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authorTim Angus <tim@ngus.net>2005-11-20 03:55:39 +0000
committerTim Angus <tim@ngus.net>2005-11-20 03:55:39 +0000
commite80ad4bf122eb05a5ed0c920e36cf656f98dc6e5 (patch)
treebdc1dcb2b08ed77abc72880e81989157c6003555 /src/ui
parentd6312bd43317816c281150e3baf7e8204a9452d8 (diff)
* Abstract attachment system
* Scriptable trails system * Various other stuff I'm too tired to try and remember now
Diffstat (limited to 'src/ui')
-rw-r--r--src/ui/ui_main.c41
1 files changed, 0 insertions, 41 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 60e801cf..85b3fdb9 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -115,7 +115,6 @@ static char* netnames[] = {
};
static int gamecodetoui[] = {4,2,3,0,5,1,6};
-static int uitogamecode[] = {4,6,2,3,1,5,7};
static void UI_StartServerRefresh(qboolean full);
@@ -2663,27 +2662,6 @@ static qboolean UI_Handicap_HandleKey(int flags, float *special, int key) {
return qfalse;
}
-static qboolean UI_Effects_HandleKey(int flags, float *special, int key) {
- if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) {
-
- if (key == K_MOUSE2) {
- uiInfo.effectsColor--;
- } else {
- uiInfo.effectsColor++;
- }
-
- if( uiInfo.effectsColor > 6 ) {
- uiInfo.effectsColor = 0;
- } else if (uiInfo.effectsColor < 0) {
- uiInfo.effectsColor = 6;
- }
-
- trap_Cvar_SetValue( "color1", uitogamecode[uiInfo.effectsColor] );
- return qtrue;
- }
- return qfalse;
-}
-
static qboolean UI_ClanName_HandleKey(int flags, float *special, int key) {
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) {
int i;
@@ -2974,25 +2952,6 @@ static qboolean UI_RedBlue_HandleKey(int flags, float *special, int key) {
return qfalse;
}
-static qboolean UI_Crosshair_HandleKey(int flags, float *special, int key) {
- if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) {
- if (key == K_MOUSE2) {
- uiInfo.currentCrosshair--;
- } else {
- uiInfo.currentCrosshair++;
- }
-
- if (uiInfo.currentCrosshair >= NUM_CROSSHAIRS) {
- uiInfo.currentCrosshair = 0;
- } else if (uiInfo.currentCrosshair < 0) {
- uiInfo.currentCrosshair = NUM_CROSSHAIRS - 1;
- }
- trap_Cvar_Set("cg_drawCrosshair", va("%d", uiInfo.currentCrosshair));
- return qtrue;
- }
- return qfalse;
-}
-
static qboolean UI_SelectedPlayer_HandleKey(int flags, float *special, int key) {