summaryrefslogtreecommitdiff
path: root/src/unix/unix_glw.h
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2005-12-10 03:19:05 +0000
committerTim Angus <tim@ngus.net>2005-12-10 03:19:05 +0000
commit22f322884cf7715c01500ef0b4579b87b1cb1973 (patch)
tree99c255a82574e8337a8a26bc877d65f13e87b9cd /src/unix/unix_glw.h
parente136e3aea478f1406ff304b8ed9e563a4b170f37 (diff)
* Copied ioq3 src to trunk
Diffstat (limited to 'src/unix/unix_glw.h')
-rw-r--r--src/unix/unix_glw.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/unix/unix_glw.h b/src/unix/unix_glw.h
new file mode 100644
index 00000000..1d815880
--- /dev/null
+++ b/src/unix/unix_glw.h
@@ -0,0 +1,38 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#if !( defined __linux__ || defined __FreeBSD__ || defined __sun || defined MACOS_X )
+#error You should include this file only on Linux/FreeBSD/Solaris platforms
+#endif
+
+#ifndef __GLW_LINUX_H__
+#define __GLW_LINUX_H__
+
+typedef struct
+{
+ void *OpenGLLib; // instance of OpenGL library
+
+ FILE *log_fp;
+} glwstate_t;
+
+extern glwstate_t glw_state;
+
+#endif