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authorTony J. White <tjw@tjw.org>2009-10-03 11:45:48 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:19 +0000
commitd6a0337fb1d80010eb0bb19623d52beef49eeee6 (patch)
tree169696862fadce29ceb728f41df95504d70c3670 /src/ui/ui_shared.h
parentc2f8f9a7f6a4cc3d0ca32a07e46a0803c2304095 (diff)
* add variable width to emoticons support. In addition to being a
.tga in the /emoticons/ dir of fs_game, emoticon file names need to end with "_{WIDTH}x1.tga". For example, /emoticons/dretch_1x1.tga (square) or /emoticons/rifle_2x1.tga (double-wide)
Diffstat (limited to 'src/ui/ui_shared.h')
-rw-r--r--src/ui/ui_shared.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/ui/ui_shared.h b/src/ui/ui_shared.h
index fe9b03fe..48bf78cd 100644
--- a/src/ui/ui_shared.h
+++ b/src/ui/ui_shared.h
@@ -343,6 +343,7 @@ typedef struct
qboolean fontRegistered;
char emoticons[ MAX_EMOTICONS ][ MAX_EMOTICON_NAME_LEN ];
qhandle_t emoticonShaders[ MAX_EMOTICONS ];
+ int emoticonWidths[ MAX_EMOTICONS ];
int emoticonCount;
}
cachedAssets_t;