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author | Tim Angus <tim@ngus.net> | 2005-11-27 00:00:16 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-11-27 00:00:16 +0000 |
commit | 046697c4b9369c02e730f1e16617e09876619864 (patch) | |
tree | 738d39079d13eb84b4d932f2a032e61cae570dbd /src/ui | |
parent | 3460e8bf9381c61e1bef98b78d320a8bd52b7f5f (diff) |
* Fixed death by poison MOD s/antitox/medkit/
* Fixed Marauders momentarily disappearing when wall jumping
* Fixed a potential crash bug involving the use of generic1
* Fixed being able to build multiple coincident repeaters if there is no reactor
* Fixed incorrect message when invoking "buy ammo" with an energy weapon and no reactor present
* Fixed invoking "reload" during a weapon reload causing an unnecessary reload
* Fixed aliens having the wrong blood colour when shot with a las gun
* Fixed hovel causing invisible builders
Diffstat (limited to 'src/ui')
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