale );
- x = item->window.rect.x + 1;
+ float m = UI_Text_EmHeight( item->textscale );
+ x = item->window.rect.x + one;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
char text[ MAX_STRING_CHARS ];
@@ -4445,60 +5016,82 @@ void Item_ListBox_Paint(itemDef_t *item) {
if (listPtr->numColumns > 0) {
int j;
for (j = 0; j < listPtr->numColumns; j++) {
+ float columnPos;
+ float width, height;
+
+ if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE )
+ {
+ columnPos = ( listPtr->columnInfo[ j ].pos + 4.0f ) * DC->aspectScale;
+ width = listPtr->columnInfo[ j ].width * DC->aspectScale;
+ }
+ else
+ {
+ columnPos = ( listPtr->columnInfo[ j ].pos + 4.0f );
+ width = listPtr->columnInfo[ j ].width;
+ }
+
+ height = listPtr->columnInfo[ j ].width;
+
Q_strncpyz( text, DC->feederItemText(item->special, i, j, &optionalImage), sizeof( text ) );
if (optionalImage >= 0) {
- DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos,
- y + ( ( listPtr->elementHeight - listPtr->columnInfo[ j ].width ) / 2.0f ),
- listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
+ DC->drawHandlePic( x + columnPos, y + ( ( listPtr->elementHeight - height ) / 2.0f ),
+ width, height, optionalImage);
} else if (text) {
int alignOffset = 0.0f, tw;
- tw = DC->textWidth( text, item->textscale, 0 );
+ tw = UI_Text_Width( text, item->textscale, 0 );
// Shorten the string if it's too long
- while( tw > listPtr->columnInfo[ j ].width && strlen( text ) > 0 )
+ while( tw > width && strlen( text ) > 0 )
{
text[ strlen( text ) - 1 ] = '\0';
- tw = DC->textWidth( text, item->textscale, 0 );
+ tw = UI_Text_Width( text, item->textscale, 0 );
}
switch( listPtr->columnInfo[ j ].align )
{
- case ITEM_ALIGN_LEFT:
+ case ALIGN_LEFT:
alignOffset = 0.0f;
break;
- case ITEM_ALIGN_RIGHT:
- alignOffset = listPtr->columnInfo[ j ].width - tw;
+ case ALIGN_RIGHT:
+ alignOffset = width - tw;
break;
- case ITEM_ALIGN_CENTER:
- alignOffset = ( listPtr->columnInfo[ j ].width / 2.0f ) - ( tw / 2.0f );
+ case ALIGN_CENTER:
+ alignOffset = ( width / 2.0f ) - ( tw / 2.0f );
break;
default:
alignOffset = 0.0f;
}
- DC->drawText( x + 4 + listPtr->columnInfo[j].pos + alignOffset,
+ UI_Text_Paint( x + columnPos + alignOffset,
y + m + ( ( listPtr->elementHeight - m ) / 2.0f ),
item->textscale, item->window.foreColor, text, 0,
0, item->textStyle );
}
}
} else {
+ float offset;
+
+ if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE )
+ offset = 4.0f * DC->aspectScale;
+ else
+ offset = 4.0f;
+
Q_strncpyz( text, DC->feederItemText(item->special, i, 0, &optionalImage), sizeof( text ) );
if (optionalImage >= 0) {
- DC->drawHandlePic(x + 4, y, listPtr->elementHeight, listPtr->elementHeight, optionalImage);
+ DC->drawHandlePic(x + offset, y, listPtr->elementHeight, listPtr->elementHeight, optionalImage);
} else if (text) {
- DC->drawText( x + 4, y + m + ( ( listPtr->elementHeight - m ) / 2.0f ),
+ UI_Text_Paint( x + offset, y + m + ( ( listPtr->elementHeight - m ) / 2.0f ),
item->textscale, item->window.foreColor, text, 0,
0, item->textStyle );
}
}
if (i == item->cursorPos) {
- DC->fillRect( x, y, item->window.rect.w - SCROLLBAR_SIZE - ( 2 * item->window.borderSize ),
+ DC->fillRect( x, y, item->window.rect.w - SCROLLBAR_WIDTH - ( two * item->window.borderSize ),
listPtr->elementHeight, item->window.outlineColor);
}
@@ -4563,7 +5156,7 @@ void Item_OwnerDraw_Paint(itemDef_t *item) {
if (item->text && *item->text) {
Item_Text_Paint(item);
- DC->drawText(item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET,
+ UI_Text_Paint(item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET,
item->textRect.y, item->textscale,
color, text, 0, 0, item->textStyle);
} else {
@@ -4783,6 +5376,7 @@ void Menu_Init(menuDef_t *menu) {
menu->fadeClamp = DC->Assets.fadeClamp;
menu->fadeCycle = DC->Assets.fadeCycle;
Window_Init(&menu->window);
+ menu->window.aspectBias = ALIGN_CENTER;
}
itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
@@ -4885,6 +5479,7 @@ void Item_Init(itemDef_t *item) {
memset(item, 0, sizeof(itemDef_t));
item->textscale = 0.55f;
Window_Init(&item->window);
+ item->window.aspectBias = ASPECT_NONE;
}
void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) {
@@ -5224,6 +5819,14 @@ qboolean ItemParse_rect( itemDef_t *item, int handle ) {
return qtrue;
}
+// aspectBias <bias>
+qboolean ItemParse_aspectBias( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->window.aspectBias)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
// style <integer>
qboolean ItemParse_style( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->window.style)) {
@@ -5839,6 +6442,7 @@ keywordHash_t itemParseKeywords[] = {
{"model_rotation", ItemParse_model_rotation, NULL},
{"model_angle", ItemParse_model_angle, NULL},
{"rect", ItemParse_rect, NULL},
+ {"aspectBias", ItemParse_aspectBias, NULL},
{"style", ItemParse_style, NULL},
{"decoration", ItemParse_decoration, NULL},
{"notselectable", ItemParse_notselectable, NULL},
@@ -6015,6 +6619,14 @@ qboolean MenuParse_rect( itemDef_t *item, int handle ) {
return qtrue;
}
+qboolean MenuParse_aspectBias( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Int_Parse(handle, &menu->window.aspectBias)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
qboolean MenuParse_style( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->window.style)) {
@@ -6270,6 +6882,7 @@ keywordHash_t menuParseKeywords[] = {
{"name", MenuParse_name, NULL},
{"fullscreen", MenuParse_fullscreen, NULL},
{"rect", MenuParse_rect, NULL},
+ {"aspectBias", MenuParse_aspectBias, NULL},
{"style", MenuParse_style, NULL},
{"visible", MenuParse_visible, NULL},
{"onOpen", MenuParse_onOpen, NULL},
@@ -6397,7 +7010,7 @@ void Menu_PaintAll( void ) {
if (DC->getCVarValue( "ui_developer" )) {
vec4_t v = {1, 1, 1, 1};
- DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0);
+ UI_Text_Paint(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0);
}
}
@@ -6425,7 +7038,7 @@ void *Display_CaptureItem(int x, int y) {
// FIXME:
-qboolean Display_MouseMove(void *p, int x, int y) {
+qboolean Display_MouseMove(void *p, float x, float y) {
int i;
menuDef_t *menu = p;